Location overhaul
This commit is contained in:
@@ -68,7 +68,7 @@ function loadBusinessesFromDatabase() {
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// ---------------------------------------------------------------------------
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function loadBusinessLocationsFromDatabase(businessId) {
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console.log(`[Asshat.Business]: Loading locations for business '${getBusinessData(businessId).name}' from database ...`);
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console.log(`[Asshat.Business]: Loading locations for business ${businessId} from database ...`);
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let tempBusinessLocations = [];
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let dbConnection = connectToDatabase();
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@@ -82,7 +82,7 @@ function loadBusinessLocationsFromDatabase(businessId) {
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while(dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempBusinessLocationData = new serverClasses.businessLocationData(dbAssoc);
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tempBusinessLocations.push(tempBusinessLocationData);
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console.log(`[Asshat.Business]: Location for business '${getBusinessData(businessId).name}' loaded from database successfully!`);
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console.log(`[Asshat.Business]: Location for business '${businessId}' loaded from database successfully!`);
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}
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}
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freeDatabaseQuery(dbQuery);
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@@ -90,7 +90,7 @@ function loadBusinessLocationsFromDatabase(businessId) {
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disconnectFromDatabase(dbConnection);
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}
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console.log(`[Asshat.Business]: ${tempBusinessLocations.length} locations for business '${getBusinessData(businessId).name}' loaded from database successfully`);
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console.log(`[Asshat.Business]: ${tempBusinessLocations.length} locations for business ${businessId} loaded from database successfully`);
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return tempBusinessLocations;
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}
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@@ -117,7 +117,7 @@ function createBusinessLocationCommand(command, params, client) {
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}
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let locationType = toString(splitParams[0]);
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let businessId = (isPlayerInAnyBusiness(splitParams[1])) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(splitParams[1])) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -160,7 +160,7 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
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// ---------------------------------------------------------------------------
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function deleteBusinessCommand(command, params, client) {
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -188,7 +188,7 @@ function deleteBusinessLocationCommand(command, params, client) {
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function setBusinessNameCommand(command, params, client) {
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let newBusinessName = toString(params);
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!getBusinessData(businessId)) {
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messagePlayerError("Business not found!");
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@@ -205,7 +205,7 @@ function setBusinessNameCommand(command, params, client) {
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function setBusinessOwnerCommand(command, params, client) {
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let newBusinessOwner = getPlayerFromParams(params);
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!newBusinessOwner) {
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messagePlayerError("Player not found!");
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@@ -226,7 +226,7 @@ function setBusinessOwnerCommand(command, params, client) {
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function setBusinessClanCommand(command, params, client) {
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let clanId = getClanFromParams(params);
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!getBusinessData(businessId)) {
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messagePlayerError("Business not found!");
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@@ -246,7 +246,7 @@ function setBusinessClanCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function setBusinessJobCommand(command, params, client) {
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -277,7 +277,7 @@ function setBusinessJobCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function setBusinessPublicCommand(command, params, client) {
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -296,7 +296,7 @@ function setBusinessPublicCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function lockBusinessCommand(command, params, client) {
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -317,7 +317,7 @@ function lockBusinessCommand(command, params, client) {
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function setBusinessEntranceFeeCommand(command, params, client) {
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let splitParams = params.split(" ");
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let entranceFee = toInteger(splitParams[0]) || 0;
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!getBusinessData(businessId)) {
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messagePlayerError("Business not found!");
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@@ -374,7 +374,7 @@ function getBusinessInfoCommand(command, params, client) {
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function setBusinessPickupCommand(command, params, client) {
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let splitParams = params.split(" ");
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let typeParam = splitParams[0] || "business";
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!getBusinessData(businessId)) {
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messagePlayerError(client, "Business not found!");
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@@ -407,7 +407,8 @@ function setBusinessBlipCommand(command, params, client) {
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let splitParams = params.split(" ");
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let typeParam = splitParams[0] || "business";
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let closestEntrance = getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : closestEntrance.business;
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if(!getBusinessData(businessId)) {
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messagePlayerError(client, "Business not found!");
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@@ -426,10 +427,10 @@ function setBusinessBlipCommand(command, params, client) {
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getBusinessData(businessId).entranceBlipModel = toInteger(typeParam);
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}
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deleteBusinessEntranceBlip(businessId);
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deleteBusinessExitBlip(businessId);
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createBusinessEntranceBlip(businessId);
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createBusinessExitBlip(businessId);
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deleteBusinessLocationEntranceBlip(businessId, closestEntrance.index);
