Change net event and const prefix
This commit is contained in:
@@ -19,7 +19,7 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
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let freezePlayer = false;
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switch (animationData.moveType) {
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case VRR_ANIMMOVE_FORWARD: {
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case AGRP_ANIMMOVE_FORWARD: {
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setElementCollisionsEnabled(ped, false);
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if (ped.isSyncer) {
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setElementPosition(ped, getPosInFrontOfPos(getElementPosition(pedId), fixAngle(getElementHeading(pedId)), positionOffset));
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@@ -28,7 +28,7 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
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break;
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}
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case VRR_ANIMMOVE_BACK: {
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case AGRP_ANIMMOVE_BACK: {
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setElementCollisionsEnabled(pedId, false);
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if (ped.isSyncer) {
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setElementPosition(pedId, getPosBehindPos(getElementPosition(pedId), fixAngle(getElementHeading(pedId)), positionOffset));
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@@ -37,7 +37,7 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
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break;
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}
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case VRR_ANIMMOVE_LEFT: {
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case AGRP_ANIMMOVE_LEFT: {
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setElementCollisionsEnabled(pedId, false);
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if (ped.isSyncer) {
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setElementPosition(pedId, getPosToLeftOfPos(getElementPosition(pedId), fixAngle(getElementHeading(pedId)), positionOffset));
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@@ -46,7 +46,7 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
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break;
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}
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case VRR_ANIMMOVE_RIGHT: {
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case AGRP_ANIMMOVE_RIGHT: {
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setElementCollisionsEnabled(pedId, false);
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if (ped.isSyncer) {
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setElementPosition(pedId, getPosToRightOfPos(getElementPosition(pedId), fixAngle(getElementHeading(pedId)), positionOffset));
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@@ -60,9 +60,9 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
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}
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}
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if (getGame() < VRR_GAME_GTA_IV) {
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if (animationData.animType == VRR_ANIMTYPE_NORMAL || animationData.animType == VRR_ANIMTYPE_SURRENDER) {
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if (getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) {
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if (getGame() < AGRP_GAME_GTA_IV) {
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if (animationData.animType == AGRP_ANIMTYPE_NORMAL || animationData.animType == AGRP_ANIMTYPE_SURRENDER) {
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if (getGame() == AGRP_GAME_GTA_VC || getGame() == AGRP_GAME_GTA_SA) {
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ped.clearAnimations();
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} else {
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ped.clearObjective();
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@@ -74,7 +74,7 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
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setLocalPlayerControlState(false, false);
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localPlayer.collisionsEnabled = false;
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}
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} else if (animationData.animType == VRR_ANIMTYPE_BLEND) {
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} else if (animationData.animType == AGRP_ANIMTYPE_BLEND) {
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ped.position = ped.position;
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ped.blendAnimation(animationData.groupId, animationData.animId, animationData.animSpeed);
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}
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@@ -95,7 +95,7 @@ function forcePedAnimation(pedId, animSlot) {
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let animationData = getAnimationData(animSlot);
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if (getGame() < VRR_GAME_GTA_IV) {
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if (getGame() < AGRP_GAME_GTA_IV) {
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ped.position = ped.position;
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ped.addAnimation(animationData.groupId, animationData.animId);
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@@ -119,8 +119,8 @@ function makePedStopAnimation(pedId) {
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return false;
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}
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if (getGame() != VRR_GAME_GTA_IV) {
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if (getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) {
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if (getGame() != AGRP_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_VC || getGame() == AGRP_GAME_GTA_SA) {
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ped.clearAnimations();
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} else {
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ped.clearObjective();
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@@ -128,7 +128,7 @@ function makePedStopAnimation(pedId) {
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}
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if (ped == localPlayer) {
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if (getGame() != VRR_GAME_GTA_IV) {
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if (getGame() != AGRP_GAME_GTA_IV) {
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localPlayer.collisionsEnabled = true;
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}
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setLocalPlayerControlState(true, false);
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@@ -41,7 +41,7 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
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if (blipModel == -1) {
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if (businessData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been removed by the server`);
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.removeBlipAndClearIndex(getBusinessData(businessId).blipId);
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} else {
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destroyElement(getElementFromId(blipId));
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@@ -55,7 +55,7 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
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} else {
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if (businessData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
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natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
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natives.setBlipMarkerLongDistance(businessData.blipId, false);
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@@ -151,7 +151,7 @@ function onElementStreamIn(event, element) {
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function onLocalPlayerExitedVehicle(event, vehicle, seat) {
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logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
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sendNetworkEventToServer("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
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sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
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if (inVehicleSeat) {
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parkedVehiclePosition = false;
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@@ -164,7 +164,7 @@ function onLocalPlayerExitedVehicle(event, vehicle, seat) {
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function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
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logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
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sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
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sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
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if (areServerElementsSupported()) {
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//if(inVehicleSeat == 0) {
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@@ -188,7 +188,7 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
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if (damagedEntity == localPlayer) {
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//if(!weaponDamageEnabled[damagerEntity.name]) {
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preventDefaultEventAction(event);
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sendNetworkEventToServer("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
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sendNetworkEventToServer("agrp.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
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//}
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}
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}
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@@ -17,8 +17,8 @@ let gpsBlipBlinkTimer = null;
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function showGPSLocation(position, colour) {
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logToConsole(LOG_DEBUG, `[VRR.GPS] Showing gps location`);
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if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
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if(getGame() == VRR_GAME_GTA_SA) {
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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if (getGame() == AGRP_GAME_GTA_SA) {
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// Server-side spheres don't show in GTA SA for some reason.
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gpsSphere = game.createPickup(1318, position, 1);
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} else {
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@@ -26,7 +26,7 @@ function showGPSLocation(position, colour) {
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gpsSphere.colour = colour;
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}
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if(gpsBlip != null) {
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if (gpsBlip != null) {
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destroyElement(gpsBlip);
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}
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@@ -40,16 +40,16 @@ function showGPSLocation(position, colour) {
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function blinkGPSBlip(times, position, colour) {
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gpsBlipBlinkTimes = times;
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gpsBlipBlinkTimer = setInterval(function() {
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if(gpsBlip != null) {
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gpsBlipBlinkTimer = setInterval(function () {
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if (gpsBlip != null) {
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destroyElement(gpsBlip);
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gpsBlip = null;
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} else {
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gpsBlip = game.createBlip(position, 0, 2, colour);
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}
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if(gpsBlipBlinkAmount >= gpsBlipBlinkTimes) {
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if(gpsBlip != null) {
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if (gpsBlipBlinkAmount >= gpsBlipBlinkTimes) {
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if (gpsBlip != null) {
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destroyElement(gpsBlip);
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gpsBlip = null;
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}
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@@ -25,8 +25,8 @@ class HouseData {
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function receiveHouseFromServer(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior) {
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logToConsole(LOG_DEBUG, `[VRR.House] Received house ${houseId} (${name}) from server`);
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if(!areServerElementsSupported()) {
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if(getHouseData(houseId) != false) {
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if (!areServerElementsSupported()) {
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if (getHouseData(houseId) != false) {
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let houseData = getHouseData(houseId);
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houseData.description = description;
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houseData.entrancePosition = entrancePosition;
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@@ -35,10 +35,10 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
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houseData.hasInterior = hasInterior;
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} already exists. Checking blip ...`);
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if(blipModel == -1) {
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if(houseData.blipId != -1) {
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if (blipModel == -1) {
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if (houseData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been removed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.removeBlipAndClearIndex(getHouseData(houseId).blipId);
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} else {
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destroyElement(getElementFromId(blipId));
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@@ -48,18 +48,18 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip is unchanged`);
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}
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} else {
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if(houseData.blipId != -1) {
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if (houseData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been changed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.setBlipCoordinates(houseData.blipId, houseData.entrancePosition);
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natives.changeBlipSprite(houseData.blipId, houseData.blipModel);
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natives.setBlipMarkerLongDistance(houseData.blipId, false);
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natives.setBlipAsShortRange(houseData.blipId, true);
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natives.changeBlipNameFromAscii(houseData.blipId, `${houseData.name.substr(0, 24)}${(houseData.name.length > 24) ? " ...": ""}`);
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natives.changeBlipNameFromAscii(houseData.blipId, `${houseData.name.substr(0, 24)}${(houseData.name.length > 24) ? " ..." : ""}`);
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}
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} else {
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let blipId = createGameBlip(houseData.blipModel, houseData.entrancePosition, houseData.name);
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if(blipId != -1) {
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if (blipId != -1) {
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houseData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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@@ -68,9 +68,9 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
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} else {
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} doesn't exist. Adding ...`);
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let tempHouseData = new HouseData(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior);
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if(blipModel != -1) {
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if (blipModel != -1) {
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let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House");
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if(blipId != -1) {
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if (blipId != -1) {
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tempHouseData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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@@ -89,10 +89,10 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
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* @param {number} houseId - The ID of the house (initially provided by server)
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* @return {HouseData} The house's data (class instance)
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*/
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function getHouseData(houseId) {
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function getHouseData(houseId) {
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let houses = getServerData().houses;
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for(let i in houses) {
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if(houses[i].houseId == houseId) {
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for (let i in houses) {
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if (houses[i].houseId == houseId) {
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return houses[i];
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}
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}
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@@ -103,7 +103,7 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
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// ===========================================================================
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function setAllHouseDataIndexes() {
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for(let i in getServerData().houses) {
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for (let i in getServerData().houses) {
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getServerData().houses[i].index = i;
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}
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}
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@@ -57,8 +57,8 @@ function setLocalPlayerWorkingState(tempWorking) {
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function showJobRouteLocation(position, colour) {
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logToConsole(LOG_DEBUG, `[VRR.Job] Showing job route location`);
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if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
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if(getGame() == VRR_GAME_GTA_SA) {
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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if (getGame() == AGRP_GAME_GTA_SA) {
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// Server-side spheres don't show in GTA SA for some reason.
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jobRouteLocationSphere = game.createPickup(1318, position, 1);
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} else {
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@@ -66,7 +66,7 @@ function showJobRouteLocation(position, colour) {
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jobRouteLocationSphere.colour = colour;
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}
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if(jobRouteLocationBlip != null) {
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if (jobRouteLocationBlip != null) {
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destroyElement(jobRouteLocationBlip);
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}
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@@ -85,12 +85,12 @@ function enteredJobRouteSphere() {
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jobBlipBlinkAmount = 0;
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jobBlipBlinkTimes = 0;
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if(jobRouteLocationBlip != null) {
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if (jobRouteLocationBlip != null) {
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destroyElement(jobRouteLocationBlip);
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jobRouteLocationBlip = null;
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}
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if(jobRouteLocationSphere != null) {
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if (jobRouteLocationSphere != null) {
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destroyElement(jobRouteLocationSphere);
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jobRouteLocationSphere = null;
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}
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@@ -102,16 +102,16 @@ function enteredJobRouteSphere() {
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function blinkJobRouteLocationBlip(times, position, colour) {
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jobBlipBlinkTimes = times;
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jobBlipBlinkTimer = setInterval(function() {
