Fix some events
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@@ -32,7 +32,7 @@ function addAllEventHandlers() {
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addEventHandler("onPedSpawn", onPedSpawn);
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addEventHandler("onPedEnterVehicle", onPedEnteringVehicle);
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//addEventHandler("onPedExitingVehicle", onPedExitingVehicle);
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addEventHandler("onPedExitVehicle", onPedExitingVehicle);
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}
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// ---------------------------------------------------------------------------
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@@ -92,12 +92,13 @@ function onProcess(event, deltaTime) {
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// ---------------------------------------------------------------------------
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function onPedEnteringVehicle(event, ped, vehicle, seat) {
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if(!getVehicleData(vehicle)) {
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return false;
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}
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if(ped.isType(ELEMENT_PLAYER)) {
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let client = getClientFromPlayerElement(ped);
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getPlayerData(client).pedState = AG_PEDSTATE_ENTERINGVEHICLE;
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if(!getVehicleData(vehicle)) {
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return false;
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}
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if(seat == 0) {
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vehicle.engine = getVehicleData(vehicle).engine;
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@@ -118,6 +119,16 @@ function onPedEnteringVehicle(event, ped, vehicle, seat) {
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// ---------------------------------------------------------------------------
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function onPedExitingVehicle(event, ped, vehicle) {
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//if(ped.isType(ELEMENT_PLAYER)) {
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// let client = getClientFromPlayerElement(ped);
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// getPlayerData(client).pedState = AG_PEDSTATE_EXITINGVEHICLE;
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//}
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}
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// ---------------------------------------------------------------------------
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function onResourceStart(event, resource) {
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logToConsole(LOG_WARN, `[Asshat.Event] ${resource.name} started!`);
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@@ -162,6 +173,10 @@ async function onPlayerEnteredVehicle(client) {
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await waitUntil(() => client.player.vehicle != null);
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let vehicle = client.player.vehicle;
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if(vehicle.owner != -1) {
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return false;
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}
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if(!getVehicleData(vehicle)) {
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return false;
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}
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@@ -216,6 +231,8 @@ async function onPlayerEnteredVehicle(client) {
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// ---------------------------------------------------------------------------
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function onPlayerExitedVehicle(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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let vehicle = getPlayerData(client).lastVehicle;
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if(!getVehicleData(vehicle)) {
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@@ -236,6 +253,7 @@ function onPlayerExitedVehicle(client) {
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// ---------------------------------------------------------------------------
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function onPlayerDeath(client, position) {
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getPlayerData(client).pedState = AG_PEDSTATE_DEAD;
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updatePlayerSpawnedState(client, false);
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setPlayerControlState(client, false);
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setTimeout(function() {
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@@ -284,7 +302,6 @@ function onPlayerSpawn(ped) {
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return false;
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}
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setEntityData(client.player, "ag.scale", getPlayerCurrentSubAccount(client).pedScale, true);
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messagePlayerAlert(client, `You are now playing as: [#0099FF]${getCharacterFullName(client)}`, getColourByName("white"));
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messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
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messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
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@@ -295,10 +312,11 @@ function onPlayerSpawn(ped) {
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updateAllPlayerNameTags();
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getPlayerData(client).switchingCharacter = false;
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updatePlayerCash(client);
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updatePlayerJobType(client);
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sendPlayerJobType(client, getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client)));
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setPlayer2DRendering(client, true, true, true, true, true, true);
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updatePlayerSnowState(client);
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updatePlayerHotBar(client);
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setEntityData(client.player, "ag.scale", getPlayerCurrentSubAccount(client).pedScale, true);
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sendExcludedModelsForGroundSnowToPlayer(client);
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sendRemovedWorldObjectsToPlayer(client);
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@@ -310,6 +328,8 @@ function onPlayerSpawn(ped) {
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if(getServerConfig().showLogo && doesPlayerHaveLogoEnabled(client)) {
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updatePlayerShowLogoState(client, true);
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}
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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}
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// ---------------------------------------------------------------------------
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