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deleteBusinessLocationExitBlip(businessId, closestEntrance.index);
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createBusinessLocationEntranceBlip(businessId, closestEntrance.index);
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createBusinessLocationExitBlip(businessId, closestEntrance.index);
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set business [#0099FF]${getBusinessData(businessId).name} [#FFFFFF]blip display to [#AAAAAA]${toLowerCase(typeParam)}`);
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}
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@@ -445,7 +446,7 @@ function withdrawFromBusinessCommand(command, params, client) {
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let splitParams = params.split(" ");
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let amount = toInteger(splitParams[0]) || 0;
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!getBusinessData(businessId)) {
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messagePlayerError("Business not found!");
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@@ -476,7 +477,7 @@ function depositIntoBusinessCommand(command, params, client) {
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let splitParams = params.split(" ");
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let amount = toInteger(splitParams[0]) || 0;
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = getBusinessFromParams(splitParams[1]) || (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!getBusinessData(businessId)) {
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messagePlayerError(client, "Business not found!");
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@@ -497,7 +498,7 @@ function depositIntoBusinessCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function viewBusinessTillAmountCommand(command, params, client) {
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -514,7 +515,7 @@ function viewBusinessTillAmountCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function moveBusinessEntranceCommand(command, params, client) {
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let businessId = toInteger((isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -541,7 +542,7 @@ function moveBusinessEntranceCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function moveBusinessExitCommand(command, params, client) {
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let businessId = toInteger((isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)));
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let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)).business;
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if(!areParamsEmpty(params)) {
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businessId = getBusinessFromParams(params);
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@@ -578,11 +579,12 @@ function getBusinessDataFromDatabaseId(databaseId) {
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// ---------------------------------------------------------------------------
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function getClosestBusinessEntrance(position) {
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let closest = 0;
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let businesses = getServerData().businesses;
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let closest = getServerData().businesses[0].locations[0];
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for(let i in businesses) {
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if(getDistance(position, businesses[i].entrancePosition) <= getDistance(position, businesses[closest].entrancePosition)) {
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closest = i;
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for(let j in getServerData().businesses[i].locations) {
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if(getDistance(position, businesses[i].locations[j].entrancePosition) <= getDistance(position, closest.entrancePosition)) {
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closest = getServerData().businesses[i].locations[j];
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}
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}
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}
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return closest;
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@@ -11,10 +11,10 @@
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// ----------------------------------------------------------------------------
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let databaseConfig = {
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host: "158.69.238.64",
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user: "db24053",
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pass: "G3At3d7BsA",
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name: "db24053",
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host: "127.0.0.1",
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user: "gtac-main",
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pass: "nEs38AWo4IQEvatEmOteMoruzeREQe",
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name: "gtac_main",
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port: 3306,
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usePersistentConnection: true,
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}
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@@ -90,7 +90,7 @@ function createHouseCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function lockUnlockHouseCommand(command, params, client) {
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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@@ -107,7 +107,7 @@ function lockUnlockHouseCommand(command, params, client) {
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function setHouseDescriptionCommand(command, params, client) {
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let newHouseDescription = toString(params);
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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@@ -124,7 +124,7 @@ function setHouseDescriptionCommand(command, params, client) {
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function setHouseOwnerCommand(command, params, client) {
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let newHouseOwner = getPlayerFromParams(params);
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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if(!newHouseOwner) {
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messagePlayerError("Player not found!");
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@@ -144,7 +144,7 @@ function setHouseOwnerCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function setHouseClanCommand(command, params, client) {
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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let clan = getClanFromParams(params);
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@@ -167,47 +167,51 @@ function setHouseClanCommand(command, params, client) {
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function setHousePickupCommand(command, params, client) {
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let typeParam = params || "house";
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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if(!getHouseData(houseId)) {
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messagePlayerError(client, "House not found!");
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return false;
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}
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let entrancePickupModel = getGameConfig().pickupModels[getServerGame()].house;
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if(isNaN(typeParam)) {
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if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid house type! Use a house type name or a pickup model ID");
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messagePlayerInfo(client, `Pickup Types: [#AAAAAA]${Object.keys(getGameConfig().pickupModels[getServerGame()]).join(", ")}`)