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if(jobRouteLocationBlip != null) {
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jobBlipBlinkTimer = setInterval(function () {
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if (jobRouteLocationBlip != null) {
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destroyElement(jobRouteLocationBlip);
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jobRouteLocationBlip = null;
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} else {
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jobRouteLocationBlip = game.createBlip(position, 0, 2, colour);
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}
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if(jobBlipBlinkAmount >= jobBlipBlinkTimes) {
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if(jobRouteLocationBlip != null) {
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if (jobBlipBlinkAmount >= jobBlipBlinkTimes) {
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if (jobRouteLocationBlip != null) {
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destroyElement(jobRouteLocationBlip);
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jobRouteLocationBlip = null;
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}
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@@ -138,8 +138,8 @@ function hideJobRouteLocation() {
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function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, pickupModel) {
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logToConsole(LOG_DEBUG, `[VRR.Job] Received job ${jobId} (${name}) from server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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if(getJobData(jobId) != false) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (getJobData(jobId) != false) {
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let jobData = getJobData(jobId);
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jobData.jobLocationId = jobLocationId;
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jobData.name = name;
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@@ -148,10 +148,10 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
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jobData.pickupModel = pickupModel;
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logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} already exists. Checking blip ...`);
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if(blipModel == -1) {
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if(jobData.blipId != -1) {
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if (blipModel == -1) {
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if (jobData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been removed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.removeBlipAndClearIndex(getJobData(jobId).blipId);
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} else {
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destroyElement(getElementFromId(blipId));
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@@ -161,18 +161,18 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
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logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip is unchanged`);
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}
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} else {
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if(jobData.blipId != -1) {
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if (jobData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been changed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.setBlipCoordinates(jobData.blipId, jobData.position);
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natives.changeBlipSprite(jobData.blipId, jobData.blipModel);
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natives.setBlipMarkerLongDistance(jobData.blipId, false);
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natives.setBlipAsShortRange(jobData.blipId, true);
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natives.changeBlipNameFromAscii(jobData.blipId, `${jobData.name.substr(0, 24)}${(jobData.name.length > 24) ? " ...": ""}`);
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natives.changeBlipNameFromAscii(jobData.blipId, `${jobData.name.substr(0, 24)}${(jobData.name.length > 24) ? " ..." : ""}`);
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}
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} else {
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let blipId = createGameBlip(jobData.blipModel, jobData.position, jobData.name);
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if(blipId != -1) {
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if (blipId != -1) {
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jobData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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@@ -181,9 +181,9 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} doesn't exist. Adding ...`);
|
||||
let tempJobData = new JobData(jobId, jobLocationId, name, position, blipModel, pickupModel);
|
||||
if(blipModel != -1) {
|
||||
if (blipModel != -1) {
|
||||
let blipId = createGameBlip(blipModel, tempJobData.position, tempJobData.name);
|
||||
if(blipId != -1) {
|
||||
if (blipId != -1) {
|
||||
tempJobData.blipId = blipId;
|
||||
}
|
||||
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
|
||||
@@ -202,9 +202,9 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
|
||||
* @param {number} job - The ID of the job (initially provided by server)
|
||||
* @return {JobData} The job's data (class instance)
|
||||
*/
|
||||
function getJobData(jobId) {
|
||||
for(let i in getServerData().jobs) {
|
||||
if(getServerData().jobs[i].jobId == jobId) {
|
||||
function getJobData(jobId) {
|
||||
for (let i in getServerData().jobs) {
|
||||
if (getServerData().jobs[i].jobId == jobId) {
|
||||
return getServerData().jobs[i];
|
||||
}
|
||||
}
|
||||
@@ -215,7 +215,7 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
|
||||
// ===========================================================================
|
||||
|
||||
function setAllJobDataIndexes() {
|
||||
for(let i in getServerData().jobs) {
|
||||
for (let i in getServerData().jobs) {
|
||||
jobs[i].index = i;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -333,37 +333,37 @@ function processLabelRendering() {
|
||||
if (localPlayer != null) {
|
||||
let pickups = getElementsByType(ELEMENT_PICKUP);
|
||||
for (let i in pickups) {
|
||||
if (pickups[i].getData("vrr.label.type") != null) {
|
||||
if (pickups[i].getData("agrp.label.type") != null) {
|
||||
if (getDistance(localPlayer.position, pickups[i].position) <= renderLabelDistance) {
|
||||
if (!pickups[i].isOnScreen) {
|
||||
let price = "0";
|
||||
let rentPrice = "0";
|
||||
let labelInfoType = VRR_PROPLABEL_INFO_NONE;
|
||||
if (pickups[i].getData("vrr.label.price") != null) {
|
||||
price = makeLargeNumberReadable(pickups[i].getData("vrr.label.price"));
|
||||
if (pickups[i].getData("agrp.label.price") != null) {
|
||||
price = makeLargeNumberReadable(pickups[i].getData("agrp.label.price"));
|
||||
}
|
||||
|
||||
if (pickups[i].getData("vrr.label.rentprice") != null) {
|
||||
rentPrice = makeLargeNumberReadable(pickups[i].getData("vrr.label.rentprice"));
|
||||
if (pickups[i].getData("agrp.label.rentprice") != null) {
|
||||
rentPrice = makeLargeNumberReadable(pickups[i].getData("agrp.label.rentprice"));
|
||||
}
|
||||
|
||||
if (pickups[i].getData("vrr.label.help") != null) {
|
||||
labelInfoType = pickups[i].getData("vrr.label.help");
|
||||
if (pickups[i].getData("agrp.label.help") != null) {
|
||||
labelInfoType = pickups[i].getData("agrp.label.help");
|
||||
}
|
||||
|
||||
switch (pickups[i].getData("vrr.label.type")) {
|
||||
switch (pickups[i].getData("agrp.label.type")) {
|
||||
case VRR_LABEL_BUSINESS: {
|
||||
renderPropertyEntranceLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.locked"), true, price, rentPrice, labelInfoType);
|
||||
renderPropertyEntranceLabel(pickups[i].getData("agrp.label.name"), pickups[i].position, pickups[i].getData("agrp.label.locked"), true, price, rentPrice, labelInfoType);
|
||||
break;
|
||||
}
|
||||
|
||||
case VRR_LABEL_HOUSE: {
|
||||
renderPropertyEntranceLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.locked"), false, price, rentPrice, labelInfoType);
|
||||
renderPropertyEntranceLabel(pickups[i].getData("agrp.label.name"), pickups[i].position, pickups[i].getData("agrp.label.locked"), false, price, rentPrice, labelInfoType);
|
||||
break;
|
||||
}
|
||||
|
||||
case VRR_LABEL_JOB: {
|
||||
renderJobLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.jobType"));
|
||||
renderJobLabel(pickups[i].getData("agrp.label.name"), pickups[i].position, pickups[i].getData("agrp.label.jobType"));
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ let mouseCameraEnabled = false;
|
||||
|
||||
let currentPickup = false;
|
||||
|
||||
let vehiclePurchaseState = VRR_VEHBUYSTATE_NONE;
|
||||
let vehiclePurchaseState = AGRP_VEHBUYSTATE_NONE;
|
||||
let vehiclePurchasing = null;
|
||||
let vehiclePurchasePosition = null;
|
||||
|
||||
|
||||
@@ -48,10 +48,10 @@ function updatePlayerNameTag(clientName, characterName, colour, paused, ping) {
|
||||
playerPaused[clientName] = paused;
|
||||
playerPing[clientName] = ping;
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == AGRP_GAME_GTA_IV) {
|
||||
let client = getPlayerFromParams(clientName);
|
||||
if(client != false) {
|
||||
if(getPlayerPed(client) != null) {
|
||||
if (client != false) {
|
||||
if (getPlayerPed(client) != null) {
|
||||
getPlayerPed(client).setNametag(characterName, colour);
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ function updatePlayerPing(clientName, ping) {
|
||||
// ===========================================================================
|
||||
|
||||
function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour, afk, skin) {
|
||||
if(nametagFont == null) {
|
||||
if (nametagFont == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -80,10 +80,10 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
|
||||
// -------------------------------------------
|
||||
// Health Bar
|
||||
|
||||
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
|
||||
if (getGame() == AGRP_GAME_GTA_III) {
|
||||
// Mickey Hamfists is ridiculously tall. Raise the nametag for him a bit
|
||||
if(skin == 109) {
|
||||
if (skin == 109) {
|
||||
y -= 20;
|
||||
} else {
|
||||
y -= 5;
|
||||
@@ -95,44 +95,43 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
|
||||
y -= 5;
|
||||
}
|
||||
|
||||
if(health > 0.0) {
|
||||
let hx = x-width/2;
|
||||
let hy = y-10/2;
|
||||
let colourB = toColour(0, 0, 0, Math.floor(255.0*alpha)); // Background colour (black)
|
||||
if (health > 0.0) {
|
||||
let hx = x - width / 2;
|
||||
let hy = y - 10 / 2;
|
||||
let colourB = toColour(0, 0, 0, Math.floor(255.0 * alpha)); // Background colour (black)
|
||||
graphics.drawRectangle(null, [hx, hy], [width, 8], colourB, colourB, colourB, colourB);
|
||||
let colour = toColour(Math.floor(255.0-(health*255.0)), Math.floor(health*255.0), 0, Math.floor(255.0*alpha)); // Health bar colour (varies, depending on health)
|
||||
graphics.drawRectangle(null, [hx+2, hy+2], [(width-4)*health, 10-6], colour, colour, colour, colour);
|
||||
let colour = toColour(Math.floor(255.0 - (health * 255.0)), Math.floor(health * 255.0), 0, Math.floor(255.0 * alpha)); // Health bar colour (varies, depending on health)
|
||||
graphics.drawRectangle(null, [hx + 2, hy + 2], [(width - 4) * health, 10 - 6], colour, colour, colour, colour);
|
||||
}
|
||||
|
||||
// Armour Bar
|
||||
if (armour > 0.0)
|
||||
{
|
||||
if (armour > 0.0) {
|
||||
// Go up 10 pixels to draw the next part
|
||||
y -= 10;
|
||||
let hx = x-width/2;
|
||||
let hy = y-10/2;
|
||||
let hx = x - width / 2;
|
||||
let hy = y - 10 / 2;
|
||||
let colourB = toColour(255, 0, 0, 0); // Background colour (black)
|
||||
graphics.drawRectangle(null, [hx, hy], [width, 8], colourB, colourB, colourB, colourB);
|
||||
let colour = toColour(255, 255, 255, 255); // Armour bar colour (white)
|
||||
graphics.drawRectangle(null, [hx+2, hy+2], [(width-4)*armour, 10-6], colour, colour, colour, colour);
|
||||
graphics.drawRectangle(null, [hx + 2, hy + 2], [(width - 4) * armour, 10 - 6], colour, colour, colour, colour);
|
||||
}
|
||||
|
||||
y -= 20;
|
||||
|
||||
// Nametag
|
||||
if(nametagFont != null) {
|
||||
if (nametagFont != null) {
|
||||
let size = nametagFont.measure(text, game.width, 0.0, 0.0, nametagFont.size, false, false);
|
||||
nametagFont.render(text, [x-size[0]/2, y-size[1]/2], game.width, 0.0, 0.0, nametagFont.size, colour, false, false, false, true);
|
||||
nametagFont.render(text, [x - size[0] / 2, y - size[1] / 2], game.width, 0.0, 0.0, nametagFont.size, colour, false, false, false, true);
|
||||
}
|
||||
|
||||
// Go up another 10 pixels for the next part
|
||||
y -= 20;
|
||||
|
||||
// AFK Status
|
||||
if(afkStatusFont != null) {
|
||||
if(afk) {
|
||||
if (afkStatusFont != null) {
|
||||
if (afk) {
|
||||
let size = afkStatusFont.measure("PAUSED", game.width, 0.0, 0.0, afkStatusFont.size, false, false);
|
||||
afkStatusFont.render("PAUSED", [x-size[0]/2, y-size[1]/2], game.width, 0.0, 0.0, afkStatusFont.size, toColour(255, 0, 0, 255), false, false, false, true);
|
||||
afkStatusFont.render("PAUSED", [x - size[0] / 2, y - size[1] / 2], game.width, 0.0, 0.0, afkStatusFont.size, toColour(255, 0, 0, 255), false, false, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -140,11 +139,11 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
|
||||
// ===========================================================================
|
||||
|
||||
function updateNametag(element) {
|
||||
if(!areWorldLabelsSupported()) {
|
||||
if (!areWorldLabelsSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(localPlayer != null) {
|
||||
if (localPlayer != null) {
|
||||
let playerPos = localPlayer.position;
|
||||
let elementPos = element.position;
|
||||
|
||||
@@ -154,50 +153,50 @@ function updateNametag(element) {
|
||||
|
||||
let screenPos = getScreenFromWorldPosition(elementPos);
|
||||
if (screenPos[2] >= 0.0) {
|
||||
let health = element.health/100.0;
|
||||
if(health > 1.0) {
|
||||
let health = element.health / 100.0;
|
||||
if (health > 1.0) {
|
||||
health = 1.0;
|
||||
}
|
||||
|
||||
let armour = element.armour/100.0;
|
||||
if(armour > 1.0) {
|
||||
let armour = element.armour / 100.0;
|
||||
if (armour > 1.0) {
|
||||
armour = 1.0;
|
||||
}
|
||||
|
||||
let distance = playerPos.distance(elementPos);
|
||||
if(distance <= nametagDistance) {
|
||||
if(typeof game.processLineOfSight != "undefined") {
|
||||
if (distance <= nametagDistance) {
|
||||
if (typeof game.processLineOfSight != "undefined") {
|
||||
let losCheck = game.processLineOfSight(playerPos, elementPos, true, false, false, true, true, false, true, true);
|
||||
if(losCheck != null) {
|
||||
if (losCheck != null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(element.type == ELEMENT_PLAYER) {
|
||||
if (element.type == ELEMENT_PLAYER) {
|
||||
let name = element.name;
|
||||
let colour = COLOUR_WHITE;
|
||||
let paused = false;
|
||||
let ping = -1;
|
||||
|
||||
if(element.isType(ELEMENT_PLAYER)) {
|
||||
if(typeof playerNames[element.name] != "undefined") {
|
||||
if (element.isType(ELEMENT_PLAYER)) {
|
||||
if (typeof playerNames[element.name] != "undefined") {
|
||||
name = playerNames[element.name];
|
||||
}
|
||||
|
||||
if(typeof playerPaused[element.name] != "undefined") {
|
||||
if (typeof playerPaused[element.name] != "undefined") {
|
||||
paused = playerPaused[element.name];
|
||||
}
|
||||
|
||||
if(typeof playerColours[element.name] != "undefined") {
|
||||
if (typeof playerColours[element.name] != "undefined") {
|
||||
colour = playerColours[element.name];
|
||||
}
|
||||
|
||||
if(typeof playerPing[element.name] != "undefined") {
|
||||
if (typeof playerPing[element.name] != "undefined") {
|
||||
ping = playerPing[element.name];
|
||||
}
|
||||
}
|
||||
|
||||
drawNametag(screenPos[0], screenPos[1], health, armour, name, ping, 1.0-distance/nametagDistance, distance, colour, paused, element.skin);
|
||||
drawNametag(screenPos[0], screenPos[1], health, armour, name, ping, 1.0 - distance / nametagDistance, distance, colour, paused, element.skin);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -207,8 +206,8 @@ function updateNametag(element) {
|
||||
// ===========================================================================
|
||||
|
||||
function getClientFromPlayer(player) {
|
||||
getClients().forEach(function(client) {
|
||||
if(getPlayerPed(client) == player) {
|
||||
getClients().forEach(function (client) {
|
||||
if (getPlayerPed(client) == player) {
|
||||
return client;
|
||||
}
|
||||
});
|
||||
@@ -221,8 +220,8 @@ function processNameTagRendering(event) {
|
||||
// return false;
|
||||
//}
|
||||
|
||||
getElementsByType(ELEMENT_PED).forEach(function(ped) {
|
||||
if(ped != localPlayer) {
|
||||
getElementsByType(ELEMENT_PED).forEach(function (ped) {
|
||||
if (ped != localPlayer) {
|
||||
updateNametag(ped);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -20,157 +20,157 @@ function addAllNetworkHandlers() {
|
||||
|
||||
// Chat Box
|
||||
addNetworkEventHandler("m", receiveChatBoxMessageFromServer); // Not prefixed with VRR to make it as small as possible
|
||||
addNetworkEventHandler("vrr.chatScrollLines", setChatScrollLines);
|
||||
addNetworkEventHandler("vrr.chatAutoHideDelay", setChatAutoHideDelay);
|
||||
addNetworkEventHandler("vrr.chatTimeStamps", setChatBoxTimeStampsState);
|
||||
addNetworkEventHandler("agrp.chatScrollLines", setChatScrollLines);
|
||||
addNetworkEventHandler("agrp.chatAutoHideDelay", setChatAutoHideDelay);
|
||||
addNetworkEventHandler("agrp.chatTimeStamps", setChatBoxTimeStampsState);
|
||||
|
||||
// Messaging (like textdraws and stuff)
|
||||
addNetworkEventHandler("vrr.smallGameMessage", showSmallGameMessage);
|
||||
addNetworkEventHandler("agrp.smallGameMessage", showSmallGameMessage);
|
||||
|
||||
// Job
|
||||
addNetworkEventHandler("vrr.job", receiveJobFromServer);
|
||||
addNetworkEventHandler("vrr.working", setLocalPlayerWorkingState);
|
||||
addNetworkEventHandler("vrr.jobType", setLocalPlayerJobType);
|
||||
addNetworkEventHandler("vrr.showJobRouteLocation", showJobRouteLocation);
|
||||
addNetworkEventHandler("vrr.hideJobRouteLocation", hideJobRouteLocation);
|
||||
addNetworkEventHandler("agrp.job", receiveJobFromServer);
|
||||
addNetworkEventHandler("agrp.working", setLocalPlayerWorkingState);
|
||||
addNetworkEventHandler("agrp.jobType", setLocalPlayerJobType);
|
||||
addNetworkEventHandler("agrp.showJobRouteLocation", showJobRouteLocation);
|
||||
addNetworkEventHandler("agrp.hideJobRouteLocation", hideJobRouteLocation);
|
||||
|
||||
// Local player states and values
|
||||
addNetworkEventHandler("vrr.restoreCamera", restoreLocalCamera);
|
||||
addNetworkEventHandler("vrr.cameraLookAt", setLocalCameraLookAt);
|
||||
addNetworkEventHandler("vrr.freeze", setLocalPlayerFrozenState);
|
||||
addNetworkEventHandler("vrr.control", setLocalPlayerControlState);
|
||||
addNetworkEventHandler("vrr.fadeCamera", fadeLocalCamera);
|
||||
addNetworkEventHandler("vrr.removeFromVehicle", removeLocalPlayerFromVehicle);
|
||||
addNetworkEventHandler("vrr.clearWeapons", clearLocalPlayerWeapons);
|
||||
addNetworkEventHandler("vrr.giveWeapon", giveLocalPlayerWeapon);
|
||||
addNetworkEventHandler("vrr.position", setLocalPlayerPosition);
|
||||
addNetworkEventHandler("vrr.heading", setLocalPlayerHeading);
|
||||
addNetworkEventHandler("vrr.interior", setLocalPlayerInterior);
|
||||
addNetworkEventHandler("vrr.spawned", onServerSpawnedLocalPlayer);
|
||||
addNetworkEventHandler("vrr.money", setLocalPlayerCash);
|
||||
addNetworkEventHandler("vrr.armour", setLocalPlayerArmour);
|
||||
addNetworkEventHandler("vrr.localPlayerSkin", setLocalPlayerSkin);
|
||||
addNetworkEventHandler("vrr.pedSpeak", makeLocalPlayerPedSpeak);
|
||||
addNetworkEventHandler("vrr.infiniteRun", setLocalPlayerInfiniteRun);
|
||||
addNetworkEventHandler("vrr.playerCop", setLocalPlayerAsCopState);
|
||||
addNetworkEventHandler("vrr.health", setLocalPlayerHealth);
|
||||
addNetworkEventHandler("vrr.wantedLevel", setLocalPlayerWantedLevel);
|
||||
addNetworkEventHandler("vrr.playerPedId", sendLocalPlayerNetworkIdToServer);
|
||||
addNetworkEventHandler("vrr.ped", setLocalPlayerPedPartsAndProps);
|
||||
addNetworkEventHandler("vrr.spawn", serverRequestedLocalPlayerSpawn);
|
||||
addNetworkEventHandler("vrr.clearPedState", clearLocalPedState);
|
||||
addNetworkEventHandler("vrr.drunkEffect", setLocalPlayerDrunkEffect);
|
||||
addNetworkEventHandler("vrr.deleteLocalPlayerPed", deleteLocalPlayerPed);
|
||||
addNetworkEventHandler("agrp.restoreCamera", restoreLocalCamera);
|
||||
addNetworkEventHandler("agrp.cameraLookAt", setLocalCameraLookAt);
|
||||
addNetworkEventHandler("agrp.freeze", setLocalPlayerFrozenState);
|
||||
addNetworkEventHandler("agrp.control", setLocalPlayerControlState);
|
||||
addNetworkEventHandler("agrp.fadeCamera", fadeLocalCamera);
|
||||
addNetworkEventHandler("agrp.removeFromVehicle", removeLocalPlayerFromVehicle);
|
||||
addNetworkEventHandler("agrp.clearWeapons", clearLocalPlayerWeapons);
|
||||
addNetworkEventHandler("agrp.giveWeapon", giveLocalPlayerWeapon);
|
||||
addNetworkEventHandler("agrp.position", setLocalPlayerPosition);
|
||||
addNetworkEventHandler("agrp.heading", setLocalPlayerHeading);
|
||||
addNetworkEventHandler("agrp.interior", setLocalPlayerInterior);
|
||||
addNetworkEventHandler("agrp.spawned", onServerSpawnedLocalPlayer);
|
||||
addNetworkEventHandler("agrp.money", setLocalPlayerCash);
|
||||
addNetworkEventHandler("agrp.armour", setLocalPlayerArmour);
|
||||
addNetworkEventHandler("agrp.localPlayerSkin", setLocalPlayerSkin);
|
||||
addNetworkEventHandler("agrp.pedSpeak", makeLocalPlayerPedSpeak);
|
||||
addNetworkEventHandler("agrp.infiniteRun", setLocalPlayerInfiniteRun);
|
||||
addNetworkEventHandler("agrp.playerCop", setLocalPlayerAsCopState);
|
||||
addNetworkEventHandler("agrp.health", setLocalPlayerHealth);
|
||||
addNetworkEventHandler("agrp.wantedLevel", setLocalPlayerWantedLevel);
|
||||
addNetworkEventHandler("agrp.playerPedId", sendLocalPlayerNetworkIdToServer);
|
||||
addNetworkEventHandler("agrp.ped", setLocalPlayerPedPartsAndProps);
|
||||
addNetworkEventHandler("agrp.spawn", serverRequestedLocalPlayerSpawn);
|
||||
addNetworkEventHandler("agrp.clearPedState", clearLocalPedState);
|
||||
addNetworkEventHandler("agrp.drunkEffect", setLocalPlayerDrunkEffect);
|
||||
addNetworkEventHandler("agrp.deleteLocalPlayerPed", deleteLocalPlayerPed);
|
||||
|
||||
// Vehicle
|
||||
addNetworkEventHandler("vrr.vehicle", receiveVehicleFromServer);
|
||||
addNetworkEventHandler("vrr.veh.lights", setVehicleLights);
|
||||
addNetworkEventHandler("vrr.veh.engine", setVehicleEngine);
|
||||
addNetworkEventHandler("vrr.veh.repair", repairVehicle);
|
||||
addNetworkEventHandler("agrp.vehicle", receiveVehicleFromServer);
|
||||
