Fix some events

This commit is contained in:
Vortrex
2021-01-13 11:02:42 -06:00
parent 269168590c
commit 3a8b7368b3

View File

@@ -32,7 +32,7 @@ function addAllEventHandlers() {
addEventHandler("onPedSpawn", onPedSpawn);
addEventHandler("onPedEnterVehicle", onPedEnteringVehicle);
//addEventHandler("onPedExitingVehicle", onPedExitingVehicle);
addEventHandler("onPedExitVehicle", onPedExitingVehicle);
}
// ---------------------------------------------------------------------------
@@ -92,12 +92,13 @@ function onProcess(event, deltaTime) {
// ---------------------------------------------------------------------------
function onPedEnteringVehicle(event, ped, vehicle, seat) {
if(!getVehicleData(vehicle)) {
return false;
}
if(ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
getPlayerData(client).pedState = AG_PEDSTATE_ENTERINGVEHICLE;
if(!getVehicleData(vehicle)) {
return false;
}
if(seat == 0) {
vehicle.engine = getVehicleData(vehicle).engine;
@@ -118,6 +119,16 @@ function onPedEnteringVehicle(event, ped, vehicle, seat) {
// ---------------------------------------------------------------------------
function onPedExitingVehicle(event, ped, vehicle) {
//if(ped.isType(ELEMENT_PLAYER)) {
// let client = getClientFromPlayerElement(ped);
// getPlayerData(client).pedState = AG_PEDSTATE_EXITINGVEHICLE;
//}
}
// ---------------------------------------------------------------------------
function onResourceStart(event, resource) {
logToConsole(LOG_WARN, `[Asshat.Event] ${resource.name} started!`);
@@ -162,6 +173,10 @@ async function onPlayerEnteredVehicle(client) {
await waitUntil(() => client.player.vehicle != null);
let vehicle = client.player.vehicle;
if(vehicle.owner != -1) {
return false;
}
if(!getVehicleData(vehicle)) {
return false;
}
@@ -216,6 +231,8 @@ async function onPlayerEnteredVehicle(client) {
// ---------------------------------------------------------------------------
function onPlayerExitedVehicle(client) {
getPlayerData(client).pedState = AG_PEDSTATE_READY;
let vehicle = getPlayerData(client).lastVehicle;
if(!getVehicleData(vehicle)) {
@@ -236,6 +253,7 @@ function onPlayerExitedVehicle(client) {
// ---------------------------------------------------------------------------
function onPlayerDeath(client, position) {
getPlayerData(client).pedState = AG_PEDSTATE_DEAD;
updatePlayerSpawnedState(client, false);
setPlayerControlState(client, false);
setTimeout(function() {
@@ -284,7 +302,6 @@ function onPlayerSpawn(ped) {
return false;
}
setEntityData(client.player, "ag.scale", getPlayerCurrentSubAccount(client).pedScale, true);
messagePlayerAlert(client, `You are now playing as: [#0099FF]${getCharacterFullName(client)}`, getColourByName("white"));
messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
@@ -295,10 +312,11 @@ function onPlayerSpawn(ped) {
updateAllPlayerNameTags();
getPlayerData(client).switchingCharacter = false;
updatePlayerCash(client);
updatePlayerJobType(client);
sendPlayerJobType(client, getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client)));
setPlayer2DRendering(client, true, true, true, true, true, true);
updatePlayerSnowState(client);
updatePlayerHotBar(client);
setEntityData(client.player, "ag.scale", getPlayerCurrentSubAccount(client).pedScale, true);
sendExcludedModelsForGroundSnowToPlayer(client);
sendRemovedWorldObjectsToPlayer(client);
@@ -310,6 +328,8 @@ function onPlayerSpawn(ped) {
if(getServerConfig().showLogo && doesPlayerHaveLogoEnabled(client)) {
updatePlayerShowLogoState(client, true);
}
getPlayerData(client).pedState = AG_PEDSTATE_READY;
}
// ---------------------------------------------------------------------------