Don't set sync flags + remove parked stuff

This commit is contained in:
Vortrex
2022-10-02 09:11:40 -05:00
parent e1e912ae3c
commit 485d9023c1

View File

@@ -400,20 +400,20 @@ function processLocalPlayerVehicleControlState() {
if (doesEntityDataExist(localPlayer.vehicle, "agrp.engine")) { if (doesEntityDataExist(localPlayer.vehicle, "agrp.engine")) {
if (getEntityData(localPlayer.vehicle, "agrp.engine") == false) { if (getEntityData(localPlayer.vehicle, "agrp.engine") == false) {
localPlayer.vehicle.engine = false; localPlayer.vehicle.engine = false;
localPlayer.vehicle.netFlags.sendSync = false; //localPlayer.vehicle.netFlags.sendSync = false;
if (!localPlayer.vehicle.engine) { if (!localPlayer.vehicle.engine) {
if (typeof localPlayer.vehicle.velocity != "undefined") { if (typeof localPlayer.vehicle.velocity != "undefined") {
localPlayer.vehicle.velocity = toVector3(0.0, 0.0, 0.0); localPlayer.vehicle.velocity = toVector3(0.0, 0.0, 0.0);
localPlayer.vehicle.turnVelocity = toVector3(0.0, 0.0, 0.0); localPlayer.vehicle.turnVelocity = toVector3(0.0, 0.0, 0.0);
} }
if (parkedVehiclePosition) { //if (parkedVehiclePosition) {
localPlayer.vehicle.position = parkedVehiclePosition; // localPlayer.vehicle.position = parkedVehiclePosition;
localPlayer.vehicle.heading = parkedVehicleHeading; // localPlayer.vehicle.heading = parkedVehicleHeading;
} //}
} }
} else { } else {
localPlayer.vehicle.netFlags.sendSync = true; //localPlayer.vehicle.netFlags.sendSync = true;
} }
} }
} }