addNetworkEventHandler("agrp.veh.lights", setVehicleLights);
|
||||
addNetworkEventHandler("agrp.veh.engine", setVehicleEngine);
|
||||
addNetworkEventHandler("agrp.veh.repair", repairVehicle);
|
||||
|
||||
// Radio
|
||||
addNetworkEventHandler("vrr.radioStream", playStreamingRadio);
|
||||
addNetworkEventHandler("vrr.audioFileStream", playAudioFile);
|
||||
addNetworkEventHandler("vrr.stopRadioStream", stopStreamingRadio);
|
||||
addNetworkEventHandler("vrr.radioVolume", setStreamingRadioVolume);
|
||||
addNetworkEventHandler("agrp.radioStream", playStreamingRadio);
|
||||
addNetworkEventHandler("agrp.audioFileStream", playAudioFile);
|
||||
addNetworkEventHandler("agrp.stopRadioStream", stopStreamingRadio);
|
||||
addNetworkEventHandler("agrp.radioVolume", setStreamingRadioVolume);
|
||||
|
||||
// Key Bindings
|
||||
addNetworkEventHandler("vrr.delKeyBind", unBindAccountKey);
|
||||
addNetworkEventHandler("vrr.addKeyBind", bindAccountKey);
|
||||
addNetworkEventHandler("vrr.clearKeyBinds", clearKeyBinds);
|
||||
addNetworkEventHandler("agrp.delKeyBind", unBindAccountKey);
|
||||
addNetworkEventHandler("agrp.addKeyBind", bindAccountKey);
|
||||
addNetworkEventHandler("agrp.clearKeyBinds", clearKeyBinds);
|
||||
|
||||
// Weapon Damage
|
||||
addNetworkEventHandler("vrr.weaponDamageEnabled", setPlayerWeaponDamageEnabled);
|
||||
addNetworkEventHandler("vrr.weaponDamageEvent", setPlayerWeaponDamageEvent);
|
||||
addNetworkEventHandler("agrp.weaponDamageEnabled", setPlayerWeaponDamageEnabled);
|
||||
addNetworkEventHandler("agrp.weaponDamageEvent", setPlayerWeaponDamageEvent);
|
||||
|
||||
// GUI
|
||||
addNetworkEventHandler("vrr.showRegistration", showRegistrationGUI);
|
||||
addNetworkEventHandler("vrr.showNewCharacter", showNewCharacterGUI);
|
||||
addNetworkEventHandler("vrr.showLogin", showLoginGUI);
|
||||
addNetworkEventHandler("vrr.2fa", showTwoFactorAuthGUI);
|
||||
addNetworkEventHandler("vrr.showResetPasswordCodeInput", resetPasswordCodeInputGUI);
|
||||
addNetworkEventHandler("vrr.showResetPasswordEmailInput", resetPasswordEmailInputGUI);
|
||||
addNetworkEventHandler("vrr.showChangePassword", showChangePasswordGUI);
|
||||
addNetworkEventHandler("vrr.showCharacterSelect", showCharacterSelectGUI);
|
||||
addNetworkEventHandler("vrr.switchCharacterSelect", switchCharacterSelectGUI);
|
||||
addNetworkEventHandler("vrr.showError", showErrorGUI);
|
||||
addNetworkEventHandler("vrr.showInfo", showInfoGUI);
|
||||
addNetworkEventHandler("vrr.showPrompt", showYesNoPromptGUI);
|
||||
addNetworkEventHandler("vrr.loginSuccess", loginSuccess);
|
||||
addNetworkEventHandler("vrr.characterSelectSuccess", characterSelectSuccess);
|
||||
addNetworkEventHandler("vrr.loginFailed", loginFailed);
|
||||
addNetworkEventHandler("vrr.registrationSuccess", registrationSuccess);
|
||||
addNetworkEventHandler("vrr.registrationFailed", registrationFailed);
|
||||
addNetworkEventHandler("vrr.newCharacterFailed", newCharacterFailed);
|
||||
addNetworkEventHandler("vrr.changePassword", showChangePasswordGUI);
|
||||
addNetworkEventHandler("vrr.showLocaleChooser", showLocaleChooserGUI);
|
||||
addNetworkEventHandler("vrr.guiColour", setGUIColours);
|
||||
addNetworkEventHandler("agrp.showRegistration", showRegistrationGUI);
|
||||
addNetworkEventHandler("agrp.showNewCharacter", showNewCharacterGUI);
|
||||
addNetworkEventHandler("agrp.showLogin", showLoginGUI);
|
||||
addNetworkEventHandler("agrp.2fa", showTwoFactorAuthGUI);
|
||||
addNetworkEventHandler("agrp.showResetPasswordCodeInput", resetPasswordCodeInputGUI);
|
||||
addNetworkEventHandler("agrp.showResetPasswordEmailInput", resetPasswordEmailInputGUI);
|
||||
addNetworkEventHandler("agrp.showChangePassword", showChangePasswordGUI);
|
||||
addNetworkEventHandler("agrp.showCharacterSelect", showCharacterSelectGUI);
|
||||
addNetworkEventHandler("agrp.switchCharacterSelect", switchCharacterSelectGUI);
|
||||
addNetworkEventHandler("agrp.showError", showErrorGUI);
|
||||
addNetworkEventHandler("agrp.showInfo", showInfoGUI);
|
||||
addNetworkEventHandler("agrp.showPrompt", showYesNoPromptGUI);
|
||||
addNetworkEventHandler("agrp.loginSuccess", loginSuccess);
|
||||
addNetworkEventHandler("agrp.characterSelectSuccess", characterSelectSuccess);
|
||||
addNetworkEventHandler("agrp.loginFailed", loginFailed);
|
||||
addNetworkEventHandler("agrp.registrationSuccess", registrationSuccess);
|
||||
addNetworkEventHandler("agrp.registrationFailed", registrationFailed);
|
||||
addNetworkEventHandler("agrp.newCharacterFailed", newCharacterFailed);
|
||||
addNetworkEventHandler("agrp.changePassword", showChangePasswordGUI);
|
||||
addNetworkEventHandler("agrp.showLocaleChooser", showLocaleChooserGUI);
|
||||
addNetworkEventHandler("agrp.guiColour", setGUIColours);
|
||||
|
||||
// Business
|
||||
addNetworkEventHandler("vrr.business", receiveBusinessFromServer);
|
||||
addNetworkEventHandler("agrp.business", receiveBusinessFromServer);
|
||||
|
||||
// House
|
||||
addNetworkEventHandler("vrr.house", receiveHouseFromServer);
|
||||
addNetworkEventHandler("agrp.house", receiveHouseFromServer);
|
||||
|
||||
// GPS
|
||||
addNetworkEventHandler("vrr.showGPSBlip", showGPSLocation);
|
||||
addNetworkEventHandler("agrp.showGPSBlip", showGPSLocation);
|
||||
|
||||
// Locale
|
||||
addNetworkEventHandler("vrr.locale", setLocale);
|
||||
addNetworkEventHandler("vrr.localeChooser", toggleLocaleChooserGUI);
|
||||
addNetworkEventHandler("agrp.locale", setLocale);
|
||||
addNetworkEventHandler("agrp.localeChooser", toggleLocaleChooserGUI);
|
||||
|
||||
// Misc
|
||||
addNetworkEventHandler("vrr.mouseCursor", toggleMouseCursor);
|
||||
addNetworkEventHandler("vrr.mouseCamera", toggleMouseCamera);
|
||||
addNetworkEventHandler("vrr.clearPeds", clearLocalPlayerOwnedPeds);
|
||||
addNetworkEventHandler("vrr.clearPickups", clearLocalPlayerOwnedPickups);
|
||||
addNetworkEventHandler("vrr.passenger", enterVehicleAsPassenger);
|
||||
addNetworkEventHandler("vrr.logo", setServerLogoRenderState);
|
||||
addNetworkEventHandler("vrr.ambience", setCityAmbienceState);
|
||||
addNetworkEventHandler("vrr.runCode", runClientCode);
|
||||
addNetworkEventHandler("vrr.minuteDuration", setMinuteDuration);
|
||||
addNetworkEventHandler("vrr.snow", setSnowState);
|
||||
addNetworkEventHandler("vrr.enterPropertyKey", setEnterPropertyKey);
|
||||
addNetworkEventHandler("vrr.skinSelect", toggleSkinSelect);
|
||||
addNetworkEventHandler("vrr.hotbar", updatePlayerHotBar);
|
||||
addNetworkEventHandler("vrr.showItemActionDelay", showItemActionDelay);
|
||||
addNetworkEventHandler("vrr.set2DRendering", set2DRendering);
|
||||
addNetworkEventHandler("vrr.mouseCameraForce", setMouseCameraState);
|
||||
addNetworkEventHandler("vrr.logLevel", setLogLevel);
|
||||
addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI);
|
||||
addNetworkEventHandler("vrr.nametag", updatePlayerNameTag);
|
||||
addNetworkEventHandler("vrr.nametagDistance", setNameTagDistance);
|
||||
addNetworkEventHandler("vrr.ping", updatePlayerPing);
|
||||
addNetworkEventHandler("vrr.anim", makePedPlayAnimation);
|
||||
addNetworkEventHandler("vrr.stopAnim", makePedStopAnimation);
|
||||
addNetworkEventHandler("vrr.forceAnim", forcePedAnimation);
|
||||
addNetworkEventHandler("vrr.clientInfo", serverRequestedClientInfo);
|
||||
addNetworkEventHandler("vrr.interiorLights", updateInteriorLightsState);
|
||||
addNetworkEventHandler("vrr.cutsceneInterior", setCutsceneInterior);
|
||||
addNetworkEventHandler("vrr.syncElement", forceSyncElementProperties);
|
||||
addNetworkEventHandler("vrr.elementPosition", setElementPosition);
|
||||
addNetworkEventHandler("vrr.elementCollisions", setElementCollisionsEnabled);
|
||||
addNetworkEventHandler("vrr.vehBuyState", setVehiclePurchaseState);
|
||||
addNetworkEventHandler("vrr.holdObject", makePedHoldObject);
|
||||
addNetworkEventHandler("agrp.mouseCursor", toggleMouseCursor);
|
||||
addNetworkEventHandler("agrp.mouseCamera", toggleMouseCamera);
|
||||
addNetworkEventHandler("agrp.clearPeds", clearLocalPlayerOwnedPeds);
|
||||
addNetworkEventHandler("agrp.clearPickups", clearLocalPlayerOwnedPickups);
|
||||
addNetworkEventHandler("agrp.passenger", enterVehicleAsPassenger);
|
||||
addNetworkEventHandler("agrp.logo", setServerLogoRenderState);
|
||||
addNetworkEventHandler("agrp.ambience", setCityAmbienceState);
|
||||
addNetworkEventHandler("agrp.runCode", runClientCode);
|
||||
addNetworkEventHandler("agrp.minuteDuration", setMinuteDuration);
|
||||
addNetworkEventHandler("agrp.snow", setSnowState);
|
||||
addNetworkEventHandler("agrp.enterPropertyKey", setEnterPropertyKey);
|
||||
addNetworkEventHandler("agrp.skinSelect", toggleSkinSelect);
|
||||
addNetworkEventHandler("agrp.hotbar", updatePlayerHotBar);
|
||||
addNetworkEventHandler("agrp.showItemActionDelay", showItemActionDelay);
|
||||
addNetworkEventHandler("agrp.set2DRendering", set2DRendering);
|
||||
addNetworkEventHandler("agrp.mouseCameraForce", setMouseCameraState);
|
||||
addNetworkEventHandler("agrp.logLevel", setLogLevel);
|
||||
addNetworkEventHandler("agrp.hideAllGUI", hideAllGUI);
|
||||
addNetworkEventHandler("agrp.nametag", updatePlayerNameTag);
|
||||
addNetworkEventHandler("agrp.nametagDistance", setNameTagDistance);
|
||||
addNetworkEventHandler("agrp.ping", updatePlayerPing);
|
||||
addNetworkEventHandler("agrp.anim", makePedPlayAnimation);
|
||||
addNetworkEventHandler("agrp.stopAnim", makePedStopAnimation);
|
||||
addNetworkEventHandler("agrp.forceAnim", forcePedAnimation);
|
||||
addNetworkEventHandler("agrp.clientInfo", serverRequestedClientInfo);
|
||||
addNetworkEventHandler("agrp.interiorLights", updateInteriorLightsState);
|
||||
addNetworkEventHandler("agrp.cutsceneInterior", setCutsceneInterior);
|
||||
addNetworkEventHandler("agrp.syncElement", forceSyncElementProperties);
|
||||
addNetworkEventHandler("agrp.elementPosition", setElementPosition);
|
||||
addNetworkEventHandler("agrp.elementCollisions", setElementCollisionsEnabled);
|
||||
addNetworkEventHandler("agrp.vehBuyState", setVehiclePurchaseState);
|
||||
addNetworkEventHandler("agrp.holdObject", makePedHoldObject);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function sendResourceReadySignalToServer() {
|
||||
sendNetworkEventToServer("vrr.clientReady");
|
||||
sendNetworkEventToServer("agrp.clientReady");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function sendResourceStartedSignalToServer() {
|
||||
sendNetworkEventToServer("vrr.clientStarted");
|
||||
sendNetworkEventToServer("agrp.clientStarted");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function sendResourceStoppedSignalToServer() {
|
||||
if (isConnected) {
|
||||
sendNetworkEventToServer("vrr.clientStopped");
|
||||
sendNetworkEventToServer("agrp.clientStopped");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -227,19 +227,19 @@ function onServerSpawnedLocalPlayer(state) {
|
||||
// ===========================================================================
|
||||
|
||||
function tellServerPlayerUsedKeyBind(key) {
|
||||
sendNetworkEventToServer("vrr.useKeyBind", key);
|
||||
sendNetworkEventToServer("agrp.useKeyBind", key);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function tellServerPlayerArrivedAtJobRouteLocation() {
|
||||
sendNetworkEventToServer("vrr.arrivedAtJobRouteLocation");
|
||||
sendNetworkEventToServer("agrp.arrivedAtJobRouteLocation");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function tellServerItemActionDelayComplete() {
|
||||
sendNetworkEventToServer("vrr.itemActionDelayComplete");
|
||||
sendNetworkEventToServer("agrp.itemActionDelayComplete");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -249,13 +249,13 @@ function sendServerClientInfo() {
|
||||
if (typeof CLIENT_VERSION_MAJOR != "undefined") {
|
||||
clientVersion = `${CLIENT_VERSION_MAJOR}.${CLIENT_VERSION_MINOR}.${CLIENT_VERSION_PATCH}.${CLIENT_VERSION_BUILD}`;
|
||||
}
|
||||
sendNetworkEventToServer("vrr.clientInfo", clientVersion, game.width, game.height);
|
||||
sendNetworkEventToServer("agrp.clientInfo", clientVersion, game.width, game.height);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function sendServerNewAFKStatus(state) {
|
||||
sendNetworkEventToServer("vrr.afk", state);
|
||||
sendNetworkEventToServer("agrp.afk", state);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -354,7 +354,7 @@ function makePedHoldObject(pedId, modelIndex) {
|
||||
// ===========================================================================
|
||||
|
||||
function sendLocalPlayerNetworkIdToServer() {
|
||||
sendNetworkEventToServer("vrr.playerPedId", natives.getNetworkIdFromPed(localPlayer));
|
||||
sendNetworkEventToServer("agrp.playerPedId", natives.getNetworkIdFromPed(localPlayer));
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -413,7 +413,7 @@ function serverRequestedLocalPlayerSpawn(skinId, position) {
|
||||
// ===========================================================================
|
||||
|
||||
function sendLocaleSelectToServer(localeId) {
|
||||
sendNetworkEventToServer("vrr.localeSelect", localeId);
|
||||
sendNetworkEventToServer("agrp.localeSelect", localeId);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
function processNPCMovement(npc) {
|
||||
//if(npc.isSyncer == true) {
|
||||
if(getEntityData(npc, "vrr.lookAtClosestPlayer") == true) {
|
||||
let closestPlayer = getClosestPlayer(getElementPosition(npc.id));
|
||||
setPedLookAt(npc, getElementPosition(closestPlayer.id));
|
||||
}
|
||||
if (getEntityData(npc, "agrp.lookAtClosestPlayer") == true) {
|
||||
let closestPlayer = getClosestPlayer(getElementPosition(npc.id));
|
||||
setPedLookAt(npc, getElementPosition(closestPlayer.id));
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
|
||||
@@ -25,8 +25,8 @@ function initClientScripts() {
|
||||
// ===========================================================================
|
||||
|
||||
function setUpInitialGame() {
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
logToConsole(LOG_DEBUG|LOG_WARN, "Setting up initial game stuff for GTA III ...");
|
||||
if (getGame() == AGRP_GAME_GTA_III) {
|
||||
logToConsole(LOG_DEBUG | LOG_WARN, "Setting up initial game stuff for GTA III ...");
|
||||
|
||||
// Turn off unlimited sprint
|
||||
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0);
|
||||
@@ -44,8 +44,8 @@ function setUpInitialGame() {
|
||||
|
||||
// Provided by mouse camera script (mousecam.js)
|
||||
SetStandardControlsEnabled(true);
|
||||
} else if(getGame() == VRR_GAME_GTA_VC) {
|
||||
logToConsole(LOG_DEBUG|LOG_WARN, "Setting up initial game stuff for GTA Vice City ...");
|
||||
} else if (getGame() == AGRP_GAME_GTA_VC) {
|
||||
logToConsole(LOG_DEBUG | LOG_WARN, "Setting up initial game stuff for GTA Vice City ...");
|
||||
|
||||
// Turn off unlimited sprint
|
||||
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0);
|
||||
@@ -87,8 +87,8 @@ function setUpInitialGame() {
|
||||
|
||||
// Provided by mouse camera script (mousecam.js)
|
||||
SetStandardControlsEnabled(true);
|
||||
} else if(getGame() == VRR_GAME_GTA_SA) {
|
||||
logToConsole(LOG_DEBUG|LOG_WARN, "Setting up initial game stuff for GTA San Andreas ...");
|
||||
} else if (getGame() == AGRP_GAME_GTA_SA) {
|
||||
logToConsole(LOG_DEBUG | LOG_WARN, "Setting up initial game stuff for GTA San Andreas ...");
|
||||
// Turn weapon skills down a bit
|
||||
game.setGameStat(STAT_WEAPONTYPE_PISTOL_SKILL, 400);
|
||||
game.setGameStat(STAT_WEAPONTYPE_PISTOL_SILENCED_SKILL, 400);
|
||||
@@ -124,7 +124,7 @@ function setUpInitialGame() {
|
||||
|
||||
// Disables taxi/vigilante/etc and other start mission triggers
|
||||
game.onMission = true;
|
||||
} else if(getGame() == VRR_GAME_GTA_IV) {
|
||||
} else if (getGame() == AGRP_GAME_GTA_IV) {
|
||||
natives.allowEmergencyServices(false);
|
||||
natives.setCreateRandomCops(true);
|
||||
natives.setMaxWantedLevel(0);
|
||||
@@ -186,7 +186,7 @@ function setUpInitialGame() {
|
||||
|
||||
// Some last steps
|
||||
//natives.loadAllObjectsNow();
|
||||
} else if(getGame() == VRR_GAME_MAFIA_ONE) {
|
||||
} else if (getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
game.mapEnabled = false;
|
||||
game.setTrafficEnabled(false);
|
||||
}
|
||||
|
||||
@@ -8,37 +8,37 @@
|
||||
// ===========================================================================
|
||||
|
||||
function processSync(event, deltaTime) {
|
||||
if(localPlayer != null) {
|
||||
if(!areServerElementsSupported()) {
|
||||
sendNetworkEventToServer("vrr.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position);
|
||||
sendNetworkEventToServer("vrr.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading);
|
||||
if (localPlayer != null) {
|
||||
if (!areServerElementsSupported()) {
|
||||
sendNetworkEventToServer("agrp.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position);
|
||||
sendNetworkEventToServer("agrp.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading);
|
||||
|
||||
//if(localPlayer.vehicle != null) {
|
||||
// sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
|
||||
// sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
|
||||
// sendNetworkEventToServer("agrp.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
|
||||
// sendNetworkEventToServer("agrp.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
|
||||
//}
|
||||
}
|
||||
|
||||
if(localPlayer.health <= 0) {
|
||||
if(!calledDeathEvent) {
|
||||
if (localPlayer.health <= 0) {
|
||||
if (!calledDeathEvent) {
|
||||
logToConsole(LOG_DEBUG, `Local player died`);
|
||||
localPlayer.clearWeapons();
|
||||
calledDeathEvent = true;
|
||||
sendNetworkEventToServer("vrr.playerDeath");
|
||||
sendNetworkEventToServer("agrp.playerDeath");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(localPlayer.health <= 0) {
|
||||
if(!calledDeathEvent) {
|
||||
if (localPlayer.health <= 0) {
|
||||
if (!calledDeathEvent) {
|
||||
logToConsole(LOG_DEBUG, `Local player died`);
|
||||
localPlayer.clearWeapons();
|
||||
calledDeathEvent = true;
|
||||
sendNetworkEventToServer("vrr.playerDeath");
|
||||
sendNetworkEventToServer("agrp.playerDeath");
|
||||
}
|
||||
}
|
||||
|
||||
if(streamingRadioElement) {
|
||||
if (streamingRadioElement) {
|
||||
streamingRadio.position = getElementPosition(streamingRadioElement.id);
|
||||
//streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position);
|
||||
}
|
||||
@@ -53,20 +53,20 @@ function setVehicleEngine(vehicleId, state) {
|
||||
// ===========================================================================
|
||||
|
||||
function setVehicleLights(vehicleId, state) {
|
||||
if(getGame() != VRR_GAME_MAFIA_ONE) {
|
||||
if(!state) {
|
||||
if (getGame() != VRR_GAME_MAFIA_ONE) {
|
||||
if (!state) {
|
||||
getElementFromId(vehicleId).lightStatus = 2;
|
||||
} else {
|
||||
getElementFromId(vehicleId).lightStatus = 1;
|
||||
}
|
||||
} else if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if(!state) {
|
||||
} else if (getGame() == VRR_GAME_GTA_IV) {
|
||||
if (!state) {
|
||||
natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0));
|
||||
} else {
|
||||
natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 1));
|
||||
}
|
||||
} else {
|
||||
if(!state) {
|
||||
if (!state) {
|
||||
getElementFromId(vehicleId).lights = false;
|
||||
} else {
|
||||
getElementFromId(vehicleId).lights = true;
|
||||
@@ -83,72 +83,72 @@ function repairVehicle(syncId) {
|
||||
// ===========================================================================
|
||||
|
||||
function syncVehicleProperties(vehicle) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.lights")) {
|
||||
let lightStatus = getEntityData(vehicle, "vrr.lights");
|
||||
if(!lightStatus) {
|
||||
if (doesEntityDataExist(vehicle, "agrp.lights")) {
|
||||
let lightStatus = getEntityData(vehicle, "agrp.lights");
|
||||
if (!lightStatus) {
|
||||
vehicle.lightStatus = 2;
|
||||
} else {
|
||||
vehicle.lightStatus = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.invincible")) {
|
||||
let invincible = getEntityData(vehicle, "vrr.invincible");
|
||||
if (doesEntityDataExist(vehicle, "agrp.invincible")) {
|
||||
let invincible = getEntityData(vehicle, "agrp.invincible");
|
||||
element.setProofs(invincible, invincible, invincible, invincible, invincible);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.panelStatus")) {
|
||||
let panelsStatus = getEntityData(vehicle, "vrr.panelStatus");
|
||||
for(let i in panelsStatus) {
|
||||
if (doesEntityDataExist(vehicle, "agrp.panelStatus")) {
|
||||
let panelsStatus = getEntityData(vehicle, "agrp.panelStatus");
|
||||
for (let i in panelsStatus) {
|
||||
vehicle.setPanelStatus(i, panelsStatus[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.wheelStatus")) {
|
||||
let wheelsStatus = getEntityData(vehicle, "vrr.wheelStatus");
|
||||
for(let i in wheelsStatus) {
|
||||
if (doesEntityDataExist(vehicle, "agrp.wheelStatus")) {
|
||||
let wheelsStatus = getEntityData(vehicle, "agrp.wheelStatus");
|
||||
for (let i in wheelsStatus) {
|
||||
vehicle.setWheelStatus(i, wheelsStatus[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.lightStatus")) {
|
||||
let lightStatus = getEntityData(vehicle, "vrr.lightStatus");
|
||||
for(let i in lightStatus) {
|
||||
if (doesEntityDataExist(vehicle, "agrp.lightStatus")) {
|
||||
let lightStatus = getEntityData(vehicle, "agrp.lightStatus");
|
||||
for (let i in lightStatus) {
|
||||
vehicle.setLightStatus(i, lightStatus[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.suspensionHeight")) {
|
||||
let suspensionHeight = getEntityData(vehicle, "vrr.suspensionHeight");
|
||||
if (doesEntityDataExist(vehicle, "agrp.suspensionHeight")) {
|
||||
let suspensionHeight = getEntityData(vehicle, "agrp.suspensionHeight");
|
||||
vehicle.setSuspensionHeight(suspensionHeight);
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_SA) {
|
||||
if (getGame() == VRR_GAME_GTA_SA) {
|
||||
//let allUpgrades = getGameConfig().vehicleUpgrades[getGame()];
|
||||
//for(let i in allUpgrades) {
|
||||
// vehicle.removeUpgrade(i);
|
||||
//}
|
||||
|
||||
if(doesEntityDataExist(vehicle, "vrr.upgrades")) {
|
||||
let upgrades = getEntityData(vehicle, "vrr.upgrades");
|
||||
for(let i in upgrades) {
|
||||
if(upgrades[i] != 0) {
|
||||
if (doesEntityDataExist(vehicle, "agrp.upgrades")) {
|
||||
let upgrades = getEntityData(vehicle, "agrp.upgrades");
|
||||
for (let i in upgrades) {
|
||||
if (upgrades[i] != 0) {
|
||||
vehicle.addUpgrade(upgrades[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) {
|
||||
if(doesEntityDataExist(vehicle, "vrr.livery")) {
|
||||
let livery = getEntityData(vehicle, "vrr.livery");
|
||||
if(getGame() == VRR_GAME_GTA_SA) {
|
||||
if (getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) {
|
||||
if (doesEntityDataExist(vehicle, "agrp.livery")) {
|
||||
let livery = getEntityData(vehicle, "agrp.livery");
|
||||
if (getGame() == VRR_GAME_GTA_SA) {
|
||||
vehicle.setPaintJob(livery);
|
||||
} else if(getGame() == VRR_GAME_GTA_IV) {
|
||||
} else if (getGame() == VRR_GAME_GTA_IV) {
|
||||
vehicle.livery = livery;
|
||||
}
|
||||
}
|
||||
@@ -158,13 +158,13 @@ function syncVehicleProperties(vehicle) {
|
||||
// ===========================================================================
|
||||
|
||||
function syncCivilianProperties(civilian) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
