Use new divider style

This commit is contained in:
Vortrex
2021-04-18 19:11:08 -05:00
parent e63cf00267
commit 3ab9df23ad

View File

@@ -46,7 +46,7 @@ function loadClansFromDatabase() {
return tempClans; return tempClans;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function createClanCommand(command, params, client) { function createClanCommand(command, params, client) {
if(areParamsEmpty(params)) { if(areParamsEmpty(params)) {
@@ -64,7 +64,7 @@ function createClanCommand(command, params, client) {
messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]created clan[#FF9900]${params}`); messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]created clan[#FF9900]${params}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function deleteClanCommand(command, params, client) { function deleteClanCommand(command, params, client) {
if(areParamsEmpty(params)) { if(areParamsEmpty(params)) {
@@ -83,7 +83,7 @@ function deleteClanCommand(command, params, client) {
deleteClan(clanId); deleteClan(clanId);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanOwnerCommand(command, params, client) { function setClanOwnerCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("owner"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("owner"))) {
@@ -116,7 +116,7 @@ function setClanOwnerCommand(command, params, client) {
messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set clan[#FF9900]${getClanData(clanId).name} [#FFFFFF]owner to [#AAAAAA]${getCharacterFullName(targetClient)}`); messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set clan[#FF9900]${getClanData(clanId).name} [#FFFFFF]owner to [#AAAAAA]${getCharacterFullName(targetClient)}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanTagCommand(command, params, client) { function setClanTagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("clanTag"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("clanTag"))) {
@@ -141,7 +141,7 @@ function setClanTagCommand(command, params, client) {
messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set clan[#FF9900]${getClanData(clanId).index} [#FFFFFF]tag to [#AAAAAA]${params}`); messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set clan[#FF9900]${getClanData(clanId).index} [#FFFFFF]tag to [#AAAAAA]${params}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanNameCommand(command, params, client) { function setClanNameCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("clanName"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("clanName"))) {
@@ -166,7 +166,7 @@ function setClanNameCommand(command, params, client) {
messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set clan[#FF9900]${getClanData(clanId).index} [#FFFFFF]name to [#AAAAAA]${params}`); messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set clan[#FF9900]${getClanData(clanId).index} [#FFFFFF]name to [#AAAAAA]${params}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanMemberTagCommand(command, params, client) { function setClanMemberTagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberTag"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberTag"))) {
@@ -199,7 +199,7 @@ function setClanMemberTagCommand(command, params, client) {
messagePlayerAlert(client, `[#AAAAAA]${getCharacterFullName(targetClient)} [#FFFFFF]set your clan tag to [#AAAAAA]${tag}`); messagePlayerAlert(client, `[#AAAAAA]${getCharacterFullName(targetClient)} [#FFFFFF]set your clan tag to [#AAAAAA]${tag}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanRankTagCommand(command, params, client) { function setClanRankTagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankTag"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankTag"))) {
@@ -229,7 +229,7 @@ function setClanRankTagCommand(command, params, client) {
} }
} }
// ------------------------------------------------------------------------- // ===========================================================================
function addClanMemberFlagCommand(command, params, client) { function addClanMemberFlagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberFlags"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberFlags"))) {
@@ -266,7 +266,7 @@ function addClanMemberFlagCommand(command, params, client) {
messagePlayerSuccess(client, `You added the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag to [#AAAAAA]${getCharacterFullName(client)}`); messagePlayerSuccess(client, `You added the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag to [#AAAAAA]${getCharacterFullName(client)}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function removeClanMemberFlagCommand(command, params, client) { function removeClanMemberFlagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberFlags"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberFlags"))) {
@@ -303,7 +303,7 @@ function removeClanMemberFlagCommand(command, params, client) {
messagePlayerSuccess(client, `You removed the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag from [#AAAAAA]${getCharacterFullName(client)}`); messagePlayerSuccess(client, `You removed the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag from [#AAAAAA]${getCharacterFullName(client)}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function addClanRankFlagCommand(command, params, client) { function addClanRankFlagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankFlags"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankFlags"))) {
@@ -341,7 +341,7 @@ function addClanRankFlagCommand(command, params, client) {
messagePlayerSuccess(client, `You added the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag to rank [#AAAAAA]${getClanRankData(clanId, rankId).name}`); messagePlayerSuccess(client, `You added the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag to rank [#AAAAAA]${getClanRankData(clanId, rankId).name}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function removeClanRankFlagCommand(command, params, client) { function removeClanRankFlagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankFlags"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankFlags"))) {
