Sync element properties on spawn
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@@ -207,16 +207,16 @@ function onServerSpawnedLocalPlayer(state) {
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calledDeathEvent = false;
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}, 1000);
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getPeds().filter(ped => !ped.isType(ELEMENT_PLAYER)).forEach(ped => {
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getElementsByType(ELEMENT_PED).filter(ped => !ped.isType(ELEMENT_PLAYER)).forEach(ped => {
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syncCivilianProperties(ped);
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});
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getPlayers().forEach(player => {
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getElementsByType(ELEMENT_PLAYER).forEach(player => {
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syncPlayerProperties(player);
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});
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getVehicles().forEach(veh => {
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syncVehicleProperties(veh);
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getElementsByType(ELEMENT_VEHICLE).forEach(vehicle => {
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syncVehicleProperties(vehicle);
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});
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}
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}
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