Add inflation multiplier to job payouts

This commit is contained in:
Vortrex
2021-01-19 04:48:00 -06:00
parent 6d6d4211f2
commit 68dab61449
3 changed files with 8 additions and 6 deletions

View File

@@ -406,8 +406,8 @@ function showCurrentBusStop(client) {
function playerArrivedAtBusStop(client) {
if(isLastStopOnBusRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
respawnVehicle(getPlayerData(client).jobRouteVehicle);
messagePlayerNormal(client, `You finished the ${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} bus route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout} and your bus has been returned to the bus depot.`, getColourByName("yellow"));
getPlayerCurrentSubAccount(client).cash += getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout;
messagePlayerNormal(client, `You finished the ${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} bus route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier} and your bus has been returned to the bus depot.`, getColourByName("yellow"));
getPlayerCurrentSubAccount(client).cash += getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier;
updatePlayerCash(client);
getPlayerData(client).jobRouteVehicle = false;
getPlayerData(client).jobRoute = 0;

View File

@@ -15,6 +15,7 @@ let garbageRoutes = [
{ // ROUTE 0
name: "Portland #1",
island: 0,
payout: 150,
positions: [
toVector3(1169.8, -45.54, 10.4),
toVector3(928, -59.1, 8.61),
@@ -37,6 +38,7 @@ let garbageRoutes = [
{ // ROUTE 0
name: "Staunton #1",
island: 1,
payout: 150,
positions: [
toVector3(49.85, -1539.9, 26.6),
toVector3(49.71, -1458.1, 26.6),
@@ -116,8 +118,8 @@ function showCurrentGarbageStop(client) {
function playerArrivedAtGarbageStop(client) {
if(isLastStopOnGarbageRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
respawnVehicle(getPlayerData(client).jobRouteVehicle);
messagePlayerNormal(client, `You finished the ${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} garbage route! You earned $${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout} and your trashmaster has been returned to the garbage depot.`, getColourByName("yellow"));
getPlayerCurrentSubAccount(client).cash += getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout;
messagePlayerNormal(client, `You finished the ${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} garbage route! You earned $${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier} and your trashmaster has been returned to the garbage depot.`, getColourByName("yellow"));
getPlayerCurrentSubAccount(client).cash += getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier;
updatePlayerCash(client);
getPlayerData(client).jobRouteVehicle = false;
getPlayerData(client).jobRoute = 0;

View File

@@ -233,9 +233,9 @@ function policeDetainCommand(command, params, client) {
function playerArivedAtPolicePatrolPoint(client) {
if(isLastStopOnPolicePatrolRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
messagePlayerNormal(client, `You finished the ${getPatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} patrol route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout}`, getColourByName("yellow"));
messagePlayerNormal(client, `You finished the ${getPatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} patrol route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier}`, getColourByName("yellow"));
messagePlayerNormal(client, `You can either continue driving the patrol route again, or use /stoproute to end your patrol.`, getColourByName("yellow"));
getPlayerCurrentSubAccount(client).cash += getPolicePatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout;
getPlayerCurrentSubAccount(client).cash += getPolicePatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier;
updatePlayerCash(client);
getPlayerData(client).jobRouteVehicle = false;
getPlayerData(client).jobRoute = 0;