Fix wrong SA gas station blip and add gym/repair

This commit is contained in:
Vortrex
2021-04-22 09:27:37 -05:00
parent 536aefe951
commit 3b283f9779

View File

@@ -107,11 +107,13 @@ function loadGameConfig() {
chicken: 14,
burger: 10,
bank: 52,
fuelStation: 0,
gasStation: 17,
business: -1,
house: 31,
bar: 49,
club: 48,
gym: 54,
repairGarage: 27,
},
{ // GTA UG
policeStation: 8,
@@ -681,7 +683,7 @@ function loadGameConfig() {
malibu: new serverClasses.interiorTemplateData(toVector3(489.83, -76.49, 11.48), 17),
vcpd: new serverClasses.interiorTemplateData(toVector3(396.38, -472.96, 12.34), 12),
apartment: new serverClasses.interiorTemplateData(toVector3(26.67, -1328.89, 13.00), 11),
hotel: new serverClasses.interiorTemplateData(toVector3(228.53, -1277.12, 12.07), 1),
hotelLobby: new serverClasses.interiorTemplateData(toVector3(228.53, -1277.12, 12.07), 1),
bikerBar: new serverClasses.interiorTemplateData(toVector3(-597.41, 651.84, 11.30), 11),
mansion: new serverClasses.interiorTemplateData(toVector3(-379.14, -551.65, 19.32), 2),
gunRange: new serverClasses.interiorTemplateData(toVector3(-667.79, 1217.51, 11.10), 10),
@@ -689,8 +691,9 @@ function loadGameConfig() {
stripClub: new serverClasses.interiorTemplateData(toVector3(97.53, -1472.06, 10.43), 5),
rosenberg: new serverClasses.interiorTemplateData(toVector3(120.82, -827.98, 10.62), 6),
arena: new serverClasses.interiorTemplateData(toVector3(-1080.49, 1331.16, 13.91), 15),
ghettoShack: new serverClasses.interiorTemplateData(toVector3(-962.72, 146.11, 9.395), 12),
hotel2: new serverClasses.interiorTemplateData(toVector3(226.47, -1274.98, 19.271), 2.933),
ghettoShack: new serverClasses.interiorTemplateData(toVector3(-962.74, 146.96, 9.40), 12),
hotelRoom: new serverClasses.interiorTemplateData(toVector3(226.47, -1274.98, 19.271), 2.933),
},
{ // GTA SA
@@ -703,7 +706,7 @@ function loadGameConfig() {
genericCasino: new serverClasses.interiorTemplateData(toVector3(1118.88, -10.27, 1002.08), 12),
cluckinBell: new serverClasses.interiorTemplateData(toVector3(365.71, -9.88, 1001.85), 9),
pizzaStack: new serverClasses.interiorTemplateData(toVector3(372.35, -131.65, 1001.49), 5),
burgerShot: new serverClasses.interiorTemplateData(toVector3(363.41, -74.57, 1001.50), 10),
burgerShot: new serverClasses.interiorTemplateData(toVector3(375.96, -65.81, 1001.50), 10),
tattooParlor: new serverClasses.interiorTemplateData(toVector3(-203.07, -24.16, 1002.27), 16),
bank: new serverClasses.interiorTemplateData(toVector3(2305.14, -16.274, 26.74), 1),
gas1: new serverClasses.interiorTemplateData(toVector3(-25.88, -185.86, 1003.54), 17),
@@ -773,6 +776,8 @@ function loadGameConfig() {
wardrobe: new serverClasses.interiorTemplateData(toVector3(255.71, -41.13, 1002.02), 14),
cityHall: new serverClasses.interiorTemplateData(toVector3(389.538, 173.652, 1008.38), 3),
gantonGym: new serverClasses.interiorTemplateData(toVector3(772.2,-5.06,1000.73), 1),
kungFuGym: new serverClasses.interiorTemplateData(toVector3(774.21, -48.92, 1000.58), 6),
lvGym: new serverClasses.interiorTemplateData(toVector3(773.57, -77.09, 1000.65), 7),
insuranceCompany: new serverClasses.interiorTemplateData(toVector3(-2029.76, -119.624, 1035.17), 1),
stripClub1: new serverClasses.interiorTemplateData(toVector3(1204.80,-11.58,1000.92), 2),
stripClub1Private: new serverClasses.interiorTemplateData(toVector3(1204.80, 13.89, 1000.92), 2),
@@ -782,6 +787,11 @@ function loadGameConfig() {
warehouse3: new serverClasses.interiorTemplateData(toVector3(76.63, -301.15, 1.57), 0),
warehouse4: new serverClasses.interiorTemplateData(toVector3(1059.89, 2081.68, 10.82), 0),
bikeSchool: new serverClasses.interiorTemplateData(toVector3(1494.32, 1304.94, 1093.28), 3),
bar1: new serverClasses.interiorTemplateData(toVector3(501.98,-69.15,998.75), 11),
diner1: new serverClasses.interiorTemplateData(toVector3(457.30, -88.42, 999.55), 4),
diner2: new serverClasses.interiorTemplateData(toVector3(454.97, -110.10, 1000.07), 4),
diner3: new serverClasses.interiorTemplateData(toVector3(435.27, -80.95, 999.55), 5),
smallPoliceStation: new serverClasses.interiorTemplateData(toVector3(322.19, 302.49, 999.14), 5),
},
{ // GTA UG