Don't use timer for player spawn event

This commit is contained in:
Vortrex
2021-10-02 16:49:54 -05:00
parent fe982f7a65
commit 2733197758

View File

@@ -383,10 +383,11 @@ function selectCharacter(client, characterId = -1) {
}
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawned ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
onPlayerSpawn(client);
setTimeout(function() {
onPlayerSpawn(client);
}, 1000);
//setTimeout(function() {
// onPlayerSpawn(client);
//}, 1000);
playRadioStreamForPlayer(client, "");