if(doesEntityDataExist(civilian, "vrr.scale")) {
|
||||
let scaleFactor = getEntityData(civilian, "vrr.scale");
|
||||
if (getGame() == VRR_GAME_GTA_III) {
|
||||
if (doesEntityDataExist(civilian, "agrp.scale")) {
|
||||
let scaleFactor = getEntityData(civilian, "agrp.scale");
|
||||
let tempMatrix = civilian.matrix;
|
||||
tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
|
||||
let tempPosition = civilian.position;
|
||||
@@ -174,79 +174,79 @@ function syncCivilianProperties(civilian) {
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_SA) {
|
||||
if(doesEntityDataExist(civilian, "vrr.fightStyle")) {
|
||||
let fightStyle = getEntityData(civilian, "vrr.fightStyle");
|
||||
if (getGame() == VRR_GAME_GTA_SA) {
|
||||
if (doesEntityDataExist(civilian, "agrp.fightStyle")) {
|
||||
let fightStyle = getEntityData(civilian, "agrp.fightStyle");
|
||||
civilian.setFightStyle(fightStyle[0], fightStyle[1]);
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
if(doesEntityDataExist(civilian, "vrr.walkStyle")) {
|
||||
let walkStyle = getEntityData(civilian, "vrr.walkStyle");
|
||||
if (getGame() == VRR_GAME_GTA_III) {
|
||||
if (doesEntityDataExist(civilian, "agrp.walkStyle")) {
|
||||
let walkStyle = getEntityData(civilian, "agrp.walkStyle");
|
||||
civilian.walkStyle = walkStyle;
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) {
|
||||
let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair");
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropHair")) {
|
||||
let bodyPropHair = getEntityData(civilian, "agrp.bodyPropHair");
|
||||
civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropHead")) {
|
||||
let bodyPropHead = getEntityData(civilian, "vrr.bodyPropHead");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropHead")) {
|
||||
let bodyPropHead = getEntityData(civilian, "agrp.bodyPropHead");
|
||||
civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropEyes")) {
|
||||
let bodyPropEyes = getEntityData(civilian, "vrr.bodyPropEyes");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropEyes")) {
|
||||
let bodyPropEyes = getEntityData(civilian, "agrp.bodyPropEyes");
|
||||
civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropLeftHand")) {
|
||||
let bodyPropLeftHand = getEntityData(civilian, "vrr.bodyPropLeftHand");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropLeftHand")) {
|
||||
let bodyPropLeftHand = getEntityData(civilian, "agrp.bodyPropLeftHand");
|
||||
civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropRightHand")) {
|
||||
let bodyPropRightHand = getEntityData(civilian, "vrr.bodyPropRightHand");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropRightHand")) {
|
||||
let bodyPropRightHand = getEntityData(civilian, "agrp.bodyPropRightHand");
|
||||
civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropLeftWrist")) {
|
||||
let bodyPropLeftWrist = getEntityData(civilian, "vrr.bodyPropLeftWrist");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropLeftWrist")) {
|
||||
let bodyPropLeftWrist = getEntityData(civilian, "agrp.bodyPropLeftWrist");
|
||||
civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(civilian, "agrp.bodyPropRightWrist");
|
||||
civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(civilian, "agrp.bodyPropRightWrist");
|
||||
civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropHip")) {
|
||||
let bodyPropHip = getEntityData(civilian, "vrr.bodyPropHip");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropHip")) {
|
||||
let bodyPropHip = getEntityData(civilian, "agrp.bodyPropHip");
|
||||
civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropLeftFoot")) {
|
||||
let bodyPropLeftFoot = getEntityData(civilian, "vrr.bodyPropLeftFoot");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropLeftFoot")) {
|
||||
let bodyPropLeftFoot = getEntityData(civilian, "agrp.bodyPropLeftFoot");
|
||||
civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.bodyPropRightFoot")) {
|
||||
let bodyPropRightFoot = getEntityData(civilian, "vrr.bodyPropRightFoot");
|
||||
if (doesEntityDataExist(civilian, "agrp.bodyPropRightFoot")) {
|
||||
let bodyPropRightFoot = getEntityData(civilian, "agrp.bodyPropRightFoot");
|
||||
civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]);
|
||||
}
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(civilian, "vrr.anim")) {
|
||||
let animationSlot = getEntityData(civilian, "vrr.anim");
|
||||
if (doesEntityDataExist(civilian, "agrp.anim")) {
|
||||
let animationSlot = getEntityData(civilian, "agrp.anim");
|
||||
let animationData = getAnimationData(animationSlot);
|
||||
civilian.addAnimation(animationData.groupId, animationData.animId);
|
||||
}
|
||||
@@ -255,13 +255,13 @@ function syncCivilianProperties(civilian) {
|
||||
// ===========================================================================
|
||||
|
||||
function syncPlayerProperties(player) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
if(doesEntityDataExist(player, "vrr.scale")) {
|
||||
let scaleFactor = getEntityData(player, "vrr.scale");
|
||||
if (getGame() == VRR_GAME_GTA_III) {
|
||||
if (doesEntityDataExist(player, "agrp.scale")) {
|
||||
let scaleFactor = getEntityData(player, "agrp.scale");
|
||||
let tempMatrix = player.matrix;
|
||||
tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
|
||||
let tempPosition = player.position;
|
||||
@@ -271,95 +271,95 @@ function syncPlayerProperties(player) {
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_SA) {
|
||||
if(doesEntityDataExist(player, "vrr.fightStyle")) {
|
||||
let fightStyle = getEntityData(player, "vrr.fightStyle");
|
||||
if (getGame() == VRR_GAME_GTA_SA) {
|
||||
if (doesEntityDataExist(player, "agrp.fightStyle")) {
|
||||
let fightStyle = getEntityData(player, "agrp.fightStyle");
|
||||
player.setFightStyle(fightStyle[0], fightStyle[1]);
|
||||
}
|
||||
}
|
||||
|
||||
//if(getGame() == VRR_GAME_GTA_SA) {
|
||||
// if(doesEntityDataExist(player, "vrr.walkStyle")) {
|
||||
// let walkStyle = getEntityData(player, "vrr.walkStyle");
|
||||
// if(doesEntityDataExist(player, "agrp.walkStyle")) {
|
||||
// let walkStyle = getEntityData(player, "agrp.walkStyle");
|
||||
// player.walkStyle = walkStyle;
|
||||
// }
|
||||
//}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if(doesEntityDataExist(player, "vrr.bodyPartHair")) {
|
||||
let bodyPartHead = getEntityData(player, "vrr.bodyPartHair");
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
if (doesEntityDataExist(player, "agrp.bodyPartHair")) {
|
||||
let bodyPartHead = getEntityData(player, "agrp.bodyPartHair");
|
||||
player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPartHead")) {
|
||||
let bodyPartHead = getEntityData(player, "vrr.bodyPartHead");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPartHead")) {
|
||||
let bodyPartHead = getEntityData(player, "agrp.bodyPartHead");
|
||||
player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPartUpper")) {
|
||||
let bodyPartUpper = getEntityData(player, "vrr.bodyPartUpper");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPartUpper")) {
|
||||
let bodyPartUpper = getEntityData(player, "agrp.bodyPartUpper");
|
||||
player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPartLower")) {
|
||||
let bodyPartLower = getEntityData(player, "vrr.bodyPartLower");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPartLower")) {
|
||||
let bodyPartLower = getEntityData(player, "agrp.bodyPartLower");
|
||||
player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]);
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropHair")) {
|
||||
let bodyPropHair = getEntityData(player, "vrr.bodyPropHair");
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropHair")) {
|
||||
let bodyPropHair = getEntityData(player, "agrp.bodyPropHair");
|
||||
player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropHead")) {
|
||||
let bodyPropHead = getEntityData(player, "vrr.bodyPropHead");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropHead")) {
|
||||
let bodyPropHead = getEntityData(player, "agrp.bodyPropHead");
|
||||
player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropEyes")) {
|
||||
let bodyPropEyes = getEntityData(player, "vrr.bodyPropEyes");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropEyes")) {
|
||||
let bodyPropEyes = getEntityData(player, "agrp.bodyPropEyes");
|
||||
player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropLeftHand")) {
|
||||
let bodyPropLeftHand = getEntityData(player, "vrr.bodyPropLeftHand");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropLeftHand")) {
|
||||
let bodyPropLeftHand = getEntityData(player, "agrp.bodyPropLeftHand");
|
||||
player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropRightHand")) {
|
||||
let bodyPropRightHand = getEntityData(player, "vrr.bodyPropRightHand");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightHand")) {
|
||||
let bodyPropRightHand = getEntityData(player, "agrp.bodyPropRightHand");
|
||||
player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropLeftWrist")) {
|
||||
let bodyPropLeftWrist = getEntityData(player, "vrr.bodyPropLeftWrist");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropLeftWrist")) {
|
||||
let bodyPropLeftWrist = getEntityData(player, "agrp.bodyPropLeftWrist");
|
||||
player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "agrp.bodyPropRightWrist");
|
||||
player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "agrp.bodyPropRightWrist");
|
||||
player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropHip")) {
|
||||
let bodyPropHip = getEntityData(player, "vrr.bodyPropHip");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropHip")) {
|
||||
let bodyPropHip = getEntityData(player, "agrp.bodyPropHip");
|
||||
player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropLeftFoot")) {
|
||||
let bodyPropLeftFoot = getEntityData(player, "vrr.bodyPropLeftFoot");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropLeftFoot")) {
|
||||
let bodyPropLeftFoot = getEntityData(player, "agrp.bodyPropLeftFoot");
|
||||
player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]);
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(player, "vrr.bodyPropRightFoot")) {
|
||||
let bodyPropRightFoot = getEntityData(player, "vrr.bodyPropRightFoot");
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightFoot")) {
|
||||
let bodyPropRightFoot = getEntityData(player, "agrp.bodyPropRightFoot");
|
||||
player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]);
|
||||
}
|
||||
}
|
||||
@@ -368,18 +368,18 @@ function syncPlayerProperties(player) {
|
||||
// ===========================================================================
|
||||
|
||||
function syncElementProperties(element) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(doesEntityDataExist(element, "vrr.interior")) {
|
||||
if(typeof element.interior != "undefined") {
|
||||
element.interior = getEntityData(element, "vrr.interior");
|
||||
if (doesEntityDataExist(element, "agrp.interior")) {
|
||||
if (typeof element.interior != "undefined") {
|
||||
element.interior = getEntityData(element, "agrp.interior");
|
||||
}
|
||||
}
|
||||
|
||||
if(getGame() == VRR_GAME_MAFIA_ONE) {
|
||||
switch(element.type) {
|
||||
if (getGame() == VRR_GAME_MAFIA_ONE) {
|
||||
switch (element.type) {
|
||||
case ELEMENT_VEHICLE:
|
||||
syncVehicleProperties(element);
|
||||
break;
|
||||
@@ -396,7 +396,7 @@ function syncElementProperties(element) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
switch(element.type) {
|
||||
switch (element.type) {
|
||||
case ELEMENT_VEHICLE:
|
||||
syncVehicleProperties(element);
|
||||
break;
|
||||
@@ -419,7 +419,7 @@ function syncElementProperties(element) {
|
||||
// ===========================================================================
|
||||
|
||||
function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) {
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -427,11 +427,11 @@ function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupMode
|
||||
// ===========================================================================
|
||||
|
||||
function setLocalPlayerPedPartsAndProps(parts, props) {
|
||||
for(let i in parts) {
|
||||
for (let i in parts) {
|
||||
localPlayer.changeBodyPart(parts[i][0], parts[i][1], parts[i][2]);
|
||||
}
|
||||
|
||||
for(let j in props) {
|
||||
for (let j in props) {
|
||||
localPlayer.changeBodyProp(props[j][0], props[j][1]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ function runClientCode(code, returnTo) {
|
||||
try {
|
||||
returnValue = eval("(" + code + ")");
|
||||
} catch (error) {
|
||||
sendNetworkEventToServer("vrr.runCodeFail", returnTo, error.toString());
|
||||
sendNetworkEventToServer("agrp.runCodeFail", returnTo, error.toString());
|
||||
return false;
|
||||
}
|
||||
let returnValueString = returnValue;
|
||||
@@ -104,7 +104,7 @@ function runClientCode(code, returnTo) {
|
||||
} else {
|
||||
returnValueString = "null/undefined";
|
||||
}
|
||||
sendNetworkEventToServer("vrr.runCodeSuccess", returnTo, returnValueString);
|
||||
sendNetworkEventToServer("agrp.runCodeSuccess", returnTo, returnValueString);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -212,8 +212,8 @@ function setLocalPlayerInterior(interior) {
|
||||
if (areServerElementsSupported() && isGameFeatureSupported("interior")) {
|
||||
let vehicles = getElementsByType(ELEMENT_VEHICLE);
|
||||
for (let i in vehicles) {
|
||||
if (getEntityData(vehicles[i], "vrr.interior")) {
|
||||
vehicles[i].interior = getEntityData(vehicles[i], "vrr.interior");
|
||||
if (getEntityData(vehicles[i], "agrp.interior")) {
|
||||
vehicles[i].interior = getEntityData(vehicles[i], "agrp.interior");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -407,8 +407,8 @@ function processWantedLevelReset() {
|
||||
function processLocalPlayerVehicleControlState() {
|
||||
if (areServerElementsSupported()) {
|
||||
if (inVehicle && localPlayer.vehicle != null) {
|
||||
if (doesEntityDataExist(localPlayer.vehicle, "vrr.engine")) {
|
||||
if (getEntityData(localPlayer.vehicle, "vrr.engine") == false) {
|
||||
if (doesEntityDataExist(localPlayer.vehicle, "agrp.engine")) {
|
||||
if (getEntityData(localPlayer.vehicle, "agrp.engine") == false) {
|
||||
localPlayer.vehicle.engine = false;
|
||||
if (!localPlayer.vehicle.engine) {
|
||||
if (typeof localPlayer.vehicle.velocity != "undefined") {
|
||||
@@ -591,7 +591,7 @@ function processNearbyPickups() {
|
||||
//if(pickups[i].interior == localPlayer.interior && pickups[i].dimension == localPlayer.dimension) {
|
||||
if (currentPickup != pickups[i]) {
|
||||
currentPickup = pickups[i];
|
||||
sendNetworkEventToServer("vrr.pickup", pickups[i].id);
|
||||
sendNetworkEventToServer("agrp.pickup", pickups[i].id);
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
@@ -32,11 +32,11 @@ class VehicleData {
|
||||
function receiveVehicleFromServer(vehicleId, position, model, colour1, colour2, colour3 = 0, colour4 = 0, locked = false, lights = false, engine = false, licensePlate = "") {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Vehicle] Received vehicle ${vehicleId} (${getVehicleNameFromModel(model, getGame())}) from server`);
|
||||
|
||||
if(getGame() != VRR_GAME_GTA_IV) {
|
||||
if (getGame() != VRR_GAME_GTA_IV) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getVehicleData(vehicleId) != false) {
|
||||
if (getVehicleData(vehicleId) != false) {
|
||||
let vehicleData = getVehicleData(vehicleId);
|
||||
//vehicleData.position = position;
|
||||
//vehicleData.heading = heading;
|
||||
@@ -63,20 +63,20 @@ function receiveVehicleFromServer(vehicleId, position, model, colour1, colour2,
|
||||
// ===========================================================================
|
||||
|
||||
function processVehiclePurchasing() {
|
||||
if(vehiclePurchaseState == VRR_VEHBUYSTATE_TESTDRIVE) {
|
||||
if(getLocalPlayerVehicle() == false) {
|
||||
if (vehiclePurchaseState == VRR_VEHBUYSTATE_TESTDRIVE) {
|
||||
if (getLocalPlayerVehicle() == false) {
|
||||
vehiclePurchaseState = VRR_VEHBUYSTATE_EXITVEH;
|
||||
sendNetworkEventToServer("vrr.vehBuyState", VRR_VEHBUYSTATE_EXITVEH);
|
||||
sendNetworkEventToServer("agrp.vehBuyState", VRR_VEHBUYSTATE_EXITVEH);
|
||||
return false;
|
||||
} else {
|
||||
if(vehiclePurchasing == getLocalPlayerVehicle()) {
|
||||
if(getDistance(getLocalPlayerVehicle().position, vehiclePurchasePosition) >= 25) {
|
||||
if (vehiclePurchasing == getLocalPlayerVehicle()) {
|
||||
if (getDistance(getLocalPlayerVehicle().position, vehiclePurchasePosition) >= 25) {
|
||||
vehiclePurchaseState = VRR_VEHBUYSTATE_FARENOUGH;
|
||||
sendNetworkEventToServer("vrr.vehBuyState", VRR_VEHBUYSTATE_FARENOUGH);
|
||||
sendNetworkEventToServer("agrp.vehBuyState", VRR_VEHBUYSTATE_FARENOUGH);
|
||||
}
|
||||
} else {
|
||||
vehiclePurchaseState = VRR_VEHBUYSTATE_WRONGVEH;
|
||||
sendNetworkEventToServer("vrr.vehBuyState", VRR_VEHBUYSTATE_WRONGVEH);
|
||||
sendNetworkEventToServer("agrp.vehBuyState", VRR_VEHBUYSTATE_WRONGVEH);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -95,7 +95,7 @@ function processVehicleBurning() {
|
||||
function setVehiclePurchaseState(state, vehicleId, position) {
|
||||
vehiclePurchaseState = state;
|
||||
|
||||
if(vehicleId != null) {
|
||||
if (vehicleId != null) {
|
||||
vehiclePurchasing = getElementFromId(vehicleId);
|
||||
} else {
|
||||
vehiclePurchasing = null;
|
||||
@@ -110,9 +110,9 @@ function setVehiclePurchaseState(state, vehicleId, position) {
|
||||
* @param {number} vehicleId - The ID of the job (initially provided by server)
|
||||
* @return {VehicleData} The vehicle's data (class instance)
|
||||
*/
|
||||
function getVehicleData(vehicleId) {
|
||||
for(let i in getServerData().vehicles) {
|
||||
if(getServerData().vehicles[i].vehicleId == vehicleId) {
|
||||
function getVehicleData(vehicleId) {
|
||||
for (let i in getServerData().vehicles) {
|
||||
if (getServerData().vehicles[i].vehicleId == vehicleId) {
|
||||
return getServerData().vehicles[i];
|
||||
}
|
||||
}
|
||||
@@ -123,7 +123,7 @@ function setVehiclePurchaseState(state, vehicleId, position) {
|
||||
// ===========================================================================
|
||||
|
||||
function setAllVehicleDataIndexes() {
|
||||
for(let i in getServerData().vehicles) {
|
||||
for (let i in getServerData().vehicles) {
|
||||
getServerData().vehicles[i].index = i;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,10 +15,10 @@ function initAntiCheatScript() {
|
||||
// ===========================================================================
|
||||
|
||||
function clearPlayerStateToEnterExitProperty(client) {
|
||||
if(getPlayerData(client).pedState != VRR_PEDSTATE_READY) {
|
||||
if(getPlayerData(client).pedState == VRR_PEDSTATE_ENTERINGVEHICLE) {
|
||||
if (getPlayerData(client).pedState != AGRP_PEDSTATE_READY) {
|
||||
if (getPlayerData(client).pedState == AGRP_PEDSTATE_ENTERINGVEHICLE) {
|
||||
sendPlayerClearPedState(client);
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_READY;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@@ -28,7 +28,7 @@ function clearPlayerStateToEnterExitProperty(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function isPlayerExemptFromAntiCheat(client) {
|
||||
if(hasBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("ExemptFromAntiCheat"))) {
|
||||
if (hasBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("ExemptFromAntiCheat"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ function isPlayerExemptFromAntiCheat(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerUsePoliceJob(client) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.policeBanned) {
|
||||
if (getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.policeBanned) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ function canPlayerUsePoliceJob(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canClientUseFireJob(client) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.fireBanned) {
|
||||
if (getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.fireBanned) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ function canClientUseFireJob(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canClientUseAmmunations(client) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.AmmuBanned) {
|
||||
if (getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.AmmuBanned) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ function canClientUseAmmunations(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canClientUseGuns(client) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.GunBanned) {
|
||||
if (getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.GunBanned) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -8,18 +8,18 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Ban Types
|
||||
const VRR_BANTYPE_NONE = 0;
|
||||
const VRR_BANTYPE_ACCOUNT = 1;
|
||||
const VRR_BANTYPE_SUBACCOUNT = 2;
|
||||
const VRR_BANTYPE_IPADDRESS = 3;
|
||||
const VRR_BANTYPE_SUBNET = 4;
|
||||
const AGRP_BANTYPE_NONE = 0;
|
||||
const AGRP_BANTYPE_ACCOUNT = 1;
|
||||
const AGRP_BANTYPE_SUBACCOUNT = 2;
|
||||
const AGRP_BANTYPE_IPADDRESS = 3;
|
||||
const AGRP_BANTYPE_SUBNET = 4;
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
class BanData {
|
||||
constructor(dbAssoc = false) {
|
||||
this.databaseId = 0;
|
||||
this.type = VRR_BANTYPE_NONE;
|
||||
this.type = AGRP_BANTYPE_NONE;
|
||||
this.detail = "";
|
||||
this.ipAddress = "";
|
||||
this.name = "";
|
||||
@@ -174,7 +174,7 @@ function banAccount(accountId, adminAccountId, reason) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let safeReason = dbConnection.escapetoString(reason);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_ACCOUNT}, ${accountId}, ${adminAccountId}, '${safeReason}');`);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${AGRP_BANTYPE_ACCOUNT}, ${accountId}, ${adminAccountId}, '${safeReason}');`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -189,7 +189,7 @@ function banSubAccount(subAccountId, adminAccountId, reason) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let safeReason = dbConnection.escapetoString(reason);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_SUBACCOUNT}, ${subAccountId}, ${adminAccountId}, '${safeReason}');`);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${AGRP_BANTYPE_SUBACCOUNT}, ${subAccountId}, ${adminAccountId}, '${safeReason}');`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -204,7 +204,7 @@ function banIPAddress(ipAddress, adminAccountId, reason) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let safeReason = dbConnection.escapetoString(reason);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_IPADDRESS}, INET_ATON(${ipAddress}), ${adminAccountId}, '${safeReason}');`);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${AGRP_BANTYPE_IPADDRESS}, INET_ATON(${ipAddress}), ${adminAccountId}, '${safeReason}');`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -219,7 +219,7 @@ function banSubNet(ipAddressStart, ipAddressEnd, adminAccountId, reason) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let safeReason = dbConnection.escapetoString(reason);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_ip_start, ban_ip_end, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_SUBNET}, INET_ATON(${ipAddressStart}), INET_ATON(${ipAddressEnd}), ${adminAccountId}, '${safeReason}');`);
