Merge branch '1.4.0-prep' into nightly

This commit is contained in:
Vortrex
2022-04-09 20:29:29 -05:00
4 changed files with 38 additions and 17 deletions

View File

@@ -878,13 +878,14 @@ function createHouseEntrancePickup(houseId) {
pickupModelId = getHouseData(houseId).entrancePickupModel;
}
if(areServerElementsSupported()) {
getHouseData(houseId).entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house);
setElementOnAllDimensions(getHouseData(houseId).entrancePickup, false);
setElementDimension(getHouseData(houseId).entrancePickup, getHouseData(houseId).entranceDimension);
addToWorld(getHouseData(houseId).entrancePickup);
}
updateHousePickupLabelData(houseId);
if(areServerElementsSupported()) {
getHouseData(houseId).entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house);
setElementOnAllDimensions(getHouseData(houseId).entrancePickup, false);
setElementDimension(getHouseData(houseId).entrancePickup, getHouseData(houseId).entranceDimension);
setElementStreamInDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
setElementTransient(getHouseData(houseId).entrancePickup, false);
addToWorld(getHouseData(houseId).entrancePickup);
}
}
@@ -906,8 +907,9 @@ function createHouseEntranceBlip(houseId) {
getHouseData(houseId).entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
setElementDimension(getHouseData(houseId).entranceBlip, getHouseData(houseId).entranceDimension);
setElementOnAllDimensions(getHouseData(houseId).entranceBlip, false);
//getHouseData(houseId).entranceBlip.streamInDistance = 300;
//getHouseData(houseId).entranceBlip.streamOutDistance = 350;
setElementStreamInDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
setElementTransient(getHouseData(houseId).entranceBlip, false);
setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.id", houseId, false);
addToWorld(getHouseData(houseId).entranceBlip);
@@ -934,6 +936,9 @@ function createHouseExitPickup(houseId) {
getHouseData(houseId).exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house);
setElementDimension(getHouseData(houseId).exitPickup, getHouseData(houseId).exitDimension);
setElementOnAllDimensions(getHouseData(houseId).exitPickup, false);
setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamOutDistance);
setElementTransient(getHouseData(houseId).exitPickup, false);
addToWorld(getHouseData(houseId).exitPickup);
}
updateHousePickupLabelData(houseId);
@@ -960,6 +965,9 @@ function createHouseExitBlip(houseId) {
getHouseData(houseId).exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
setElementDimension(getHouseData(houseId).exitBlip, getHouseData(houseId).entranceDimension);
setElementOnAllDimensions(getHouseData(houseId).exitBlip, false);
setElementStreamInDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
setElementTransient(getHouseData(houseId).exitBlip, false);
setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.id", houseId, false);
addToWorld(getHouseData(houseId).exitBlip);