Don't set sync flags + remove parked stuff

This commit is contained in:
Vortrex
2022-10-02 09:11:40 -05:00
parent e1e912ae3c
commit 485d9023c1

View File

@@ -400,20 +400,20 @@ function processLocalPlayerVehicleControlState() {
if (doesEntityDataExist(localPlayer.vehicle, "agrp.engine")) {
if (getEntityData(localPlayer.vehicle, "agrp.engine") == false) {
localPlayer.vehicle.engine = false;
localPlayer.vehicle.netFlags.sendSync = false;
//localPlayer.vehicle.netFlags.sendSync = false;
if (!localPlayer.vehicle.engine) {
if (typeof localPlayer.vehicle.velocity != "undefined") {
localPlayer.vehicle.velocity = toVector3(0.0, 0.0, 0.0);
localPlayer.vehicle.turnVelocity = toVector3(0.0, 0.0, 0.0);
}
if (parkedVehiclePosition) {
localPlayer.vehicle.position = parkedVehiclePosition;
localPlayer.vehicle.heading = parkedVehicleHeading;
}
//if (parkedVehiclePosition) {
// localPlayer.vehicle.position = parkedVehiclePosition;
// localPlayer.vehicle.heading = parkedVehicleHeading;
//}
}
} else {
localPlayer.vehicle.netFlags.sendSync = true;
//localPlayer.vehicle.netFlags.sendSync = true;
}
}
}