@@ -379,7 +379,7 @@ function removeClanRankFlagCommand(command, params, client) {
messagePlayerSuccess(client, `You removed the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag from rank [#AAAAAA]${getClanRankData(clanId, rankId).name}`); messagePlayerSuccess(client, `You removed the [#AAAAAA]${splitParams[1]} [#FFFFFF]clan flag from rank [#AAAAAA]${getClanRankData(clanId, rankId).name}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanMemberTitleCommand(command, params, client) { function setClanMemberTitleCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberTitle"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberTitle"))) {
@@ -411,7 +411,7 @@ function setClanMemberTitleCommand(command, params, client) {
messagePlayerSuccess(client, `You changed the name of [#AAAAAA]${getCharacterFullName(client)} [#FFFFFF]from [#AAAAAA]${oldMemberTitle} [#FFFFFF]to [#AAAAAA]${params}`); messagePlayerSuccess(client, `You changed the name of [#AAAAAA]${getCharacterFullName(client)} [#FFFFFF]from [#AAAAAA]${oldMemberTitle} [#FFFFFF]to [#AAAAAA]${params}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanRankTitleCommand(command, params, client) { function setClanRankTitleCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankTitle"))) { if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankTitle"))) {
@@ -443,7 +443,7 @@ function setClanRankTitleCommand(command, params, client) {
messagePlayerSuccess(client, `You changed the name of rank ${rankId} from [#AAAAAA]${oldRankName} [#FFFFFF]to [#AAAAAA]${params}`); messagePlayerSuccess(client, `You changed the name of rank ${rankId} from [#AAAAAA]${oldRankName} [#FFFFFF]to [#AAAAAA]${params}`);
} }
// ------------------------------------------------------------------------- // ===========================================================================
function createClan(name) { function createClan(name) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
@@ -463,7 +463,7 @@ function createClan(name) {
return true; return true;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function deleteClan(clanId) { function deleteClan(clanId) {
saveClansToDatabase(); saveClansToDatabase();
@@ -481,7 +481,7 @@ function deleteClan(clanId) {
return false; return false;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function getClanData(clanId) { function getClanData(clanId) {
let clans = getServerData().clans; let clans = getServerData().clans;
@@ -494,7 +494,7 @@ function getClanData(clanId) {
return false; return false;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function doesClanNameExist(name) { function doesClanNameExist(name) {
let clans = getServerData().clans; let clans = getServerData().clans;
@@ -507,7 +507,7 @@ function doesClanNameExist(name) {
return false; return false;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function doesClanIdExist(clanId) { function doesClanIdExist(clanId) {
let clans = getServerData().clans; let clans = getServerData().clans;
@@ -520,13 +520,13 @@ function doesClanIdExist(clanId) {
return false; return false;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function reloadAllClans() { function reloadAllClans() {
getServerData().clans = loadClansFromDatabase(); getServerData().clans = loadClansFromDatabase();
} }
// ------------------------------------------------------------------------- // ===========================================================================
function saveClansToDatabase() { function saveClansToDatabase() {
let clans = getServerData().clans; let clans = getServerData().clans;
@@ -535,7 +535,7 @@ function saveClansToDatabase() {
} }
} }
// ------------------------------------------------------------------------- // ===========================================================================
function saveClanToDatabase(clanData) { function saveClanToDatabase(clanData) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
@@ -550,55 +550,55 @@ function saveClanToDatabase(clanData) {
return false; return false;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanTag(clanId, tag) { function setClanTag(clanId, tag) {
getClanData(clanId).tag = tag; getClanData(clanId).tag = tag;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanOwner(clanId, ownerId) { function setClanOwner(clanId, ownerId) {
getClanData(clanId).ownerId = ownerId; getClanData(clanId).ownerId = ownerId;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanMemberTag(memberId, tag) { function setClanMemberTag(memberId, tag) {
// finish this later, need to query db // finish this later, need to query db
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanMemberFlags(memberId, flags) { function setClanMemberFlags(memberId, flags) {
// finish this later, need to query db // finish this later, need to query db
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanMemberTitle(memberId, title) { function setClanMemberTitle(memberId, title) {
// finish this later, need to query db // finish this later, need to query db
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanRankTag(clanId, rankId, tag) { function setClanRankTag(clanId, rankId, tag) {
getClanRankData(clanId, rankId).tag = tag; getClanRankData(clanId, rankId).tag = tag;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanRankFlags(clanId, rankId, flags) { function setClanRankFlags(clanId, rankId, flags) {
getClanRankData(clanId, rankId).flags = flags; getClanRankData(clanId, rankId).flags = flags;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function setClanRankTitle(clanId, rankId, title) { function setClanRankTitle(clanId, rankId, title) {
getClanRankData(clanId, rankId).title = title; getClanRankData(clanId, rankId).title = title;
} }
// ------------------------------------------------------------------------- // ===========================================================================
function saveAllClansToDatabase() { function saveAllClansToDatabase() {
for(let i in getServerData().clans) { for(let i in getServerData().clans) {