Use player data to get locale ID

This commit is contained in:
Vortrex
2022-06-14 17:35:18 -05:00
parent a239cd554e
commit 673942e945

View File

@@ -242,7 +242,7 @@ function showRandomTipToAllPlayers() {
if (isClientInitialized(clients[i])) {
if (isPlayerLoggedIn(clients[i]) && isPlayerSpawned(clients[i])) {
if (!doesPlayerHaveRandomTipsDisabled(clients[i])) {
let localeId = getPlayerLocaleId(clients[i]);
let localeId = getPlayerData(clients[i]).locale;
let tipId = getRandom(0, getServerData().localeStrings[localeId]["RandomTips"].length - 1);
messagePlayerTip(clients[i], getGroupedLocaleString(clients[i], "RandomTips", tipId));
}