Always send dmg event

This commit is contained in:
Vortrex
2021-12-13 20:44:30 -06:00
parent ade328bc26
commit 684f403f37

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@@ -181,10 +181,10 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
if(!isNull(damagedEntity) && !isNull(damagerEntity)) { if(!isNull(damagedEntity) && !isNull(damagerEntity)) {
if(damagedEntity.isType(ELEMENT_PLAYER)) { if(damagedEntity.isType(ELEMENT_PLAYER)) {
if(damagedEntity == localPlayer) { if(damagedEntity == localPlayer) {
if(!weaponDamageEnabled[damagerEntity.name]) { //if(!weaponDamageEnabled[damagerEntity.name]) {
event.preventDefault(); event.preventDefault();
triggerNetworkEvent("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss); triggerNetworkEvent("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
} //}
} }
} }
} }