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messagePlayerInfo(client, `Pickup Types: [#AAAAAA]${Object.keys(getGameConfig().pickupModels[getServerGame()]).join(", ")}`);
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return false;
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}
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getHouseData(houseId).entrancePickupModel = getGameConfig().pickupModels[getServerGame()][typeParam];
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entrancePickupModel = getGameConfig().pickupModels[getServerGame()][typeParam];
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} else {
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getHouseData(houseId).entrancePickupModel = toInteger(typeParam);
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entrancePickupModel = toInteger(typeParam);
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}
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if(getHouseData(houseId).entrancePickupModel != -1) {
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if(getHouseData(houseId).entrancePickup != null) {
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destroyElement(getHouseData(houseId).entrancePickup);
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for(let i in getHouseData(houseId).locations) {
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getHouseData(houseId).locations[i].entrancePickupModel = entrancePickupModel;
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deleteHouseLocationEntrancePickup(houseId, i);
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if(getHouseData(houseId).locations[i].entrancePickupModel != -1) {
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createHouseLocationEntrancePickup(houseId, i);
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}
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}
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createHouseEntrancePickup(houseId);
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}
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]pickup display to [#AAAAAA]${toLowerCase(typeParam)}`);
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]pickup display to [#AAAAAA]${entrancePickupModel}`);
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}
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// ---------------------------------------------------------------------------
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function setHouseBlipCommand(command, params, client) {
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let typeParam = params || "house";
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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if(!getHouseData(houseId)) {
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messagePlayerError(client, "House not found!");
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return false;
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}
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let entranceBlipModel = getGameConfig().blipSprites[getServerGame()].house;
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if(isNaN(typeParam)) {
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if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid house type! Use a house type name or a blip image ID");
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@@ -215,26 +219,26 @@ function setHouseBlipCommand(command, params, client) {
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return false;
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}
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getHouseData(houseId).entranceBlipModel = getGameConfig().blipSprites[getServerGame()][typeParam];
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entranceBlipModel = getGameConfig().blipSprites[getServerGame()][typeParam];
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} else {
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getHouseData(houseId).entranceBlipModel = toInteger(typeParam);
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entranceBlipModel = toInteger(typeParam);
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}
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if(getHouseData(houseId).entranceBlipModel != -1) {
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if(getHouseData(houseId).entranceBlip != null) {
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destroyElement(getHouseData(houseId).entranceBlip);
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for(let i in getHouseData(houseId).locations) {
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getHouseData(houseId).locations[i].entranceBlipModel = entranceBlipModel;
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deleteHouseLocationEntranceBlip(houseId, i);
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if(getHouseData(houseId).locations[i].entranceBlipModel != -1) {
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createHouseLocationEntranceBlip(houseId, i);
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}
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}
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createHouseEntranceBlip(houseId);
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}
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]blip display to [#AAAAAA]${toLowerCase(typeParam)}`);
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]blip display to [#AAAAAA]${entranceBlipModel}`);
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}
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// ---------------------------------------------------------------------------
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function moveHouseEntranceCommand(command, params, client) {
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let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
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let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
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getHouseData(houseId).entrancePosition = getPlayerPosition(client);
|
||||
getHouseData(houseId).entranceDimension = getPlayerVirtualWorld(client);
|
||||
@@ -252,7 +256,7 @@ function moveHouseEntranceCommand(command, params, client) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function moveHouseExitCommand(command, params, client) {
|
||||
let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
|
||||
let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
|
||||
|
||||
getHouseData(houseId).entrancePosition = getPlayerPosition(client);
|
||||
getHouseData(houseId).entranceDimension = getPlayerVirtualWorld(client);
|
||||
@@ -270,7 +274,7 @@ function moveHouseExitCommand(command, params, client) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function deleteHouseCommand(command, params, client) {
|
||||
let houseId = toInteger((isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)));
|
||||
let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
|
||||
|
||||
if(!getHouseData(houseId)) {
|
||||
messagePlayerError("House not found!");
|
||||
@@ -353,11 +357,12 @@ function getHouseDataFromDatabaseId(databaseId) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function getClosestHouseEntrance(position) {
|
||||
let houses = getServerData().houses;
|
||||
let closest = 0;
|
||||
let closest = getServerData().houses[0].locations[0];
|
||||
for(let i in houses) {
|
||||
if(getDistance(houses[i].entrancePosition, position) <= getDistance(houses[closest].entrancePosition, position)) {
|
||||
closest = i;
|
||||
for(let j in getServerData().houses[i].locations) {
|
||||
if(getDistance(position, houses[i].locations[j].entrancePosition) <= getDistance(position, closest.entrancePosition)) {
|
||||
closest = getServerData().houses[i].locations[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
return closest;
|
||||
@@ -566,7 +571,7 @@ function getHouseOwnerTypeText(ownerType) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function getHouseInfoCommand(command, params, client) {
|
||||
let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client));
|
||||
let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)).house;
|
||||
|
||||
if(!areParamsEmpty(params)) {
|
||||
houseId = toInteger(params);
|
||||
|
||||
Reference in New Issue
Block a user