Add netevent handlers to server comm script

This commit is contained in:
Vortrex
2021-04-13 01:27:54 -05:00
parent e1c306e9ab
commit 677fa032ed

View File

@@ -66,6 +66,11 @@ function addAllNetworkHandlers() {
addNetworkHandler("ag.nametag", updatePlayerNameTag);
addNetworkHandler("ag.ping", updatePlayerPing);
addNetworkHandler("ag.allowedSkins", receiveAllowedSkins);
addNetworkHandler("ag.m", receiveChatBoxMessageFromServer);
addNetworkHandler("ag.chatScrollLines", setChatScrollLines);
}
// ===========================================================================
@@ -95,7 +100,7 @@ function setPlayer2DRendering(hudState, labelState, smallGameMessageState, score
renderLabels = labelState;
renderSmallGameMessage = smallGameMessageState;
renderScoreboard = scoreboardState;
renderScoreBoard = scoreboardState;
renderHotBar = hotBarState;
renderItemActionDelay = itemActionDelayState;
}
@@ -165,4 +170,10 @@ function sendServerNewAFKStatus(state) {
triggerNetworkEvent("ag.afk", state);
}
// ===========================================================================
function receiveAllowedSkins(skinArray) {
allowedSkins = skinArray;
}
// ===========================================================================