Update for veh respawn timer

This commit is contained in:
Vortrex
2022-02-10 17:59:59 -06:00
parent 6e518c3062
commit 4d989b66cc

View File

@@ -251,16 +251,18 @@ function showRandomTipToAllPlayers() {
function checkInactiveVehicleRespawns() {
let vehicles = getElementsByType(ELEMENT_VEHICLE);
for(let i in vehicles) {
if(isVehicleUnoccupied(vehicles[i])) {
if(getVehicleData(vehicles[i]).lastActiveTime != false) {
if(getCurrentUnixTimestamp() - getVehicleData(vehicles[i]).lastActiveTime >= getGlobalConfig().vehicleInactiveRespawnDelay) {
respawnVehicle(vehicles[i]);
getVehicleData(vehicles[i]).lastActiveTime = false;
}
}
} else {
getVehicleData(vehicles[i]).lastActiveTime = getCurrentUnixTimestamp();
}
if(getVehicleData(vehicles[i] != false)) {
if(isVehicleUnoccupied(vehicles[i])) {
if(getVehicleData(vehicles[i]).lastActiveTime != false) {
if(getCurrentUnixTimestamp() - getVehicleData(vehicles[i]).lastActiveTime >= getGlobalConfig().vehicleInactiveRespawnDelay) {
respawnVehicle(vehicles[i]);
getVehicleData(vehicles[i]).lastActiveTime = false;
}
}
} else {
getVehicleData(vehicles[i]).lastActiveTime = getCurrentUnixTimestamp();
}
}
}
}