Server-configurable nametag distance
This commit is contained in:
@@ -231,4 +231,10 @@ function createColour(alpha, red, green, blue) {
|
|||||||
return alpha << 24 | red << 16 | green << 8 | blue;
|
return alpha << 24 | red << 16 | green << 8 | blue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ===========================================================================
|
||||||
|
|
||||||
|
function setNameTagDistance(distance) {
|
||||||
|
nametagDistance = distance;
|
||||||
|
}
|
||||||
|
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
@@ -114,6 +114,7 @@ function addAllNetworkHandlers() {
|
|||||||
addNetworkEventHandler("vrr.logLevel", setLogLevel);
|
addNetworkEventHandler("vrr.logLevel", setLogLevel);
|
||||||
addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI);
|
addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI);
|
||||||
addNetworkEventHandler("vrr.nametag", updatePlayerNameTag);
|
addNetworkEventHandler("vrr.nametag", updatePlayerNameTag);
|
||||||
|
addNetworkEventHandler("vrr.nametagDistance", setNameTagDistance);
|
||||||
addNetworkEventHandler("vrr.ping", updatePlayerPing);
|
addNetworkEventHandler("vrr.ping", updatePlayerPing);
|
||||||
addNetworkEventHandler("vrr.pedAnim", makePedPlayAnimation);
|
addNetworkEventHandler("vrr.pedAnim", makePedPlayAnimation);
|
||||||
addNetworkEventHandler("vrr.pedStopAnim", makePedStopAnimation);
|
addNetworkEventHandler("vrr.pedStopAnim", makePedStopAnimation);
|
||||||
|
|||||||
@@ -1177,4 +1177,10 @@ function sendPlayerLocaleStrings(client) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ==========================================================================
|
||||||
|
|
||||||
|
function sendNameTagDistanceToClient(client, distance) {
|
||||||
|
sendNetworkEventToPlayer("vrr.nameTagDistance", client, distance);
|
||||||
|
}
|
||||||
|
|
||||||
// ==========================================================================
|
// ==========================================================================
|
||||||
@@ -178,6 +178,7 @@ function loadCommands() {
|
|||||||
new CommandData("setbizpickups", toggleServerBusinessPickupsCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles all business pickups on/off"),
|
new CommandData("setbizpickups", toggleServerBusinessPickupsCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles all business pickups on/off"),
|
||||||
new CommandData("sethousepickups", toggleServerHousePickupsCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles all house pickups on/off"),
|
new CommandData("sethousepickups", toggleServerHousePickupsCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles all house pickups on/off"),
|
||||||
new CommandData("setjobpickups", toggleServerJobPickupsCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles all job pickups on/off"),
|
new CommandData("setjobpickups", toggleServerJobPickupsCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles all job pickups on/off"),
|
||||||
|
new CommandData("nametagdistance", setServerNameTagDistanceCommand, "<distance>", getStaffFlagValue("ManageServer"), true, true, "Sets the distance at which name tags are displayed"),
|
||||||
],
|
],
|
||||||
core: [],
|
core: [],
|
||||||
database: [
|
database: [
|
||||||
|
|||||||
@@ -196,20 +196,11 @@ function loadServerConfigFromId(tempServerId) {
|
|||||||
function applyConfigToServer(tempServerConfig) {
|
function applyConfigToServer(tempServerConfig) {
|
||||||
logToConsole(LOG_INFO, "[VRR.Config]: Applying server config ...");
|
logToConsole(LOG_INFO, "[VRR.Config]: Applying server config ...");
|
||||||
getServerConfig().devServer = intToBool(toInteger(server.getCVar("vrr_devserver")));
|
getServerConfig().devServer = intToBool(toInteger(server.getCVar("vrr_devserver")));
|
||||||
getServerConfig().fallingSnow = intToBool(toInteger(server.getCVar("vrr_fallingsnow")));
|
|
||||||
getServerConfig().groundSnow = intToBool(toInteger(server.getCVar("vrr_groundsnow")));
|
|
||||||
getServerConfig().useGUI = intToBool(toInteger(server.getCVar("vrr_gui")));
|
|
||||||
getServerConfig().showLogo = false;
|
|
||||||
getServerConfig().testerOnly = intToBool(toInteger(server.getCVar("vrr_testeronly")));
|
getServerConfig().testerOnly = intToBool(toInteger(server.getCVar("vrr_testeronly")));
|
||||||
getServerConfig().discordEnabled = false;
|
|
||||||
getServerConfig().createJobPickups = intToBool(toInteger(server.getCVar("vrr_jobpickups")));
|
|
||||||
getServerConfig().createBusinessPickups = intToBool(toInteger(server.getCVar("vrr_businesspickups")));
|
|
||||||
getServerConfig().createHousePickups = intToBool(toInteger(server.getCVar("vrr_housepickups")));
|
|
||||||
getServerConfig().createJobBlips = intToBool(toInteger(server.getCVar("vrr_jobblips")));
|
|
||||||
getServerConfig().createBusinessBlips = intToBool(toInteger(server.getCVar("vrr_businessblips")));
|
|
||||||
getServerConfig().createHouseBlips = intToBool(toInteger(server.getCVar("vrr_houseblips")));
|
|
||||||
getServerConfig().useRealTime = intToBool(toInteger(server.getCVar("vrr_realtime")));
|
getServerConfig().useRealTime = intToBool(toInteger(server.getCVar("vrr_realtime")));
|
||||||
getServerConfig().antiCheat.enabled = intToBool(toInteger(server.getCVar("vrr_anticheat")));
|
getServerConfig().antiCheat.enabled = intToBool(toInteger(server.getCVar("vrr_anticheat")));
|
||||||
|
|
||||||
logToConsole(LOG_DEBUG, "[VRR.Config]: Server config applied successfully!");
|
logToConsole(LOG_DEBUG, "[VRR.Config]: Server config applied successfully!");
|
||||||
|
|
||||||
if(isTimeSupported()) {
|
if(isTimeSupported()) {
|
||||||
@@ -648,7 +639,7 @@ function toggleServerGUICommand(command, params, client) {
