Use player data to get locale ID
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@@ -242,7 +242,7 @@ function showRandomTipToAllPlayers() {
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if (isClientInitialized(clients[i])) {
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if (isClientInitialized(clients[i])) {
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if (isPlayerLoggedIn(clients[i]) && isPlayerSpawned(clients[i])) {
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if (isPlayerLoggedIn(clients[i]) && isPlayerSpawned(clients[i])) {
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if (!doesPlayerHaveRandomTipsDisabled(clients[i])) {
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if (!doesPlayerHaveRandomTipsDisabled(clients[i])) {
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let localeId = getPlayerLocaleId(clients[i]);
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let localeId = getPlayerData(clients[i]).locale;
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let tipId = getRandom(0, getServerData().localeStrings[localeId]["RandomTips"].length - 1);
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let tipId = getRandom(0, getServerData().localeStrings[localeId]["RandomTips"].length - 1);
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messagePlayerTip(clients[i], getGroupedLocaleString(clients[i], "RandomTips", tipId));
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messagePlayerTip(clients[i], getGroupedLocaleString(clients[i], "RandomTips", tipId));
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}
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}
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