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@@ -196,20 +196,11 @@ function loadServerConfigFromId(tempServerId) {
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function applyConfigToServer(tempServerConfig) {
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logToConsole(LOG_INFO, "[VRR.Config]: Applying server config ...");
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getServerConfig().devServer = intToBool(toInteger(server.getCVar("vrr_devserver")));
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getServerConfig().fallingSnow = intToBool(toInteger(server.getCVar("vrr_fallingsnow")));
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getServerConfig().groundSnow = intToBool(toInteger(server.getCVar("vrr_groundsnow")));
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getServerConfig().useGUI = intToBool(toInteger(server.getCVar("vrr_gui")));
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getServerConfig().showLogo = false;
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getServerConfig().testerOnly = intToBool(toInteger(server.getCVar("vrr_testeronly")));
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getServerConfig().discordEnabled = false;
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getServerConfig().createJobPickups = intToBool(toInteger(server.getCVar("vrr_jobpickups")));
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getServerConfig().createBusinessPickups = intToBool(toInteger(server.getCVar("vrr_businesspickups")));
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getServerConfig().createHousePickups = intToBool(toInteger(server.getCVar("vrr_housepickups")));
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getServerConfig().createJobBlips = intToBool(toInteger(server.getCVar("vrr_jobblips")));
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getServerConfig().createBusinessBlips = intToBool(toInteger(server.getCVar("vrr_businessblips")));
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getServerConfig().createHouseBlips = intToBool(toInteger(server.getCVar("vrr_houseblips")));
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getServerConfig().useRealTime = intToBool(toInteger(server.getCVar("vrr_realtime")));
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getServerConfig().antiCheat.enabled = intToBool(toInteger(server.getCVar("vrr_anticheat")));
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logToConsole(LOG_DEBUG, "[VRR.Config]: Server config applied successfully!");
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if(isTimeSupported()) {
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@@ -648,7 +639,7 @@ function toggleServerGUICommand(command, params, client) {
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getServerConfig().needsSaved = true;
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announceAdminAction(`${getPlayerName(client)}{MAINCOLOUR} turned GUI ${toLowerCase(getOnOffFromBool(getServerConfig().useGUI))} for this server`);
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announceAdminAction(`ServerGUISet`, `${getPlayerName(client)}{MAINCOLOUR}`, `{adminOrange}${getPlayerName(client)}{MAINCOLOUR}`, `${getBoolRedGreenInlineColour(getServerConfig().useGUI)}${toUpperCase(getOnOffFromBool(getServerConfig().useGUI))}{MAINCOLOUR}`);
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updateServerRules();
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return true;
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}
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@@ -672,6 +663,7 @@ function toggleServerUseRealWorldTimeCommand(command, params, client) {
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//announceAdminAction(`${getPlayerName(client)}{MAINCOLOUR} turned real-world time ${getServerConfig().useRealTime} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`);
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updateServerGameTime();
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updateServerRules();
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} turned real-world time ${getOnOffFromBool(getServerConfig().useRealTime)} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`);
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return true;
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}
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@@ -698,6 +690,8 @@ function setServerRealWorldTimeZoneCommand(command, params, client) {
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//announceAdminAction(`${getPlayerName(client)} {MAINCOLOUR}set the time zone for in-game's real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`);
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updateServerGameTime();
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updateServerRules();
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the timezone for in-game real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`);
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return true;
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}
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@@ -718,6 +712,7 @@ function reloadServerConfigurationCommand(command, params, client) {
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updateServerRules();
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messagePlayerSuccess(client, `You reloaded the server configuration!`);
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} reloaded the server config`);
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return true;
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}
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@@ -734,7 +729,7 @@ function reloadServerConfigurationCommand(command, params, client) {
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*/
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function reloadEmailConfigurationCommand(command, params, client) {
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getGlobalConfig().email = loadEmailConfig();
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messagePlayerSuccess(client, `You reloaded the email configuration!`);
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} reloaded the email config`);
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return true;
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}
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@@ -757,12 +752,36 @@ function reloadDatabaseConfigurationCommand(command, params, client) {
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}
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databaseEnabled = false;
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getGlobalConfig().database = loadDatabaseConfig();
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messagePlayerSuccess(client, `You reloaded the database configuration!`);
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} reloaded the database config`);
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databaseEnabled = true;
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if(getDatabaseConfig().usePersistentConnection) {
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connectToDatabase();
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}
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return true;
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}
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setServerNameTagDistanceCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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getServerConfig().nameTagDistance = toFloat(params);
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getServerConfig().needsSaved = true;
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sendNameTagDistanceToClient(null, getServerConfig().nameTagDistance);
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the name tag distance to ${getServerConfig().nameTagDistance}`);
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return true;
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}
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