Only check dimension for prox chats
This commit is contained in:
@@ -151,7 +151,7 @@ function clanChatCommand(command, params, client) {
|
||||
function talkToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().talkDistance);
|
||||
for(let i in clients) {
|
||||
if(getPlayerInterior(client) == getPlayerInterior(clients[i] && getPlayerDimension(client) == getPlayerDimension(clients[i]))) {
|
||||
if(getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
messagePlayerTalk(clients[i], client, messageText);
|
||||
}
|
||||
}
|
||||
@@ -180,7 +180,7 @@ function phoneIncomingToNearbyPlayers(client, messageText) {
|
||||
function whisperToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().talkDistance);
|
||||
for(let i in clients) {
|
||||
if(getPlayerInterior(client) == getPlayerInterior(clients[i]) && getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
if(getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
messagePlayerWhisper(clients[i], client, messageText);
|
||||
}
|
||||
}
|
||||
@@ -191,7 +191,7 @@ function whisperToNearbyPlayers(client, messageText) {
|
||||
function shoutToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().shoutDistance);
|
||||
for(let i in clients) {
|
||||
if(getPlayerInterior(client) == getPlayerInterior(clients[i]) && getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
if(getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
messagePlayerShout(clients[i], client, messageText);
|
||||
}
|
||||
}
|
||||
@@ -202,7 +202,7 @@ function shoutToNearbyPlayers(client, messageText) {
|
||||
function megaphoneToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().megaphoneDistance);
|
||||
for(let i in clients) {
|
||||
if(getPlayerInterior(client) == getPlayerInterior(clients[i]) && getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
if(getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
messagePlayerShout(clients[i], client, messageText);
|
||||
}
|
||||
}
|
||||
@@ -213,7 +213,7 @@ function megaphoneToNearbyPlayers(client, messageText) {
|
||||
function doActionToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().doActionDistance);
|
||||
for(let i in clients) {
|
||||
if(getPlayerInterior(client) == getPlayerInterior(clients[i]) && getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
if(getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
messagePlayerDoAction(clients[i], client, messageText);
|
||||
}
|
||||
}
|
||||
@@ -224,7 +224,7 @@ function doActionToNearbyPlayers(client, messageText) {
|
||||
function meActionToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().meActionDistance);
|
||||
for(let i in clients) {
|
||||
if(getPlayerInterior(client) == getPlayerInterior(clients[i]) && getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
if(getPlayerDimension(client) == getPlayerDimension(clients[i])) {
|
||||
messagePlayerMeAction(clients[i], client, messageText);
|
||||
}
|
||||
}
|
||||
@@ -257,4 +257,6 @@ function canPlayerUseMegaphone(client) {
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
Reference in New Issue
Block a user