|
||||
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_ip_start, ban_ip_end, ban_who_banned, ban_reason) VALUES (${AGRP_BANTYPE_SUBNET}, INET_ATON(${ipAddressStart}), INET_ATON(${ipAddressEnd}), ${adminAccountId}, '${safeReason}');`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -233,7 +233,7 @@ function banSubNet(ipAddressStart, ipAddressEnd, adminAccountId, reason) {
|
||||
function unbanAccount(accountId, adminAccountId) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_ACCOUNT} AND ban_detail=${accountId}`);
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${AGRP_BANTYPE_ACCOUNT} AND ban_detail=${accountId}`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -247,7 +247,7 @@ function unbanAccount(accountId, adminAccountId) {
|
||||
function unbanSubAccount(subAccountId, adminAccountId) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_SUBACCOUNT} AND ban_detail=${subAccountId}`);
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${AGRP_BANTYPE_SUBACCOUNT} AND ban_detail=${subAccountId}`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -261,7 +261,7 @@ function unbanSubAccount(subAccountId, adminAccountId) {
|
||||
function unbanIPAddress(ipAddress, adminAccountId) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_IPADDRESS} AND ban_detail=INET_ATON(${ipAddress})`);
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${AGRP_BANTYPE_IPADDRESS} AND ban_detail=INET_ATON(${ipAddress})`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -275,7 +275,7 @@ function unbanIPAddress(ipAddress, adminAccountId) {
|
||||
function unbanSubNet(ipAddressStart, ipAddressEnd, adminAccountId) {
|
||||
let dbConnection = connectToDatabase();
|
||||
if (dbConnection) {
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_SUBNET} AND ban_ip_start=INET_ATON(${ipAddressStart}) AND ban_ip_end=INET_ATON(${ipAddressEnd})`);
|
||||
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${AGRP_BANTYPE_SUBNET} AND ban_ip_start=INET_ATON(${ipAddressStart}) AND ban_ip_end=INET_ATON(${ipAddressEnd})`);
|
||||
freeDatabaseQuery(dbQuery);
|
||||
dbConnection.close();
|
||||
return true;
|
||||
@@ -287,7 +287,7 @@ function unbanSubNet(ipAddressStart, ipAddressEnd, adminAccountId) {
|
||||
// ===========================================================================
|
||||
|
||||
function isAccountBanned(accountId) {
|
||||
let bans = getServerData().bans.filter(ban => ban.type === VRR_BANTYPE_ACCOUNT && ban.detail === accountId);
|
||||
let bans = getServerData().bans.filter(ban => ban.type === AGRP_BANTYPE_ACCOUNT && ban.detail === accountId);
|
||||
if (bans.length > 0) {
|
||||
return true;
|
||||
}
|
||||
@@ -298,7 +298,7 @@ function isAccountBanned(accountId) {
|
||||
// ===========================================================================
|
||||
|
||||
function isSubAccountBanned(subAccountId) {
|
||||
let bans = getServerData().bans.filter(ban => ban.type === VRR_BANTYPE_SUBACCOUNT && ban.detail === subAccountId);
|
||||
let bans = getServerData().bans.filter(ban => ban.type === AGRP_BANTYPE_SUBACCOUNT && ban.detail === subAccountId);
|
||||
if (bans.length > 0) {
|
||||
return true;
|
||||
}
|
||||
@@ -309,7 +309,7 @@ function isSubAccountBanned(subAccountId) {
|
||||
// ===========================================================================
|
||||
|
||||
function isIpAddressBanned(ipAddress) {
|
||||
let bans = getServerData().bans.filter(ban => ban.type === VRR_BANTYPE_IPADDRESS && ban.detail === ipAddress);
|
||||
let bans = getServerData().bans.filter(ban => ban.type === AGRP_BANTYPE_IPADDRESS && ban.detail === ipAddress);
|
||||
if (bans.length > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ function isPlayerAtBank(client) {
|
||||
|
||||
let businessId = getPlayerBusiness(client);
|
||||
if (getBusinessData(client) != false) {
|
||||
if (getBusinessData(businessId).entranceType == VRR_BIZ_ENTRANCE_TYPE_BANK) {
|
||||
if (getBusinessData(businessId).entranceType == AGRP_BIZ_ENTRANCE_TYPE_BANK) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -452,7 +452,7 @@ function setBusinessNameCommand(command, params, client) {
|
||||
|
||||
let oldBusinessName = getBusinessData(businessId).name;
|
||||
getBusinessData(businessId).name = newBusinessName;
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.name", getBusinessData(businessId).name, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.name", getBusinessData(businessId).name, true);
|
||||
getBusinessData(businessId).needsSaved = true;
|
||||
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} renamed business {businessBlue}${oldBusinessName}{MAINCOLOUR} to {businessBlue}${newBusinessName}`);
|
||||
}
|
||||
@@ -1442,7 +1442,7 @@ function setBusinessBuyPriceCommand(command, params, client) {
|
||||
}
|
||||
|
||||
getBusinessData(businessId).buyPrice = amount;
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.price", getBusinessData(businessId).buyPrice, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.price", getBusinessData(businessId).buyPrice, true);
|
||||
|
||||
getBusinessData(businessId).needsSaved = true;
|
||||
messagePlayerSuccess(client, `{MAINCOLOUR}You set business {businessBlue}${getBusinessData(businessId).name}'s {MAINCOLOUR}for-sale price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
|
||||
@@ -2860,50 +2860,50 @@ function updateBusinessPickupLabelData(businessId) {
|
||||
}
|
||||
|
||||
if (getBusinessData(businessId).exitPickup != null) {
|
||||
setEntityData(getBusinessData(businessId).exitPickup, "vrr.owner.type", VRR_PICKUP_BUSINESS_EXIT, false);
|
||||
setEntityData(getBusinessData(businessId).exitPickup, "vrr.owner.id", businessId, false);
|
||||
setEntityData(getBusinessData(businessId).exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
|
||||
setEntityData(getBusinessData(businessId).exitPickup, "agrp.owner.type", VRR_PICKUP_BUSINESS_EXIT, false);
|
||||
setEntityData(getBusinessData(businessId).exitPickup, "agrp.owner.id", businessId, false);
|
||||
setEntityData(getBusinessData(businessId).exitPickup, "agrp.label.type", VRR_LABEL_EXIT, true);
|
||||
}
|
||||
|
||||
if (getBusinessData(businessId).entrancePickup != null) {
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.owner.type", VRR_PICKUP_BUSINESS_ENTRANCE, false);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.owner.id", businessId, false);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.type", VRR_LABEL_BUSINESS, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.name", getBusinessData(businessId).name, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.locked", getBusinessData(businessId).locked, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_NONE, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.owner.type", VRR_PICKUP_BUSINESS_ENTRANCE, false);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.owner.id", businessId, false);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.type", VRR_LABEL_BUSINESS, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.name", getBusinessData(businessId).name, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.locked", getBusinessData(businessId).locked, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_NONE, true);
|
||||
|
||||
switch (getBusinessData(businessId).labelHelpType) {
|
||||
case VRR_PROPLABEL_INFO_ENTERVEHICLE: {
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_ENTERVEHICLE, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_ENTERVEHICLE, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case VRR_PROPLABEL_INFO_ENTER: {
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_ENTER, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_ENTER, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case VRR_PROPLABEL_INFO_REPAIR: {
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_REPAIR, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_REPAIR, true);
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
if (getBusinessData(businessId).hasInterior) {
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_ENTER, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_ENTER, true);
|
||||
} else {
|
||||
if (doesBusinessHaveAnyItemsToBuy(businessId)) {
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_BUY, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_BUY, true);
|
||||
} else {
|
||||
removeEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.help");
|
||||
removeEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.help");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "vrr.label.price", getBusinessData(businessId).buyPrice, true);
|
||||
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.price", getBusinessData(businessId).buyPrice, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -363,7 +363,7 @@ function clanChat(client, messageText) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerUseMegaphone(client) {
|
||||
if (getPlayerFirstItemSlotByUseType(client, VRR_ITEM_USE_TYPE_MEGAPHONE) != -1) {
|
||||
if (getPlayerFirstItemSlotByUseType(client, AGRP_ITEM_USE_TYPE_MEGAPHONE) != -1) {
|
||||
if (isPlayerActiveItemEnabled(client)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Return-To types (for when a player is teleported)
|
||||
const VRR_RETURNTO_TYPE_NONE = 0; // "Return to" data is invalid
|
||||
const VRR_RETURNTO_TYPE_ADMINGET = 1; // "Return to" data is from admin teleporting
|
||||
const VRR_RETURNTO_TYPE_SKINSELECT = 2; // "Return to" data is from skin select
|
||||
const AGRP_RETURNTO_TYPE_NONE = 0; // "Return to" data is invalid
|
||||
const AGRP_RETURNTO_TYPE_ADMINGET = 1; // "Return to" data is from admin teleporting
|
||||
const AGRP_RETURNTO_TYPE_SKINSELECT = 2; // "Return to" data is from skin select
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -38,9 +38,9 @@ class ClientData {
|
||||
this.sessionId = 0;
|
||||
|
||||
// Security
|
||||
this.passwordResetState = VRR_RESETPASS_STATE_NONE;
|
||||
this.passwordResetState = AGRP_RESETPASS_STATE_NONE;
|
||||
this.passwordResetCode = "";
|
||||
this.twoFactorAuthenticationState = VRR_2FA_STATE_NONE;
|
||||
this.twoFactorAuthenticationState = AGRP_2FA_STATE_NONE;
|
||||
this.twoFactorAuthenticationCode = 0;
|
||||
|
||||
// Job Stuff
|
||||
@@ -64,11 +64,11 @@ class ClientData {
|
||||
|
||||
// Items
|
||||
this.tempLockerCache = new Array(9).fill(-1);
|
||||
this.tempLockerType = VRR_TEMP_LOCKER_TYPE_NONE;
|
||||
this.tempLockerType = AGRP_TEMP_LOCKER_TYPE_NONE;
|
||||
this.hotBarItems = new Array(9).fill(-1);
|
||||
this.activeHotBarSlot = -1;
|
||||
this.toggleUseItem = false;
|
||||
this.itemActionState = VRR_ITEM_ACTION_NONE;
|
||||
this.itemActionState = AGRP_ITEM_ACTION_NONE;
|
||||
this.itemActionItem = -1;
|
||||
this.paintBallItemCache = [];
|
||||
|
||||
@@ -103,7 +103,7 @@ class ClientData {
|
||||
this.returnToDimension = null;
|
||||
this.returnToHouse = null;
|
||||
this.returnToBusiness = null;
|
||||
this.returnToType = VRR_RETURNTO_TYPE_NONE;
|
||||
this.returnToType = AGRP_RETURNTO_TYPE_NONE;
|
||||
|
||||
// Animation
|
||||
this.currentAnimation = -1;
|
||||
@@ -118,7 +118,7 @@ class ClientData {
|
||||
this.usingSkinSelect = false;
|
||||
this.keyBinds = [];
|
||||
this.incomingDamageMultiplier = 1;
|
||||
this.weaponDamageEvent = VRR_WEAPON_DAMAGE_EVENT_NORMAL;
|
||||
this.weaponDamageEvent = AGRP_WEAPON_DAMAGE_EVENT_NORMAL;
|
||||
this.lastJobVehicle = null;
|
||||
this.health = 100;
|
||||
this.locale = 0;
|
||||
@@ -127,8 +127,8 @@ class ClientData {
|
||||
this.interiorCutscene = -1;
|
||||
this.playerBlip = null;
|
||||
this.alcoholLevel = 0;
|
||||
this.pedState = VRR_PEDSTATE_NONE;
|
||||
this.promptType = VRR_PROMPT_NONE;
|
||||
this.pedState = AGRP_PEDSTATE_NONE;
|
||||
this.promptType = AGRP_PROMPT_NONE;
|
||||
this.privateMessageReplyTo = null;
|
||||
|
||||
this.inPaintBall = false;
|
||||
|
||||
@@ -193,18 +193,18 @@ let globalConfig = {
|
||||
geoIPCityDatabaseFilePath: "geoip-city.mmdb",
|
||||
randomTipInterval: 600000,
|
||||
weaponEquippableTypes: [
|
||||
VRR_ITEM_USE_TYPE_WEAPON,
|
||||
VRR_ITEM_USE_TYPE_TAZER,
|
||||
VRR_ITEM_USE_TYPE_EXTINGUISHER,
|
||||
VRR_ITEM_USE_TYPE_SPRAYPAINT,
|
||||
VRR_ITEM_USE_TYPE_PEPPERSPRAY,
|
||||
AGRP_ITEM_USE_TYPE_WEAPON,
|
||||
AGRP_ITEM_USE_TYPE_TAZER,
|
||||
AGRP_ITEM_USE_TYPE_EXTINGUISHER,
|
||||
AGRP_ITEM_USE_TYPE_SPRAYPAINT,
|
||||
AGRP_ITEM_USE_TYPE_PEPPERSPRAY,
|
||||
],
|
||||
onFootOnlyItems: [
|
||||
VRR_ITEM_USE_TYPE_VEHREPAIR,
|
||||
VRR_ITEM_USE_TYPE_VEHCOLOUR,
|
||||
VRR_ITEM_USE_TYPE_VEHUPGRADE_PART,
|
||||
VRR_ITEM_USE_TYPE_VEHLIVERY,
|
||||
VRR_ITEM_USE_TYPE_VEHTIRE,
|
||||
AGRP_ITEM_USE_TYPE_VEHREPAIR,
|
||||
AGRP_ITEM_USE_TYPE_VEHCOLOUR,
|
||||
AGRP_ITEM_USE_TYPE_VEHUPGRADE_PART,
|
||||
AGRP_ITEM_USE_TYPE_VEHLIVERY,
|
||||
AGRP_ITEM_USE_TYPE_VEHTIRE,
|
||||
],
|
||||
vehicleInactiveRespawnDelay: 1800000, // 20 minutes
|
||||
chatSectionHeaderLength: 96,
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Discord Webhook Types
|
||||
const VRR_DISCORD_WEBHOOK_NONE = 0;
|
||||
const VRR_DISCORD_WEBHOOK_LOG = 1;
|
||||
const VRR_DISCORD_WEBHOOK_ADMIN = 2;
|
||||
const AGRP_DISCORD_WEBHOOK_NONE = 0;
|
||||
const AGRP_DISCORD_WEBHOOK_LOG = 1;
|
||||
const AGRP_DISCORD_WEBHOOK_ADMIN = 2;
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -109,7 +109,7 @@ function messageDiscordChatChannel(messageString) {
|
||||
}
|
||||
|
||||
messageString = removeColoursInMessage(messageString);
|
||||
triggerDiscordWebHook(messageString, getServerId(), VRR_DISCORD_WEBHOOK_LOG);
|
||||
triggerDiscordWebHook(messageString, getServerId(), AGRP_DISCORD_WEBHOOK_LOG);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -128,7 +128,7 @@ function messageDiscordEventChannel(messageString) {
|
||||
}
|
||||
|
||||
messageString = removeColoursInMessage(messageString);
|
||||
triggerDiscordWebHook(messageString, getServerId(), VRR_DISCORD_WEBHOOK_LOG);
|
||||
triggerDiscordWebHook(messageString, getServerId(), AGRP_DISCORD_WEBHOOK_LOG);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -147,12 +147,12 @@ function messageDiscordAdminChannel(messageString) {
|
||||
}
|
||||
|
||||
messageString = removeColoursInMessage(messageString);
|
||||
triggerDiscordWebHook(messageString, getServerId(), VRR_DISCORD_WEBHOOK_ADMIN);
|
||||
triggerDiscordWebHook(messageString, getServerId(), AGRP_DISCORD_WEBHOOK_ADMIN);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function triggerDiscordWebHook(messageString, serverId = getServerId(), type = VRR_DISCORD_WEBHOOK_LOG) {
|
||||
function triggerDiscordWebHook(messageString, serverId = getServerId(), type = AGRP_DISCORD_WEBHOOK_LOG) {
|
||||
if (!getGlobalConfig().discord.webhook.enabled) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -187,19 +187,19 @@ function repossessFirstAsset(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function getAllVehiclesOwnedByPlayer(client) {
|
||||
return getServerData().vehicles.filter((v) => v.ownerType == VRR_VEHOWNER_PLAYER && v.ownerId == getPlayerCurrentSubAccount(client).databaseId);
|
||||
return getServerData().vehicles.filter((v) => v.ownerType == AGRP_VEHOWNER_PLAYER && v.ownerId == getPlayerCurrentSubAccount(client).databaseId);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function getAllBusinessesOwnedByPlayer(client) {
|
||||
return getServerData().businesses.filter((b) => b.ownerType == VRR_BIZ_OWNER_PLAYER && b.ownerId == getPlayerCurrentSubAccount(client).databaseId);
|
||||
return getServerData().businesses.filter((b) => b.ownerType == AGRP_BIZ_OWNER_PLAYER && b.ownerId == getPlayerCurrentSubAccount(client).databaseId);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function getAllHousesOwnedByPlayer(client) {
|
||||
return getServerData().houses.filter((h) => h.ownerType == VRR_HOUSE_OWNER_PLAYER && h.ownerId == getPlayerCurrentSubAccount(client).databaseId);
|
||||
return getServerData().houses.filter((h) => h.ownerType == AGRP_HOUSE_OWNER_PLAYER && h.ownerId == getPlayerCurrentSubAccount(client).databaseId);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -8,37 +8,37 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Fishing Catch Types (Probably not going to be used, in favor of items and their use type)
|
||||
const VRR_FISHING_CATCH_TYPE_NONE = 1;
|
||||
const VRR_FISHING_CATCH_TYPE_FISH = 1;
|
||||
const VRR_FISHING_CATCH_TYPE_JUNK = 2;
|
||||
const AGRP_FISHING_CATCH_TYPE_NONE = 1;
|
||||
const AGRP_FISHING_CATCH_TYPE_FISH = 1;
|
||||
const AGRP_FISHING_CATCH_TYPE_JUNK = 2;
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
let fishingCollectables = [
|
||||
// Fish
|
||||
["Salmon", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Tuna", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Crab", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Trout", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Sea Bass", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Shark", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Turtle", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Manta Ray", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Cat Fish", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Blue Marlin", VRR_FISHING_CATCH_TYPE_FISH],
|
||||
["Salmon", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Tuna", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Crab", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Trout", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Sea Bass", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Shark", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Turtle", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Manta Ray", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Cat Fish", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
["Blue Marlin", AGRP_FISHING_CATCH_TYPE_FISH],
|
||||
|
||||
// Junk
|
||||
["Rusty Can", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Pants", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Shoes", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Garbage", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Baby Diaper", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Tire", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Car Battery", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Horse Hoove", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Soggy Log", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Soggy Dildo", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Clump of Seaweed", VRR_FISHING_CATCH_TYPE_JUNK],
|
||||
["Rusty Can", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Pants", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Shoes", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Garbage", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Baby Diaper", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Tire", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Old Car Battery", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Horse Hoove", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Soggy Log", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Soggy Dildo", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
["Clump of Seaweed", AGRP_FISHING_CATCH_TYPE_JUNK],
|
||||
];
|
||||
|
||||
// ===========================================================================
|
||||
@@ -56,7 +56,7 @@ function castFishingLineCommand(client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (doesPlayerHaveItemOfUseTypeEquipped(client, VRR_ITEM_USE_TYPE_FISHINGROD)) {
|
||||
if (doesPlayerHaveItemOfUseTypeEquipped(client, AGRP_ITEM_USE_TYPE_FISHINGROD)) {
|
||||
messagePlayerError(client, getLocaleString(client, "NeedFishingRod"));
|
||||
return false;
|
||||
}
|
||||
@@ -80,7 +80,7 @@ function resetFishingLineCommand(client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (doesPlayerHaveItemOfUseTypeEquipped(client, VRR_ITEM_USE_TYPE_FISHINGROD)) {
|
||||
if (doesPlayerHaveItemOfUseTypeEquipped(client, AGRP_ITEM_USE_TYPE_FISHINGROD)) {
|
||||
messagePlayerError(client, getLocaleString(client, "CantFishHere"));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -8,13 +8,13 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Forensic Types
|
||||
const VRR_FORENSICS_NONE = 0;
|
||||
const VRR_FORENSICS_BULLET = 1; // Bullet. The actual tip that hits a target. Has rifling and ballistics information of the weapon.
|
||||
const VRR_FORENSICS_BLOOD = 2; // Blood. Automatically applied to ground and bullets that hit and outfit worn when somebody is shot
|
||||
const VRR_FORENSICS_BODY = 3; // Body. A dead body lol
|
||||
const VRR_FORENSICS_HAIR = 4; // Hair.
|
||||
const VRR_FORENSICS_SWEAT = 5; // Sweat. Automatically applied to clothing when worn
|
||||
const VRR_FORENSICS_SALIVA = 6; // Saliva. Automatically applied to drinks when drank and unfinished food items when eaten
|
||||
const VRR_FORENSICS_BULLETCASINGS = 7; // Bullet casings. Automatically dropped when fired from a weapon except when used in a vehicle (driveby)
|
||||
const AGRP_FORENSICS_NONE = 0;
|
||||
const AGRP_FORENSICS_BULLET = 1; // Bullet. The actual tip that hits a target. Has rifling and ballistics information of the weapon.
|
||||
const AGRP_FORENSICS_BLOOD = 2; // Blood. Automatically applied to ground and bullets that hit and outfit worn when somebody is shot
|
||||
const AGRP_FORENSICS_BODY = 3; // Body. A dead body lol
|
||||
const AGRP_FORENSICS_HAIR = 4; // Hair.
|
||||
const AGRP_FORENSICS_SWEAT = 5; // Sweat. Automatically applied to clothing when worn
|
||||
const AGRP_FORENSICS_SALIVA = 6; // Saliva. Automatically applied to drinks when drank and unfinished food items when eaten
|
||||
const AGRP_FORENSICS_BULLETCASINGS = 7; // Bullet casings. Automatically dropped when fired from a weapon except when used in a vehicle (driveby)
|
||||
|
||||
// ===========================================================================
|
||||
@@ -8,14 +8,14 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Gate Owner Types
|
||||
const VRR_GATEOWNER_NONE = 0; // Not owned
|
||||
const VRR_GATEOWNER_PLAYER = 1; // Owner is a player (character/subaccount)
|
||||
const VRR_GATEOWNER_JOB = 2; // Owned by a job
|
||||
const VRR_GATEOWNER_CLAN = 3; // Owned by a clan
|
||||
const VRR_GATEOWNER_FACTION = 4; // Owned by a faction
|
||||
const VRR_GATEOWNER_PUBLIC = 5; // Public gate. Technically not owned. This probably won't be used.
|
||||
const VRR_GATEOWNER_BUSINESS = 6; // Owned by a business. Back lots, unloading areas, and other stuff like that
|
||||
const VRR_GATEOWNER_HOUSE = 7; // Owned by a house. Like for mansions with closed private areas.
|
||||
const AGRP_GATEOWNER_NONE = 0; // Not owned
|
||||
const AGRP_GATEOWNER_PLAYER = 1; // Owner is a player (character/subaccount)
|
||||
const AGRP_GATEOWNER_JOB = 2; // Owned by a job
|
||||
const AGRP_GATEOWNER_CLAN = 3; // Owned by a clan
|
||||
const AGRP_GATEOWNER_FACTION = 4; // Owned by a faction
|
||||
const AGRP_GATEOWNER_PUBLIC = 5; // Public gate. Technically not owned. This probably won't be used.
|
||||
const AGRP_GATEOWNER_BUSINESS = 6; // Owned by a business. Back lots, unloading areas, and other stuff like that
|
||||
const AGRP_GATEOWNER_HOUSE = 7; // Owned by a house. Like for mansions with closed private areas.
