Fix police patrol route payout

This commit is contained in:
Vortrex
2021-04-28 21:27:33 -05:00
parent abc8792a9d
commit 51f25dc10e

View File

@@ -235,7 +235,7 @@ function playerArivedAtPolicePatrolPoint(client) {
if(isLastStopOnPolicePatrolRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
messagePlayerNormal(client, `You finished the ${getPatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} patrol route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier}`, getColourByName("yellow"));
messagePlayerNormal(client, `You can either continue driving the patrol route again, or use /stoproute to end your patrol.`, getColourByName("yellow"));
getPlayerCurrentSubAccount(client).cash += getPolicePatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier;
givePlayerCash(client, getPolicePatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier);
updatePlayerCash(client);
getPlayerData(client).jobRouteVehicle = false;
getPlayerData(client).jobRoute = 0;