|
|||||||
|
|
||||||
getServerConfig().needsSaved = true;
|
getServerConfig().needsSaved = true;
|
||||||
|
|
||||||
announceAdminAction(`${getPlayerName(client)}{MAINCOLOUR} turned GUI ${toLowerCase(getOnOffFromBool(getServerConfig().useGUI))} for this server`);
|
announceAdminAction(`ServerGUISet`, `${getPlayerName(client)}{MAINCOLOUR}`, `{adminOrange}${getPlayerName(client)}{MAINCOLOUR}`, `${getBoolRedGreenInlineColour(getServerConfig().useGUI)}${toUpperCase(getOnOffFromBool(getServerConfig().useGUI))}{MAINCOLOUR}`);
|
||||||
updateServerRules();
|
updateServerRules();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -672,6 +663,7 @@ function toggleServerUseRealWorldTimeCommand(command, params, client) {
|
|||||||
//announceAdminAction(`${getPlayerName(client)}{MAINCOLOUR} turned real-world time ${getServerConfig().useRealTime} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`);
|
//announceAdminAction(`${getPlayerName(client)}{MAINCOLOUR} turned real-world time ${getServerConfig().useRealTime} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`);
|
||||||
updateServerGameTime();
|
updateServerGameTime();
|
||||||
updateServerRules();
|
updateServerRules();
|
||||||
|
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} turned real-world time ${getOnOffFromBool(getServerConfig().useRealTime)} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -698,6 +690,8 @@ function setServerRealWorldTimeZoneCommand(command, params, client) {
|
|||||||
//announceAdminAction(`${getPlayerName(client)} {MAINCOLOUR}set the time zone for in-game's real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`);
|
//announceAdminAction(`${getPlayerName(client)} {MAINCOLOUR}set the time zone for in-game's real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`);
|
||||||
updateServerGameTime();
|
updateServerGameTime();
|
||||||
updateServerRules();
|
updateServerRules();
|
||||||
|
|
||||||
|
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the timezone for in-game real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -718,6 +712,7 @@ function reloadServerConfigurationCommand(command, params, client) {
|
|||||||
updateServerRules();
|
updateServerRules();
|
||||||
|
|
||||||
messagePlayerSuccess(client, `You reloaded the server configuration!`);
|
messagePlayerSuccess(client, `You reloaded the server configuration!`);
|
||||||
|
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} reloaded the server config`);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -734,7 +729,7 @@ function reloadServerConfigurationCommand(command, params, client) {
|
|||||||
*/
|
*/
|
||||||
function reloadEmailConfigurationCommand(command, params, client) {
|
function reloadEmailConfigurationCommand(command, params, client) {
|
||||||
getGlobalConfig().email = loadEmailConfig();
|
getGlobalConfig().email = loadEmailConfig();
|
||||||
messagePlayerSuccess(client, `You reloaded the email configuration!`);
|
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} reloaded the email config`);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -757,12 +752,36 @@ function reloadDatabaseConfigurationCommand(command, params, client) {
|
|||||||
}
|
}
|
||||||
databaseEnabled = false;
|
databaseEnabled = false;
|
||||||
getGlobalConfig().database = loadDatabaseConfig();
|
getGlobalConfig().database = loadDatabaseConfig();
|
||||||
messagePlayerSuccess(client, `You reloaded the database configuration!`);
|
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} reloaded the database config`);
|
||||||
databaseEnabled = true;
|
databaseEnabled = true;
|
||||||
if(getDatabaseConfig().usePersistentConnection) {
|
if(getDatabaseConfig().usePersistentConnection) {
|
||||||
connectToDatabase();
|
connectToDatabase();
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ===========================================================================
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This is a command handler function.
|
||||||
|
*
|
||||||
|
* @param {string} command - The command name used by the player
|
||||||
|
* @param {string} params - The parameters/args string used with the command by the player
|
||||||
|
* @param {Client} client - The client/player that used the command
|
||||||
|
* @return {bool} Whether or not the command was successful
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
function setServerNameTagDistanceCommand(command, params, client) {
|
||||||
|
if(areParamsEmpty(params)) {
|
||||||
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
getServerConfig().nameTagDistance = toFloat(params);
|
||||||
|
getServerConfig().needsSaved = true;
|
||||||
|
|
||||||
|
sendNameTagDistanceToClient(null, getServerConfig().nameTagDistance);
|
||||||
|
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the name tag distance to ${getServerConfig().nameTagDistance}`);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -605,6 +605,9 @@ function onPlayerSpawn(client) {
|
|||||||
logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`);
|
logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`);
|
||||||
updateAllPlayerNameTags();
|
updateAllPlayerNameTags();
|
||||||
|
|
||||||
|
logToConsole(LOG_DEBUG, `[VRR.Event] Sending player nametag distance to ${getPlayerDisplayForConsole(client)}`);
|
||||||
|
sendNameTagDistanceToClient(client, getServerConfig().nameTagDistance);
|
||||||
|
|
||||||
if(!areServerElementsSupported()) {
|
if(!areServerElementsSupported()) {
|
||||||
sendAllBusinessesToPlayer(client);
|
sendAllBusinessesToPlayer(client);
|
||||||
sendAllHousesToPlayer(client);
|
sendAllHousesToPlayer(client);
|
||||||
|
|||||||
Reference in New Issue
Block a user