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -27,7 +27,7 @@ class GateData {
|
||||
this.enabled = false;
|
||||
this.position = toVector3(0.0, 0.0, 0.0);
|
||||
this.locked = true;
|
||||
this.ownerType = VRR_GATEOWNER_NONE;
|
||||
this.ownerType = AGRP_GATEOWNER_NONE;
|
||||
this.ownerId = 0;
|
||||
|
||||
if (dbAssoc) {
|
||||
@@ -54,17 +54,17 @@ function initGateScript() {
|
||||
function doesPlayerHaveGateKeys(client, vehicle) {
|
||||
let gateData = getGateData(vehicle);
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_PUBLIC) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_PUBLIC) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_PLAYER) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_PLAYER) {
|
||||
if (gateData.ownerId == getPlayerCurrentSubAccount(client).databaseId) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_CLAN) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_CLAN) {
|
||||
if (doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) {
|
||||
return true;
|
||||
}
|
||||
@@ -76,7 +76,7 @@ function doesPlayerHaveGateKeys(client, vehicle) {
|
||||
}
|
||||
}
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_FACTION) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_FACTION) {
|
||||
if (doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageFactions"))) {
|
||||
return true;
|
||||
}
|
||||
@@ -88,7 +88,7 @@ function doesPlayerHaveGateKeys(client, vehicle) {
|
||||
}
|
||||
}
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_JOB) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_JOB) {
|
||||
if (doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageJobs"))) {
|
||||
return true;
|
||||
}
|
||||
@@ -98,7 +98,7 @@ function doesPlayerHaveGateKeys(client, vehicle) {
|
||||
}
|
||||
}
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_BUSINESS) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_BUSINESS) {
|
||||
if (doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
@@ -108,7 +108,7 @@ function doesPlayerHaveGateKeys(client, vehicle) {
|
||||
}
|
||||
}
|
||||
|
||||
if (gateData.ownerType == VRR_GATEOWNER_HOUSE) {
|
||||
if (gateData.ownerType == AGRP_GATEOWNER_HOUSE) {
|
||||
if (doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -8,36 +8,36 @@
|
||||
// ===========================================================================
|
||||
|
||||
// GPS State Types
|
||||
const VRR_GPS_TYPE_NONE = 0; // None (invalid)
|
||||
const VRR_GPS_TYPE_BUSINESS = 1; // Business
|
||||
const VRR_GPS_TYPE_POLICE = 2; // Police Station
|
||||
const VRR_GPS_TYPE_HOSPITAL = 3; // Hospital
|
||||
const VRR_GPS_TYPE_JOB = 4; // Job
|
||||
const VRR_GPS_TYPE_GAMELOC = 5; // Game Location
|
||||
const AGRP_GPS_TYPE_NONE = 0; // None (invalid)
|
||||
const AGRP_GPS_TYPE_BUSINESS = 1; // Business
|
||||
const AGRP_GPS_TYPE_POLICE = 2; // Police Station
|
||||
const AGRP_GPS_TYPE_HOSPITAL = 3; // Hospital
|
||||
const AGRP_GPS_TYPE_JOB = 4; // Job
|
||||
const AGRP_GPS_TYPE_GAMELOC = 5; // Game Location
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function gpsCommand(command, params, client) {
|
||||
messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBusinessList")));
|
||||
|
||||
let locationType = VRR_GPS_TYPE_NONE;
|
||||
let useType = VRR_ITEM_USE_TYPE_NONE;
|
||||
let locationType = AGRP_GPS_TYPE_NONE;
|
||||
let useType = AGRP_ITEM_USE_TYPE_NONE;
|
||||
let blipColour = "white";
|
||||
|
||||
switch (toLowerCase(params)) {
|
||||
case "police":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_POLICE;
|
||||
locationType = AGRP_GPS_TYPE_POLICE;
|
||||
break;
|
||||
|
||||
case "hospital":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_HOSPITAL;
|
||||
locationType = AGRP_GPS_TYPE_HOSPITAL;
|
||||
break;
|
||||
|
||||
case "job":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_JOB;
|
||||
locationType = AGRP_GPS_TYPE_JOB;
|
||||
break;
|
||||
|
||||
case "skin":
|
||||
@@ -45,8 +45,8 @@ function gpsCommand(command, params, client) {
|
||||
case "clothes":
|
||||
case "player":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_SKIN;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_SKIN;
|
||||
break;
|
||||
|
||||
case "gun":
|
||||
@@ -56,29 +56,29 @@ function gpsCommand(command, params, client) {
|
||||
case "wep":
|
||||
case "weps":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_WEAPON;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_WEAPON;
|
||||
break;
|
||||
|
||||
case "food":
|
||||
case "eat":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_FOOD;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_FOOD;
|
||||
break;
|
||||
|
||||
case "drink":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_DRINK;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_DRINK;
|
||||
break;
|
||||
|
||||
case "alcohol":
|
||||
case "booze":
|
||||
case "bar":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_ALCOHOL;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_ALCOHOL;
|
||||
break;
|
||||
|
||||
case "repair":
|
||||
@@ -87,8 +87,8 @@ function gpsCommand(command, params, client) {
|
||||
case "spray":
|
||||
case "fix":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_VEHREPAIR;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_VEHREPAIR;
|
||||
break;
|
||||
|
||||
case "vehiclecolour":
|
||||
@@ -96,14 +96,14 @@ function gpsCommand(command, params, client) {
|
||||
case "carcolour":
|
||||
case "colour":
|
||||
blipColour = "businessBlue"
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
useType = VRR_ITEM_USE_TYPE_VEHCOLOUR;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
useType = AGRP_ITEM_USE_TYPE_VEHCOLOUR;
|
||||
break;
|
||||
|
||||
default: {
|
||||
let itemTypeId = getItemTypeFromParams(params);
|
||||
if (getItemTypeData(itemTypeId) != false) {
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
locationType = AGRP_GPS_TYPE_BUSINESS;
|
||||
blipColour = "businessBlue";
|
||||
useType = getItemTypeData(itemTypeId).useType;
|
||||
} else {
|
||||
@@ -115,12 +115,12 @@ function gpsCommand(command, params, client) {
|
||||
}
|
||||
}
|
||||
|
||||
if (locationType == VRR_GPS_TYPE_NONE) {
|
||||
if (locationType == AGRP_GPS_TYPE_NONE) {
|
||||
messagePlayerError(client, getLocaleString(client, "InvalidGPSLocation"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (locationType == VRR_GPS_TYPE_BUSINESS) {
|
||||
if (locationType == AGRP_GPS_TYPE_BUSINESS) {
|
||||
let businessId = getClosestBusinessWithBuyableItemOfUseType(useType);
|
||||
if (!businessId) {
|
||||
messagePlayerError(client, getLocaleString(client, "NoBusinessWithItemType"));
|
||||
@@ -137,7 +137,7 @@ function gpsCommand(command, params, client) {
|
||||
messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
|
||||
}
|
||||
|
||||
if (locationType == VRR_GPS_TYPE_GAMELOC) {
|
||||
if (locationType == AGRP_GPS_TYPE_GAMELOC) {
|
||||
hideAllBlipsForPlayerGPS(client);
|
||||
blinkGenericGPSBlipForPlayer(client, position, 0, getColourByType(blipColour), 10);
|
||||
messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
|
||||
|
||||
@@ -266,7 +266,7 @@ function playerToggledGUI(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function showPlayerTwoFactorAuthenticationGUI(client) {
|
||||
sendNetworkEventToPlayer("vrr.2fa", client);
|
||||
sendNetworkEventToPlayer("agrp.2fa", client);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -264,7 +264,7 @@ function setHouseDescriptionCommand(command, params, client) {
|
||||
let oldDescription = getHouseData(houseId).description;
|
||||
getHouseData(houseId).description = newHouseDescription;
|
||||
|
||||
setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.name", getHouseData(houseId).description, true);
|
||||
setEntityData(getHouseData(houseId).entrancePickup, "agrp.label.name", getHouseData(houseId).description, true);
|
||||
|
||||
getHouseData(houseId).needsSaved = true;
|
||||
|
||||
@@ -1100,8 +1100,8 @@ function createHouseEntranceBlip(houseId) {
|
||||
setElementStreamOutDistance(entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
|
||||
}
|
||||
|
||||
setEntityData(entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
|
||||
setEntityData(entranceBlip, "vrr.owner.id", houseId, false);
|
||||
setEntityData(entranceBlip, "agrp.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
|
||||
setEntityData(entranceBlip, "agrp.owner.id", houseId, false);
|
||||
|
||||
houseData.entranceBlip = entranceBlip;
|
||||
}
|
||||
@@ -1206,8 +1206,8 @@ function createHouseExitBlip(houseId) {
|
||||
setElementStreamOutDistance(exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
|
||||
}
|
||||
setElementTransient(exitBlip, false);
|
||||
setEntityData(exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
|
||||
setEntityData(exitBlip, "vrr.owner.id", houseId, false);
|
||||
setEntityData(exitBlip, "agrp.owner.type", VRR_BLIP_HOUSE_EXIT, false);
|
||||
setEntityData(exitBlip, "agrp.owner.id", houseId, false);
|
||||
getHouseData(houseId).exitBlip = exitBlip;
|
||||
}
|
||||
}
|
||||
@@ -1753,26 +1753,26 @@ function updateHousePickupLabelData(houseId) {
|
||||
let houseData = getHouseData(houseId);
|
||||
|
||||
if (houseData.entrancePickup != null) {
|
||||
setEntityData(houseData.entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
|
||||
setEntityData(houseData.entrancePickup, "vrr.owner.id", houseId, false);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.name", houseData.description, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.locked", houseData.locked, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
|
||||
setEntityData(houseData.entrancePickup, "agrp.owner.id", houseId, false);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.type", VRR_LABEL_HOUSE, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.name", houseData.description, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.locked", houseData.locked, true);
|
||||
if (houseData.buyPrice > 0) {
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.price", houseData.buyPrice, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_BUYHOUSE, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.price", houseData.buyPrice, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_BUYHOUSE, true);
|
||||
} else {
|
||||
if (houseData.rentPrice > 0) {
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.rentprice", houseData.rentPrice, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_RENTHOUSE, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.rentprice", houseData.rentPrice, true);
|
||||
setEntityData(houseData.entrancePickup, "agrp.label.help", VRR_PROPLABEL_INFO_RENTHOUSE, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (houseData.exitPickup != null) {
|
||||
setEntityData(houseData.exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
|
||||
setEntityData(houseData.exitPickup, "vrr.owner.id", houseId, false);
|
||||
setEntityData(houseData.exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
|
||||
setEntityData(houseData.exitPickup, "agrp.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
|
||||
setEntityData(houseData.exitPickup, "agrp.owner.id", houseId, false);
|
||||
setEntityData(houseData.exitPickup, "agrp.label.type", VRR_LABEL_EXIT, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,33 +8,33 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Insurance Account Owner Types
|
||||
const VRR_INS_ACCT_OWNER_NONE = 0; // None
|
||||
const VRR_INS_ACCT_OWNER_PLAYER = 1; // Player owns insurance company
|
||||
const VRR_INS_ACCT_OWNER_BIZ = 2; // Business owns insurance company
|
||||
const VRR_INS_ACCT_OWNER_CLAN = 3; // Clan owns insurance company
|
||||
const AGRP_INS_ACCT_OWNER_NONE = 0; // None
|
||||
const AGRP_INS_ACCT_OWNER_PLAYER = 1; // Player owns insurance company
|
||||
const AGRP_INS_ACCT_OWNER_BIZ = 2; // Business owns insurance company
|
||||
const AGRP_INS_ACCT_OWNER_CLAN = 3; // Clan owns insurance company
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
// Insurance Account Entity Types
|
||||
const VRR_INS_ACCT_ENTITY_NONE = 0; // None
|
||||
const VRR_INS_ACCT_ENTITY_PLAYER_HEALTH = 1; // Health Insurance
|
||||
const VRR_INS_ACCT_ENTITY_PLAYER_LIFE = 2; // Life Insurance
|
||||
const VRR_INS_ACCT_ENTITY_VEH = 3; // Vehicle Insurance
|
||||
const VRR_INS_ACCT_ENTITY_BIZ = 4; // Business Insurance
|
||||
const VRR_INS_ACCT_ENTITY_HOUSE = 5; // House Insurance
|
||||
const AGRP_INS_ACCT_ENTITY_NONE = 0; // None
|
||||
const AGRP_INS_ACCT_ENTITY_PLAYER_HEALTH = 1; // Health Insurance
|
||||
const AGRP_INS_ACCT_ENTITY_PLAYER_LIFE = 2; // Life Insurance
|
||||
const AGRP_INS_ACCT_ENTITY_VEH = 3; // Vehicle Insurance
|
||||
const AGRP_INS_ACCT_ENTITY_BIZ = 4; // Business Insurance
|
||||
const AGRP_INS_ACCT_ENTITY_HOUSE = 5; // House Insurance
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
// Insurance Account History Types
|
||||
const VRR_INS_ACCT_HISTORY_NONE = 0; // None
|
||||
const VRR_INS_ACCT_HISTORY_PLAYER_MEDICAL = 1; // Medical insurance was used (player disease/injury)
|
||||
const VRR_INS_ACCT_HISTORY_PLAYER_DEATH = 2; // Life insurance was used (player death)
|
||||
const VRR_INS_ACCT_HISTORY_VEH_DAMAGE = 3; // Vehicle was damaged, but not destroyed
|
||||
const VRR_INS_ACCT_HISTORY_VEH_WRECKED = 4; // Vehicle was completely destroyed
|
||||
const VRR_INS_ACCT_HISTORY_VEH_THEFT = 5; // Vehicle was stolen
|
||||
const VRR_INS_ACCT_HISTORY_BIZ_DAMAGE = 6; // Business was damaged (broken items/window/door)
|
||||
const VRR_INS_ACCT_HISTORY_BIZ_THEFT = 7; // Business was stolen from
|
||||
const VRR_INS_ACCT_HISTORY_HOUSE_DAMAGE = 8; // House was damaged
|
||||
const VRR_INS_ACCT_HISTORY_HOUSE_THEFT = 9; // House was stolen from
|
||||
const AGRP_INS_ACCT_HISTORY_NONE = 0; // None
|
||||
const AGRP_INS_ACCT_HISTORY_PLAYER_MEDICAL = 1; // Medical insurance was used (player disease/injury)
|
||||
const AGRP_INS_ACCT_HISTORY_PLAYER_DEATH = 2; // Life insurance was used (player death)
|
||||
const AGRP_INS_ACCT_HISTORY_VEH_DAMAGE = 3; // Vehicle was damaged, but not destroyed
|
||||
const AGRP_INS_ACCT_HISTORY_VEH_WRECKED = 4; // Vehicle was completely destroyed
|
||||
const AGRP_INS_ACCT_HISTORY_VEH_THEFT = 5; // Vehicle was stolen
|
||||
const AGRP_INS_ACCT_HISTORY_BIZ_DAMAGE = 6; // Business was damaged (broken items/window/door)
|
||||
const AGRP_INS_ACCT_HISTORY_BIZ_THEFT = 7; // Business was stolen from
|
||||
const AGRP_INS_ACCT_HISTORY_HOUSE_DAMAGE = 8; // House was damaged
|
||||
const AGRP_INS_ACCT_HISTORY_HOUSE_THEFT = 9; // House was stolen from
|
||||
|
||||
// ===========================================================================
|
||||
@@ -10,27 +10,27 @@
|
||||
// ===========================================================================
|
||||
|
||||
function isPlayerHandCuffed(client) {
|
||||
return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
|
||||
return (getPlayerData(client).pedState == AGRP_PEDSTATE_BINDED);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function handCuffPlayer(client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_BINDED;
|
||||
setPlayerControlState(client, false);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function unHandCuffPlayer(client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_READY;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
|
||||
setPlayerControlState(client, true);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function isPlayerSurrendered(client) {
|
||||
return true; //(getPlayerData(client).pedState == VRR_PEDSTATE_TAZED || getPlayerData(client).pedState == VRR_PEDSTATE_HANDSUP);
|
||||
return true; //(getPlayerData(client).pedState == AGRP_PEDSTATE_TAZED || getPlayerData(client).pedState == AGRP_PEDSTATE_HANDSUP);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
function getItemWithPhoneNumber(phoneNumber) {
|
||||
for (let i in getServerData().items) {
|
||||
if (getItemTypeData(getItemData(i).itemTypeIndex).useType == VRR_ITEM_USE_TYPE_PHONE) {
|
||||
if (getItemTypeData(getItemData(i).itemTypeIndex).useType == AGRP_ITEM_USE_TYPE_PHONE) {
|
||||
if (getItemData(i).value == phoneNumber) {
|
||||
return i;
|
||||
}
|
||||
@@ -30,15 +30,15 @@ function ringPhoneForNearbyPlayers(itemIndex) {
|
||||
/*
|
||||
if(isPhoneItemEnabled(itemIndex)) {
|
||||
switch(getItemData(itemIndex).ownerType) {
|
||||
case VRR_ITEM_OWNER_GROUND:
|
||||
case AGRP_ITEM_OWNER_GROUND:
|
||||
playRingtoneForPlayersInRange(getItemData(itemIndex).position, getItemData(i).extra);
|
||||
break;
|
||||
|
||||
case VRR_ITEM_OWNER_VEHTRUNK:
|
||||
case AGRP_ITEM_OWNER_VEHTRUNK:
|
||||
playRingtoneForPlayersInRange(getVehiclePosition(getItemData(itemIndex).ownerId), getItemData(i).extra);
|
||||
break;
|
||||
|
||||
case VRR_ITEM_OWNER_VEHDASH:
|
||||
case AGRP_ITEM_OWNER_VEHDASH:
|
||||
playRingtoneForPlayersInRange(getVehiclePosition(getItemData(itemIndex).ownerId), getItemData(i).extra);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -10,20 +10,20 @@
|
||||
// ===========================================================================
|
||||
|
||||
function isPlayerTied(client) {
|
||||
return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
|
||||
return (getPlayerData(client).pedState == AGRP_PEDSTATE_BINDED);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function ropeTiePlayer(client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_BINDED;
|
||||
setPlayerControlState(client, false);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function ropeUnTiePlayer(client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_READY;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
|
||||
setPlayerControlState(client, true);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,21 +10,21 @@
|
||||
// ===========================================================================
|
||||
|
||||
function isPlayerTazed(client) {
|
||||
return (getPlayerData(client).pedState == VRR_PEDSTATE_TAZED);
|
||||
return (getPlayerData(client).pedState == AGRP_PEDSTATE_TAZED);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function tazePlayer(client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_TAZED;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_TAZED;
|
||||
setPlayerControlState(client, false);
|
||||
|
||||
let animationId = getAnimationFromParams("tazed");
|
||||
if(animationId != false) {
|
||||
if (animationId != false) {
|
||||
forcePlayerPlayAnimation(client, animationId);
|
||||
}
|
||||
|
||||
setTimeout(function() {
|
||||
setTimeout(function () {
|
||||
unTazePlayer(client);
|
||||
doActionToNearbyPlayers(client, `The tazer effect wears off`);
|
||||
}, getGlobalConfig().tazerEffectDuration);
|
||||
@@ -33,7 +33,7 @@ function tazePlayer(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function unTazePlayer(client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_READY;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
|
||||
|
||||
setPlayerControlState(client, true);
|
||||
setPlayerPosition(client, getPlayerData(client).currentAnimationPositionReturnTo);
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerActiveWalkieTalkieFrequency(client) {
|
||||
let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, VRR_ITEM_USE_TYPE_WALKIETALKIE);
|
||||
let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, AGRP_ITEM_USE_TYPE_WALKIETALKIE);
|
||||
|
||||
if (walkieTalkieSlot != -1) {
|
||||
if (getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot])) {
|
||||
@@ -31,7 +31,7 @@ function walkieTalkieTransmit(radioFrequency, messageText, transmittingPlayer) {
|
||||
// if(isPlayerSpawned(clients[i])) {
|
||||
// if(!isSamePlayer(transmittingPlayer, clients[i])) {
|
||||
// if(getPlayerActiveWalkieTalkieFrequency(clients[i]) == radioFrequency) {
|
||||
// if(getItemData(getPlayerData(clients[i]).hotBarItems[getPlayerFirstItemSlotByUseType(clients[i], VRR_ITEM_USE_TYPE_WALKIETALKIE)]).enabled) {
|
||||
// if(getItemData(getPlayerData(clients[i]).hotBarItems[getPlayerFirstItemSlotByUseType(clients[i], AGRP_ITEM_USE_TYPE_WALKIETALKIE)]).enabled) {
|
||||
// walkieTalkieIncomingToNearbyPlayers(clients[i], messageText);
|
||||
// }
|
||||
// }
|
||||
@@ -42,7 +42,7 @@ function walkieTalkieTransmit(radioFrequency, messageText, transmittingPlayer) {
|
||||
let items = getServerData().items;
|
||||
for (let i in items) {
|
||||
if (items[i].enabled) {
|
||||
if (getItemTypeData(items[i].itemTypeIndex).useType == VRR_ITEM_USE_TYPE_WALKIETALKIE) {
|
||||
if (getItemTypeData(items[i].itemTypeIndex).useType == AGRP_ITEM_USE_TYPE_WALKIETALKIE) {
|
||||
if (items[i].value == radioFrequency) {
|
||||
walkieTalkieIncomingToNearbyPlayers(null, messageText, getItemPosition(i));
|
||||
}
|
||||
@@ -125,7 +125,7 @@ function walkieTalkieChatCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, VRR_ITEM_USE_TYPE_WALKIETALKIE);
|
||||
let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, AGRP_ITEM_USE_TYPE_WALKIETALKIE);
|
||||
if (!getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot]).enabled) {
|
||||
messagePlayerError(client, "Please turn on a walkie talkie first!");
|
||||
return false;
|
||||
|
||||
@@ -8,22 +8,22 @@
|
||||
// ===========================================================================
|
||||
|
||||
function policeTazerCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUsePoliceJob(client)) {
|
||||
if (!canPlayerUsePoliceJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_POLICE)) {
|
||||
messagePlayerError(client, "You don't have a police job.");
|
||||
return false;
|
||||
}
|
||||
@@ -34,22 +34,22 @@ function policeTazerCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function policeCuffCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUsePoliceJob(client)) {
|
||||
if (!canPlayerUsePoliceJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_POLICE)) {
|
||||
messagePlayerError(client, "You don't have a police job.");
|
||||
return false;
|
||||
}
|
||||
@@ -60,22 +60,22 @@ function policeCuffCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function policeArrestCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUsePoliceJob(client)) {
|
||||
if (!canPlayerUsePoliceJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_POLICE)) {
|
||||
messagePlayerError(client, "You don't have a police job.");
|
||||
return false;
|
||||
}
|
||||
@@ -86,22 +86,22 @@ function policeArrestCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function policeSearchCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUsePoliceJob(client)) {
|
||||
if (!canPlayerUsePoliceJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_POLICE)) {
|
||||
messagePlayerError(client, "You don't have a police job.");
|
||||
return false;
|
||||
}
|
||||
@@ -112,22 +112,22 @@ function policeSearchCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function policeDragCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUsePoliceJob(client)) {
|
||||
if (!canPlayerUsePoliceJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_POLICE)) {
|
||||
messagePlayerError(client, "You don't have a police job.");
|
||||
return false;
|
||||
}
|
||||
@@ -138,22 +138,22 @@ function policeDragCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function policeDetainCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUsePoliceJob(client)) {
|
||||
if (!canPlayerUsePoliceJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_POLICE)) {
|
||||
messagePlayerError(client, "You don't have a police job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -8,22 +8,22 @@
|
||||
// ===========================================================================
|
||||
|
||||
function taxiSetFareCommand(command, params, client) {
|
||||
if(!canPlayerUseJobs(client)) {
|
||||
if (!canPlayerUseJobs(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use jobs.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!canPlayerUseTaxiJob(client)) {
|
||||
if (!canPlayerUseTaxiJob(client)) {
|
||||
messagePlayerError(client, "You are not allowed to use the taxi job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerWorking(client)) {
|
||||
if (!isPlayerWorking(client)) {
|
||||
messagePlayerError(client, "You are not working! Use /startwork first.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveJobType(client, VRR_JOB_TAXI)) {
|
||||
if (!doesPlayerHaveJobType(client, AGRP_JOB_TAXI)) {
|
||||
messagePlayerError(client, "You don't have a taxi job.");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
// ===========================================================================
|
||||
|
||||
class KeyBindData {
|
||||
constructor(dbAssoc = false, key = 0, commandString = "", keyState = VRR_KEYSTATE_UP) {
|
||||
constructor(dbAssoc = false, key = 0, commandString = "", keyState = AGRP_KEYSTATE_UP) {
|
||||
this.databaseId = 0;
|
||||
this.key = key;
|
||||
this.account = 0;
|
||||
@@ -20,7 +20,7 @@ class KeyBindData {
|
||||
this.index = -1;
|
||||
this.needsSaved = false;
|
||||
|
||||
if(dbAssoc) {
|
||||
if (dbAssoc) {
|
||||
this.databaseId = dbAssoc["acct_hotkey_id"];
|
||||
this.key = toInteger(dbAssoc["acct_hotkey_key"]);
|
||||
this.account = toInteger(dbAssoc["acct_hotkey_acct"]);
|
||||
@@ -48,19 +48,19 @@ function addKeyBindCommand(command, params, client) {
|
||||
let tempCommand = getParam(params, " ", 2);
|
||||
let tempParams = (splitParams.length > 2) ? splitParams.slice(2).join(" ") : "";
|
||||
|
||||
if(!keyId) {
|
||||
if (!keyId) {
|
||||
messagePlayerError(client, "The key ID or name you input is invalid!");
|
||||
messagePlayerTip(client, "Use simple key names, letters, or numbers. Don't add spaces.");
|
||||
messagePlayerInfo(client, `Examples: {ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl`);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!keyId) {
|
||||
if (!keyId) {
|
||||
messagePlayerError(client, "That key name/id is invalid!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(areParamsEmpty(tempCommand)) {
|
||||
if (areParamsEmpty(tempCommand)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
@@ -74,14 +74,14 @@ function addKeyBindCommand(command, params, client) {
|
||||
function removeKeyBindCommand(command, params, client) {
|
||||
let keyId = getKeyIdFromParams(getParam(params, " ", 1));
|
||||
|
||||
if(!keyId) {
|
||||
if (!keyId) {
|
||||
messagePlayerError(client, "The key ID or name you input is invalid!");
|
||||
messagePlayerTip(client, "Use simple key names, letters, or numbers. Don't add spaces.");
|
||||
messagePlayerInfo(client, `Examples: {ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl`);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!keyId) {
|
||||
if (!keyId) {
|
||||
messagePlayerError(client, "That key name/id is invalid!");
|
||||
return false;
|
||||
}
|
||||
@@ -94,14 +94,14 @@ function removeKeyBindCommand(command, params, client) {
|
||||
|
||||
function addPlayerKeyBind(client, keys, command, params, tempKey = false) {
|
||||
let keyBindData = new KeyBindData(false, keys, `${command} ${params}`);
|
||||
if(tempKey == true) {
|
||||
if (tempKey == true) {
|
||||
keyBindData.databaseId = -1;
|
||||
}
|
||||
|
||||
getPlayerData(client).keyBinds.push(keyBindData);
|
||||
sendAddAccountKeyBindToClient(client, keys, (keys.length > 1) ? VRR_KEYSTATE_COMBO : VRR_KEYSTATE_UP);
|
||||
sendAddAccountKeyBindToClient(client, keys, (keys.length > 1) ? AGRP_KEYSTATE_COMBO : AGRP_KEYSTATE_UP);
|
||||
|
||||
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
|
||||
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
|
||||
let keyId = getPlayerKeyBindForCommand(client, "enter");
|
||||
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
|
||||
sendPlayerEnterPropertyKey(client, keyId.key);
|
||||
@@ -125,7 +125,7 @@ function removePlayerKeyBind(client, keyId) {
|
||||
getPlayerData(client).keyBinds = getPlayerData(client).keyBinds.filter(keyBind => keyBind.key != keyId);
|
||||
sendRemoveAccountKeyBindToClient(client, keyId);
|
||||
|
||||
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
|
||||
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
|
||||
let keyId = getPlayerKeyBindForCommand(client, "enter");
|
||||
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
|
||||
sendPlayerEnterPropertyKey(client, keyId.key);
|
||||
@@ -137,8 +137,8 @@ function removePlayerKeyBind(client, keyId) {
|
||||
// ===========================================================================
|
||||
|
||||
function doesPlayerHaveKeyBindForCommand(client, command) {
|
||||
for(let i in getPlayerData(client).keyBinds) {
|
||||
if(toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) {
|
||||
for (let i in getPlayerData(client).keyBinds) {
|
||||
if (toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -148,8 +148,8 @@ function doesPlayerHaveKeyBindForCommand(client, command) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerKeyBindForCommand(client, command) {
|
||||
for(let i in getPlayerData(client).keyBinds) {
|
||||
if(toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) {
|
||||
for (let i in getPlayerData(client).keyBinds) {
|
||||
if (toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) {
|
||||
return getPlayerData(client).keyBinds[i];
|
||||
}
|
||||
}
|
||||
@@ -159,8 +159,8 @@ function getPlayerKeyBindForCommand(client, command) {
|
||||
// ===========================================================================
|
||||
|
||||
function doesPlayerHaveKeyBindForKey(client, key) {
|
||||
for(let i in getPlayerData(client).keyBinds) {
|
||||
if(getPlayerData(client).keyBinds[i].key == key) {
|
||||
for (let i in getPlayerData(client).keyBinds) {
|
||||
if (getPlayerData(client).keyBinds[i].key == key) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -176,8 +176,8 @@ function doesPlayerHaveKeyBindsDisabled(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerKeyBindForKey(client, key) {
|
||||
for(let i in getPlayerData(client).keyBinds) {
|
||||
if(getPlayerData(client).keyBinds[i].key == key) {
|
||||
for (let i in getPlayerData(client).keyBinds) {
|
||||
if (getPlayerData(client).keyBinds[i].key == key) {
|
||||
return getPlayerData(client).keyBinds[i];
|
||||
}
|
||||
}
|
||||
@@ -187,22 +187,22 @@ function getPlayerKeyBindForKey(client, key) {
|
||||
// ===========================================================================
|
||||
|
||||
function playerUsedKeyBind(client, key) {
|
||||
if(!isPlayerLoggedIn(client)) {
|
||||
if (!isPlayerLoggedIn(client)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerSpawned(client)) {
|
||||
if (!isPlayerSpawned(client)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
logToConsole(LOG_DEBUG, `[VRR.KeyBind] ${getPlayerDisplayForConsole(client)} used keybind ${toUpperCase(getKeyNameFromId(key))} (${key})`);
|
||||
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForKey(client, key)) {
|
||||
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForKey(client, key)) {
|
||||
let keyBindData = getPlayerKeyBindForKey(client, key);
|
||||
if(keyBindData.enabled) {
|
||||
if (keyBindData.enabled) {
|
||||
let splitCommandString = keyBindData.commandString.split(" ");
|
||||
let tempCommand = splitCommandString[0];
|
||||
let tempParams = "";
|
||||
if(splitCommandString.length > 1) {
|
||||
if (splitCommandString.length > 1) {
|
||||
tempParams = splitCommandString.slice(1).join(" ");
|
||||
}
|
||||
getCommand(toLowerCase(tempCommand)).handlerFunction(tempCommand, tempParams, client);
|
||||
@@ -215,7 +215,7 @@ function playerUsedKeyBind(client, key) {
|
||||
|
||||
function sendAccountKeyBindsToClient(client) {
|
||||
sendClearKeyBindsToClient(client);
|
||||
for(let i in getPlayerData(client).keyBinds) {
|
||||
for (let i in getPlayerData(client).keyBinds) {
|
||||
sendAddAccountKeyBindToClient(client, getPlayerData(client).keyBinds[i].key, getPlayerData(client).keyBinds[i].keyState);
|
||||
}
|
||||
}
|
||||
@@ -223,13 +223,13 @@ function sendAccountKeyBindsToClient(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function showKeyBindListCommand(command, params, client) {
|
||||
let keybindList = getPlayerData(client).keyBinds.map(function(x) { return `{ALTCOLOUR}${toUpperCase(getKeyNameFromId(x.key))}: {MAINCOLOUR}${x.commandString}`; });
|
||||
let keybindList = getPlayerData(client).keyBinds.map(function (x) { return `{ALTCOLOUR}${toUpperCase(getKeyNameFromId(x.key))}: {MAINCOLOUR}${x.commandString}`; });
|
||||
|
||||
let chunkedList = splitArrayIntoChunks(keybindList, 6);
|
||||
|
||||
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderKeyBindsList")));
|
||||
|
||||
for(let i in chunkedList) {
|
||||
for (let i in chunkedList) {
|
||||
messagePlayerInfo(client, chunkedList[i].join(", "));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,8 +168,8 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
let ownerType = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.type");
|
||||
let ownerId = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.id");
|
||||
let ownerType = getEntityData(getPlayerData(client).currentPickup, "agrp.owner.type");
|
||||
let ownerId = getEntityData(getPlayerData(client).currentPickup, "agrp.owner.id");
|
||||
|
||||
switch (ownerType) {
|
||||
case VRR_PICKUP_BUSINESS_ENTRANCE:
|
||||
|
||||
@@ -181,7 +181,7 @@ function getVehicleHeading(vehicle) {
|
||||
|
||||
function setVehicleHeading(vehicle, heading) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
return sendNetworkEventToPlayer("vrr.vehPosition", null, getVehicleForNetworkEvent(vehicle), heading);
|
||||
return sendNetworkEventToPlayer("agrp.vehPosition", null, getVehicleForNetworkEvent(vehicle), heading);
|
||||
}
|
||||
return vehicle.heading = heading;
|
||||
}
|
||||
@@ -255,7 +255,7 @@ function removePlayerFromVehicle(client) {
|
||||
function setPlayerSkin(client, skinIndex) {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s skin to ${getGameConfig().skins[getGame()][skinIndex][0]} (Index: ${skinIndex}, Name: ${getGameConfig().skins[getGame()][skinIndex][1]})`);
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
triggerNetworkEvent("vrr.localPlayerSkin", client, getGameConfig().skins[getGame()][skinIndex][0]);
|
||||
triggerNetworkEvent("agrp.localPlayerSkin", client, getGameConfig().skins[getGame()][skinIndex][0]);
|
||||
} else {
|
||||
getPlayerPed(client).modelIndex = getGameConfig().skins[getGame()][skinIndex][0];
|
||||
}
|
||||
@@ -547,15 +547,15 @@ function repairVehicle(vehicle) {
|
||||
// ===========================================================================
|
||||
|
||||
function setVehicleLights(vehicle, lights) {
|
||||
setEntityData(vehicle, "vrr.lights", lights, true);
|
||||
sendNetworkEventToPlayer("vrr.veh.lights", null, vehicle.id, lights);
|
||||
setEntityData(vehicle, "agrp.lights", lights, true);
|
||||
sendNetworkEventToPlayer("agrp.veh.lights", null, vehicle.id, lights);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setVehicleEngine(vehicle, engine) {
|
||||
vehicle.engine = engine;
|
||||
setEntityData(vehicle, "vrr.engine", engine, true);
|
||||
setEntityData(vehicle, "agrp.engine", engine, true);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -688,7 +688,7 @@ function setPlayerFightStyle(client, fightStyleId) {
|
||||
return false;
|
||||
}
|
||||
|
||||
setEntityData(getPlayerElement(client), "vrr.fightStyle", [getGameConfig().fightStyles[getGame()][fightStyleId][1][0], getGameConfig().fightStyles[getGame()][fightStyleId][1][1]]);
|
||||
setEntityData(getPlayerElement(client), "agrp.fightStyle", [getGameConfig().fightStyles[getGame()][fightStyleId][1][0], getGameConfig().fightStyles[getGame()][fightStyleId][1][1]]);
|
||||
forcePlayerToSyncElementProperties(null, getPlayerElement(client));
|
||||
}
|
||||
|
||||
@@ -707,7 +707,7 @@ function getPlayerElement(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setElementPosition(element, position) {
|
||||
sendNetworkEventToPlayer("vrr.elementPosition", null, element.id, position);
|
||||
sendNetworkEventToPlayer("agrp.elementPosition", null, element.id, position);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -725,14 +725,14 @@ function getElementHeading(element) {
|
||||
// ===========================================================================
|
||||
|
||||
function setElementInterior(element, interior) {
|
||||
setEntityData(element, "vrr.interior", interior, true);
|
||||
setEntityData(element, "agrp.interior", interior, true);
|
||||
forcePlayerToSyncElementProperties(null, element);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setElementCollisionsEnabled(element, state) {
|
||||
sendNetworkEventToPlayer("vrr.elementCollisions", null, element.id, state);
|
||||
sendNetworkEventToPlayer("agrp.elementCollisions", null, element.id, state);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1142,13 +1142,13 @@ function setVehicleHealth(vehicle, health) {
|
||||
|
||||
function givePlayerWeapon(client, weaponId, ammo, active = true) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to give weapon (Weapon: ${weaponId}, Ammo: ${ammo})`);
|
||||
sendNetworkEventToPlayer("vrr.giveWeapon", client, weaponId, ammo, active);
|
||||
sendNetworkEventToPlayer("agrp.giveWeapon", client, weaponId, ammo, active);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setPlayerWantedLevel(client, wantedLevel) {
|
||||
sendNetworkEventToPlayer("vrr.wantedLevel", client, wantedLevel);
|
||||
sendNetworkEventToPlayer("agrp.wantedLevel", client, wantedLevel);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1287,7 +1287,7 @@ function serverBanIP(ip) {
|
||||
// ===========================================================================
|
||||
|
||||
function setVehicleTrunkState(vehicle, trunkState) {
|
||||
sendNetworkEventToPlayer("vrr.veh.trunk", null, getVehicleForNetworkEvent(vehicle), trunkState);
|
||||
sendNetworkEventToPlayer("agrp.veh.trunk", null, getVehicleForNetworkEvent(vehicle), trunkState);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1388,7 +1388,7 @@ function deletePlayerPed(client) {
|
||||
if (areServerElementsSupported()) {
|
||||
destroyElement(client.player);
|
||||
} else {
|
||||
sendNetworkEventToPlayer("vrr.deleteLocalPlayerPed", client);
|
||||
sendNetworkEventToPlayer("agrp.deleteLocalPlayerPed", client);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ let paintBallItems = [];
|
||||
// ===========================================================================
|
||||
|
||||
let paintBallItemNames = {
|
||||
[VRR_GAME_GTA_III]: [
|
||||
[AGRP_GAME_GTA_III]: [
|
||||
"Colt 45",
|
||||
"Uzi",
|
||||
"Shotgun",
|
||||
@@ -20,7 +20,7 @@ let paintBallItemNames = {
|
||||
"Sniper Rifle",
|
||||
],
|
||||
|
||||
[VRR_GAME_GTA_VC]: [
|
||||
[AGRP_GAME_GTA_VC]: [
|
||||
"Colt 45",
|
||||
"Pump Shotgun",
|
||||
"Ingram",
|
||||
@@ -29,7 +29,7 @@ let paintBallItemNames = {
|
||||
"Sniper Rifle",
|
||||
],
|
||||
|
||||
[VRR_GAME_GTA_SA]: [
|
||||
[AGRP_GAME_GTA_SA]: [
|
||||
"Desert Eagle",
|
||||
"Shotgun",
|
||||
"MP5",
|
||||
@@ -37,7 +37,7 @@ let paintBallItemNames = {
|
||||
"Sniper Rifle",
|
||||
],
|
||||
|
||||
[VRR_GAME_GTA_IV]: [
|
||||
[AGRP_GAME_GTA_IV]: [
|
||||
"Glock 9mm",
|
||||
"Micro Uzi",
|
||||
"Stubby Shotgun",
|
||||
@@ -62,7 +62,7 @@ function startPaintBall(client) {
|
||||
}
|
||||
|
||||
storePlayerItemsInTempLocker(client);
|
||||
getPlayerData(client).tempLockerType = VRR_TEMP_LOCKER_TYPE_PAINTBALL;
|
||||
getPlayerData(client).tempLockerType = AGRP_TEMP_LOCKER_TYPE_PAINTBALL;
|
||||
|
||||
getPlayerData(client).inPaintBall = true;
|
||||
getPlayerData(client).paintBallBusiness = getPlayerBusiness(client);
|
||||
@@ -85,7 +85,7 @@ function stopPaintBall(client) {
|
||||
function givePlayerPaintBallItems(client) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Giving ${getPlayerDisplayForConsole(client)} paintball items ...`);
|
||||
for (let i in paintBallItems) {
|
||||
let itemId = createItem(paintBallItems[i], value, VRR_ITEM_OWNER_PLAYER, getPlayerCurrentSubAccount(client).databaseId);
|
||||
let itemId = createItem(paintBallItems[i], value, AGRP_ITEM_OWNER_PLAYER, getPlayerCurrentSubAccount(client).databaseId);
|
||||
getItemData(itemId).needsSaved = false;
|
||||
getItemData(itemId).databaseId = -1; // Make sure it doesnt save
|
||||
let freeSlot = getPlayerFirstEmptyHotBarSlot(client);
|
||||
|
||||
@@ -117,8 +117,8 @@ function playStreamingRadioCommand(command, params, client) {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (doesEntityDataExist(client, "vrr.inHouse")) {
|
||||
let houseId = getEntityData(client, "vrr.inHouse");
|
||||
if (doesEntityDataExist(client, "agrp.inHouse")) {
|
||||
let houseId = getEntityData(client, "agrp.inHouse");
|
||||
if (radioStationId == 0) {
|
||||
getHouseData(houseId).streamingRadioStation = -1;
|
||||
getHouseData(houseId).needsSaved = true;
|
||||
@@ -127,7 +127,7 @@ function playStreamingRadioCommand(command, params, client) {
|
||||
|
||||
let clients = getClients();
|
||||
for (let i in clients) {
|
||||
if (getEntityData(clients[i], "vrr.inHouse") == houseId) {
|
||||
if (getEntityData(clients[i], "agrp.inHouse") == houseId) {
|
||||
playRadioStreamForPlayer(clients[i], "");
|
||||
}
|
||||
}
|
||||
@@ -139,7 +139,7 @@ function playStreamingRadioCommand(command, params, client) {
|
||||
|
||||
let clients = getClients();
|
||||
for (let i in clients) {
|
||||
if (getEntityData(clients[i], "vrr.inHouse") == houseId) {
|
||||
if (getEntityData(clients[i], "agrp.inHouse") == houseId) {
|
||||
playRadioStreamForPlayer(clients[i], getRadioStationData(radioStationId - 1).url, true, getPlayerStreamingRadioVolume(clients[i]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -880,7 +880,7 @@ function getPlayerCommand(command, params, client) {
|
||||
getPlayerData(targetClient).returnToHeading = getPlayerPosition(targetClient);
|
||||
getPlayerData(targetClient).returnToDimension = getPlayerDimension(targetClient);
|
||||
getPlayerData(targetClient).returnToInterior = getPlayerInterior(targetClient);
|
||||
getPlayerData(targetClient).returnToType = VRR_RETURNTO_TYPE_ADMINGET;
|
||||
getPlayerData(targetClient).returnToType = AGRP_RETURNTO_TYPE_ADMINGET;
|
||||
|
||||
setPlayerPosition(targetClient, getPosBehindPos(getPlayerPosition(client), getPlayerHeading(client), 2));
|
||||
setPlayerHeading(targetClient, getPlayerHeading(client));
|
||||
@@ -932,7 +932,7 @@ function returnPlayerCommand(command, params, client) {
|
||||
getPlayerData(targetClient).returnToInterior = null;
|
||||
getPlayerData(targetClient).returnToHouse = null;
|
||||
getPlayerData(targetClient).returnToBusiness = null;
|
||||
getPlayerData(targetClient).returnToType = VRR_RETURNTO_TYPE_NONE;
|
||||
getPlayerData(targetClient).returnToType = AGRP_RETURNTO_TYPE_NONE;
|
||||
|
||||
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} returned {ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR} to their previous position.`);
|
||||
messagePlayerAlert(targetClient, `An admin has returned you to your previous location`);
|
||||
|
||||
@@ -474,11 +474,11 @@ function selectCharacter(client, characterId = -1) {
|
||||
|
||||
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
|
||||
//setPlayerCameraLookAt(client, getPosBehindPos(spawnPosition, spawnHeading, 5), spawnPosition);
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_SPAWNING;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_SPAWNING;
|
||||
|
||||
if (getGame() <= VRR_GAME_GTA_SA) {
|
||||
if (getGame() <= AGRP_GAME_GTA_SA) {
|
||||
spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0], spawnInterior, spawnDimension);
|
||||
} else if (getGame() == VRR_GAME_GTA_IV) {
|
||||
} else if (getGame() == AGRP_GAME_GTA_IV) {
|
||||
spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0], spawnInterior, spawnDimension);
|
||||
//clearPlayerWeapons(client);
|
||||
//setPlayerSkin(client, skin);
|
||||
@@ -487,7 +487,7 @@ function selectCharacter(client, characterId = -1) {
|
||||
//setPlayerInterior(client, spawnInterior);
|
||||
//setPlayerDimension(client, spawnDimension);
|
||||
//restorePlayerCamera(client);
|
||||
} else if (getGame() == VRR_GAME_MAFIA_ONE) {
|
||||
} else if (getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
//spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
|
||||
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as ${getGameConfig().skins[getGame()][skin][1]} (${getGameConfig().skins[getGame()][skin][0]})`);
|
||||
spawnPlayer(client, getGameConfig().skins[getGame()][skin][0], spawnPosition, spawnHeading);
|
||||
|
||||
@@ -244,7 +244,7 @@ function checkPayDays() {
|
||||
}
|
||||
|
||||
for (let i in getServerData().businesses) {
|
||||
if (getBusinessData(i).ownerType != VRR_BIZ_OWNER_NONE && getBusinessData(i).ownerType != VRR_BIZ_OWNER_PUBLIC && getBusinessData(i).ownerType != VRR_BIZ_OWNER_FACTION) {
|
||||
if (getBusinessData(i).ownerType != AGRP_BIZ_OWNER_NONE && getBusinessData(i).ownerType != AGRP_BIZ_OWNER_PUBLIC && getBusinessData(i).ownerType != AGRP_BIZ_OWNER_FACTION) {
|
||||
getBusinessData(i).till += 1000;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -260,8 +260,8 @@ function checkPlayerPedStates() {
|
||||
if (getPlayerData(clients[i])) {
|
||||
if (getPlayerData(clients[i]).pedState) {
|
||||
if (isPlayerInAnyVehicle(clients[i])) {
|
||||
if (getPlayerData(clients[i]).pedState == VRR_PEDSTATE_EXITINGVEHICLE) {
|
||||
getPlayerData(clients[i]).pedState == VRR_PEDSTATE_READY;
|
||||
if (getPlayerData(clients[i]).pedState == AGRP_PEDSTATE_EXITINGVEHICLE) {
|
||||
getPlayerData(clients[i]).pedState == AGRP_PEDSTATE_READY;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -458,7 +458,7 @@ function isClientInitialized(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPedForNetworkEvent(ped) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == AGRP_GAME_GTA_IV) {
|
||||
return ped;
|
||||
} else {
|
||||
return ped.id;
|
||||
|
||||
@@ -8,10 +8,10 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Label Types
|
||||
const VRR_LABEL_JOB = 1;
|
||||
const VRR_LABEL_BUSINESS = 2;
|
||||
const VRR_LABEL_HOUSE = 3;
|
||||
const VRR_LABEL_EXIT = 4;
|
||||
const AGRP_LABEL_JOB = 1;
|
||||
const AGRP_LABEL_BUSINESS = 2;
|
||||
const AGRP_LABEL_HOUSE = 3;
|
||||
const AGRP_LABEL_EXIT = 4;
|
||||
|
||||
// Log Levels
|
||||
const LOG_ALL = -1;
|
||||
@@ -23,115 +23,115 @@ const LOG_VERBOSE = 8;
|
||||
const LOG_DEBUG = 16;
|
||||
|
||||
// Weapon Damage Event Types
|
||||
const VRR_WEAPON_DAMAGE_EVENT_NONE = 0;
|
||||
const VRR_WEAPON_DAMAGE_EVENT_NORMAL = 1;
|
||||
const VRR_WEAPON_DAMAGE_EVENT_TAZER = 2;
|
||||
const VRR_WEAPON_DAMAGE_EVENT_EXTINGUISH = 3;
|
||||
const VRR_WEAPON_DAMAGE_EVENT_MACE = 4;
|
||||
const AGRP_WEAPON_DAMAGE_EVENT_NONE = 0;
|
||||
const AGRP_WEAPON_DAMAGE_EVENT_NORMAL = 1;
|
||||
const AGRP_WEAPON_DAMAGE_EVENT_TAZER = 2;
|
||||
const AGRP_WEAPON_DAMAGE_EVENT_EXTINGUISH = 3;
|
||||
const AGRP_WEAPON_DAMAGE_EVENT_MACE = 4;
|
||||
|
||||
// Games
|
||||
const VRR_GAME_GTA_III = 1;
|
||||
const VRR_GAME_GTA_VC = 2;
|
||||
const VRR_GAME_GTA_SA = 3;
|
||||
const VRR_GAME_GTA_IV = 5;
|
||||
const VRR_GAME_GTA_IV_EFLC = 6;
|
||||
const VRR_GAME_GTA_V = 50;
|
||||
const VRR_GAME_MAFIA_ONE = 10;
|
||||
const VRR_GAME_MAFIA_TWO = 11;
|
||||
const VRR_GAME_MAFIA_THREE = 12;
|
||||
const VRR_GAME_MAFIA_ONE_DE = 13;
|
||||
const AGRP_GAME_GTA_III = 1;
|
||||
const AGRP_GAME_GTA_VC = 2;
|
||||
const AGRP_GAME_GTA_SA = 3;
|
||||
const AGRP_GAME_GTA_IV = 5;
|
||||
const AGRP_GAME_GTA_IV_EFLC = 6;
|
||||
const AGRP_GAME_GTA_V = 50;
|
||||
const AGRP_GAME_MAFIA_ONE = 10;
|
||||
const AGRP_GAME_MAFIA_TWO = 11;
|
||||
const AGRP_GAME_MAFIA_THREE = 12;
|
||||
const AGRP_GAME_MAFIA_ONE_DE = 13;
|
||||
|
||||
// Key States
|
||||
const VRR_KEYSTATE_NONE = 0;
|
||||
const VRR_KEYSTATE_UP = 1;
|
||||
const VRR_KEYSTATE_DOWN = 2;
|
||||
const VRR_KEYSTATE_HOLDSHORT = 3;
|
||||
const VRR_KEYSTATE_HOLDLONG = 4;
|
||||
const VRR_KEYSTATE_COMBO = 4;
|
||||
const AGRP_KEYSTATE_NONE = 0;
|
||||
const AGRP_KEYSTATE_UP = 1;
|
||||
const AGRP_KEYSTATE_DOWN = 2;
|
||||
const AGRP_KEYSTATE_HOLDSHORT = 3;
|
||||
const AGRP_KEYSTATE_HOLDLONG = 4;
|
||||
const AGRP_KEYSTATE_COMBO = 4;
|
||||
|
||||
// Business Label Info Types
|
||||
const VRR_PROPLABEL_INFO_NONE = 0;
|
||||
const VRR_PROPLABEL_INFO_BUY = 1;
|
||||
const VRR_PROPLABEL_INFO_ENTER = 2;
|
||||
const VRR_PROPLABEL_INFO_ENTERVEHICLE = 3;
|
||||
const VRR_PROPLABEL_INFO_REFUEL = 4;
|
||||
const VRR_PROPLABEL_INFO_REPAIR = 5;
|
||||
const VRR_PROPLABEL_INFO_BUYHOUSE = 6;
|
||||
const VRR_PROPLABEL_INFO_RENTHOUSE = 7;
|
||||
const VRR_PROPLABEL_INFO_BUYBIZ = 8;
|
||||
const AGRP_PROPLABEL_INFO_NONE = 0;
|
||||
const AGRP_PROPLABEL_INFO_BUY = 1;
|
||||
const AGRP_PROPLABEL_INFO_ENTER = 2;
|
||||
const AGRP_PROPLABEL_INFO_ENTERVEHICLE = 3;
|
||||
const AGRP_PROPLABEL_INFO_REFUEL = 4;
|
||||
const AGRP_PROPLABEL_INFO_REPAIR = 5;
|
||||
const AGRP_PROPLABEL_INFO_BUYHOUSE = 6;
|
||||
const AGRP_PROPLABEL_INFO_RENTHOUSE = 7;
|
||||
const AGRP_PROPLABEL_INFO_BUYBIZ = 8;
|
||||
|
||||
// Animation Types
|
||||
const VRR_ANIMTYPE_NONE = 0;
|
||||
const VRR_ANIMTYPE_NORMAL = 1;
|
||||
const VRR_ANIMTYPE_BLEND = 2;
|
||||
const VRR_ANIMTYPE_SHARED = 3; // Forces this animation to play in sync with another ped's mirrored anim (handshake, kiss, gang signs, etc)
|
||||
const VRR_ANIMTYPE_SPECIALACTION = 4; // This animtype uses a special action (only in SA)
|
||||
const VRR_ANIMTYPE_SURRENDER = 5; // This animtype is used to surrender (like handsup or cower)
|
||||
const VRR_ANIMTYPE_FORCED = 6; // This animtype is forced (can't use stopanim to get out of it)
|
||||
const VRR_ANIMTYPE_FREEZE = 7; // This animtype is forced (can't use stopanim to get out of it)
|
||||
const AGRP_ANIMTYPE_NONE = 0;
|
||||
const AGRP_ANIMTYPE_NORMAL = 1;
|
||||
const AGRP_ANIMTYPE_BLEND = 2;
|
||||
const AGRP_ANIMTYPE_SHARED = 3; // Forces this animation to play in sync with another ped's mirrored anim (handshake, kiss, gang signs, etc)
|
||||
const AGRP_ANIMTYPE_SPECIALACTION = 4; // This animtype uses a special action (only in SA)
|
||||
const AGRP_ANIMTYPE_SURRENDER = 5; // This animtype is used to surrender (like handsup or cower)
|
||||
const AGRP_ANIMTYPE_FORCED = 6; // This animtype is forced (can't use stopanim to get out of it)
|
||||
const AGRP_ANIMTYPE_FREEZE = 7; // This animtype is forced (can't use stopanim to get out of it)
|
||||
|
||||
// Animation Move Types
|
||||
const VRR_ANIMMOVE_NONE = 0;
|
||||
const VRR_ANIMMOVE_FORWARD = 1;
|
||||
const VRR_ANIMMOVE_BACK = 2;
|
||||
const VRR_ANIMMOVE_LEFT = 3;
|
||||
const VRR_ANIMMOVE_RIGHT = 4;
|
||||
const AGRP_ANIMMOVE_NONE = 0;
|
||||
const AGRP_ANIMMOVE_FORWARD = 1;
|
||||
const AGRP_ANIMMOVE_BACK = 2;
|
||||
const AGRP_ANIMMOVE_LEFT = 3;
|
||||
const AGRP_ANIMMOVE_RIGHT = 4;
|
||||
|
||||
// Multiplayer Modifications
|
||||
const VRR_MPMOD_NONE = 0;
|
||||
const VRR_MPMOD_GTAC = 1;
|
||||
const VRR_MPMOD_MAFIAC = 2;
|
||||
const VRR_MPMOD_OAKWOOD = 3;
|
||||
const VRR_MPMOD_RAGEMP = 4;
|
||||
const AGRP_MPMOD_NONE = 0;
|
||||
const AGRP_MPMOD_GTAC = 1;
|
||||
const AGRP_MPMOD_MAFIAC = 2;
|
||||
const AGRP_MPMOD_OAKWOOD = 3;
|
||||
const AGRP_MPMOD_RAGEMP = 4;
|
||||
|
||||
// Business/House Game Script States
|
||||
//const VRR_GAMESCRIPT_NONE = 0;
|
||||
//const VRR_GAMESCRIPT_DENY = 1;
|
||||
//const VRR_GAMESCRIPT_ALLOW = 2;
|
||||
//const VRR_GAMESCRIPT_FORCE = 3;
|
||||
//const AGRP_GAMESCRIPT_NONE = 0;
|
||||
//const AGRP_GAMESCRIPT_DENY = 1;
|
||||
//const AGRP_GAMESCRIPT_ALLOW = 2;
|
||||
//const AGRP_GAMESCRIPT_FORCE = 3;
|
||||
|
||||
// Vehicle Purchase States
|
||||
const VRR_VEHBUYSTATE_NONE = 0;
|
||||
const VRR_VEHBUYSTATE_TESTDRIVE = 1;
|
||||
const VRR_VEHBUYSTATE_EXITVEH = 2;
|
||||
const VRR_VEHBUYSTATE_FARENOUGH = 3;
|
||||
const VRR_VEHBUYSTATE_WRONGVEH = 4;
|
||||
const AGRP_VEHBUYSTATE_NONE = 0;
|
||||
const AGRP_VEHBUYSTATE_TESTDRIVE = 1;
|
||||
const AGRP_VEHBUYSTATE_EXITVEH = 2;
|
||||
const AGRP_VEHBUYSTATE_FARENOUGH = 3;
|
||||
const AGRP_VEHBUYSTATE_WRONGVEH = 4;
|
||||
|
||||
// Islands
|
||||
const VRR_ISLAND_NONE = 0; // None
|
||||
const VRR_ISLAND_PORTLAND = 0; // Portland Island
|
||||
const VRR_ISLAND_STAUNTON = 1; // Staunton Island
|
||||
const VRR_ISLAND_SHORESIDEVALE = 2; // Shoreside Vale
|
||||
const VRR_ISLAND_VICEWEST = 0; // Western Island of VC
|
||||
const VRR_ISLAND_VICEEAST = 1; // Eastern Island of VC
|
||||
const VRR_ISLAND_LOSSANTOS = 0; // Los Santos
|
||||
const VRR_ISLAND_LASVENTURAS = 1; // Las Venturas
|
||||
const VRR_ISLAND_SANFIERRO = 2; // San Fierro
|
||||
const VRR_ISLAND_REDCOUNTYNORTH = 4; // Red County North (spans all the way from Palamino/shore on the east east to border of Flint County on the west)
|
||||
const VRR_ISLAND_BONECOUNTYNORTH = 5; // Bone County North (usually called Tierra Robada)
|
||||
const VRR_ISLAND_BONECOUNTYSOUTH = 6; // Bone County South
|
||||
const AGRP_ISLAND_NONE = 0; // None
|
||||
const AGRP_ISLAND_PORTLAND = 0; // Portland Island
|
||||
const AGRP_ISLAND_STAUNTON = 1; // Staunton Island
|
||||
const AGRP_ISLAND_SHORESIDEVALE = 2; // Shoreside Vale
|
||||
const AGRP_ISLAND_VICEWEST = 0; // Western Island of VC
|
||||
const AGRP_ISLAND_VICEEAST = 1; // Eastern Island of VC
|
||||
const AGRP_ISLAND_LOSSANTOS = 0; // Los Santos
|
||||
const AGRP_ISLAND_LASVENTURAS = 1; // Las Venturas
|
||||
const AGRP_ISLAND_SANFIERRO = 2; // San Fierro
|
||||
const AGRP_ISLAND_REDCOUNTYNORTH = 4; // Red County North (spans all the way from Palamino/shore on the east east to border of Flint County on the west)
|
||||
const AGRP_ISLAND_BONECOUNTYNORTH = 5; // Bone County North (usually called Tierra Robada)
|
||||
const AGRP_ISLAND_BONECOUNTYSOUTH = 6; // Bone County South
|
||||
|
||||
// Body Parts for Skin Select (IV for now, but might do other games when I can add accessory objects)
|
||||
const VRR_SKINSELECT_NONE = 0;
|
||||
const VRR_SKINSELECT_SKIN = 1;
|
||||
const VRR_SKINSELECT_HAT = 2;
|
||||
const VRR_SKINSELECT_HAIR = 3;
|
||||
const VRR_SKINSELECT_EYES = 5;
|
||||
const VRR_SKINSELECT_UPPER = 6;
|
||||
const VRR_SKINSELECT_LOWER = 7;
|
||||
const VRR_SKINSELECT_SHOES = 8;
|
||||
const VRR_SKINSELECT_LEFTWRIST = 9;
|
||||
const VRR_SKINSELECT_RIGHTWRIST = 10;
|
||||
const VRR_SKINSELECT_LEFTHAND = 11;
|
||||
const VRR_SKINSELECT_RIGHTHAND = 12;
|
||||
const VRR_SKINSELECT_HEAD = 13;
|
||||
const AGRP_SKINSELECT_NONE = 0;
|
||||
const AGRP_SKINSELECT_SKIN = 1;
|
||||
const AGRP_SKINSELECT_HAT = 2;
|
||||
const AGRP_SKINSELECT_HAIR = 3;
|
||||
const AGRP_SKINSELECT_EYES = 5;
|
||||
const AGRP_SKINSELECT_UPPER = 6;
|
||||
const AGRP_SKINSELECT_LOWER = 7;
|
||||
const AGRP_SKINSELECT_SHOES = 8;
|
||||
const AGRP_SKINSELECT_LEFTWRIST = 9;
|
||||
const AGRP_SKINSELECT_RIGHTWRIST = 10;
|
||||
const AGRP_SKINSELECT_LEFTHAND = 11;
|
||||
const AGRP_SKINSELECT_RIGHTHAND = 12;
|
||||
const AGRP_SKINSELECT_HEAD = 13;
|
||||
|
||||
// Action States for NPCs
|
||||
const VRR_NPC_ACTION_NONE = 0;
|
||||
const VRR_NPC_ACTION_ANIM = 1;
|
||||
const VRR_NPC_ACTION_WALKTO = 2;
|
||||
const VRR_NPC_ACTION_RUNTO = 3;
|
||||
const VRR_NPC_ACTION_SPRINTTO = 4;
|
||||
const VRR_NPC_ACTION_FOLLOW = 5;
|
||||
const VRR_NPC_ACTION_DEFEND = 6;
|
||||
const VRR_NPC_ACTION_GUARD_AREA = 7;
|
||||
const AGRP_NPC_ACTION_NONE = 0;
|
||||
const AGRP_NPC_ACTION_ANIM = 1;
|
||||
const AGRP_NPC_ACTION_WALKTO = 2;
|
||||
const AGRP_NPC_ACTION_RUNTO = 3;
|
||||
const AGRP_NPC_ACTION_SPRINTTO = 4;
|
||||
const AGRP_NPC_ACTION_FOLLOW = 5;
|
||||
const AGRP_NPC_ACTION_DEFEND = 6;
|
||||
const AGRP_NPC_ACTION_GUARD_AREA = 7;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1411,7 +1411,7 @@ function getPercentage(num, per) {
|
||||
// ===========================================================================
|
||||
|
||||
function getMultiplayerMod() {
|
||||
return (getGame() >= 10) ? VRR_MPMOD_MAFIAC : VRR_MPMOD_GTAC;
|
||||
return (getGame() >= 10) ? AGRP_MPMOD_MAFIAC : AGRP_MPMOD_GTAC;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1423,7 +1423,7 @@ function isSnowSupported(gameId) {
|
||||
// ===========================================================================
|
||||
|
||||
function isGTAIV() {
|
||||
return (getGame() == VRR_GAME_GTA_IV);
|
||||
return (getGame() == AGRP_GAME_GTA_IV);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1758,7 +1758,7 @@ function getPosInFrontOfPos(pos, angle, distance) {
|
||||
let y = pos.y;
|
||||
let z = pos.z;
|
||||
|
||||
if (getGame() != VRR_GAME_MAFIA_ONE) {
|
||||
if (getGame() != AGRP_GAME_MAFIA_ONE) {
|
||||
x = (pos.x + ((Math.cos(angle + (Math.PI / 2))) * distance));
|
||||
y = (pos.y + ((Math.sin(angle + (Math.PI / 2))) * distance));
|
||||
} else {
|
||||
@@ -1782,7 +1782,7 @@ function getPosBehindPos(pos, angle, distance) {
|
||||
let y = pos.y;
|
||||
let z = pos.z;
|
||||
|
||||
if (getGame() < VRR_GAME_MAFIA_ONE) {
|
||||
if (getGame() < AGRP_GAME_MAFIA_ONE) {
|
||||
y = (pos.y + ((Math.sin(angle - (Math.PI / 2))) * distance));
|
||||
} else {
|
||||
angle = radToDeg(angle);
|
||||
@@ -2286,7 +2286,7 @@ function ArrayBufferToString(buffer) {
|
||||
// ===========================================================================
|
||||
|
||||
function getElementTypeName(typeId) {
|
||||
if (getGame() == VRR_GAME_MAFIA_ONE) {
|
||||
if (getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
switch (typeId) {
|
||||
case ELEMENT_VEHICLE:
|
||||
return "Vehicle";
|
||||
|
||||
2
third-party/mexui/mexui.js
vendored
2
third-party/mexui/mexui.js
vendored
@@ -65,7 +65,7 @@ mexui.bindEvents = function () {
|
||||
});
|
||||
|
||||
{
|
||||
var eventName = (game.game == VRR_GAME_GTA_SA || game.game == VRR_GAME_MAFIA_ONE) ? 'onDrawnHUD' : 'onBeforeDrawHUD';
|
||||
var eventName = (game.game == AGRP_GAME_GTA_SA || game.game == AGRP_GAME_MAFIA_ONE) ? 'onDrawnHUD' : 'onBeforeDrawHUD';
|
||||
addEventHandler(eventName, function (event) {
|
||||
mexui.render();
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user