Use 255 for pickup types

This commit is contained in:
Vortrex
2021-08-27 18:46:23 -05:00
parent fbf63ad8c7
commit 6fe079663b

View File

@@ -3230,21 +3230,21 @@ let gameData = {
},
{ // GTA Vice City
business: 2,
house: 2,
bank: 2,
clothes: 2,
info: 2,
job: 2,
business: 255,
house: 255,
bank: 255,
clothes: 255,
info: 255,
job: 255,
},
{ // GTA San Andreas
business: 1,
house: 1,
bank: 1,
clothes: 1,
info: 1,
job: 1,
business: 255,
house: 255,
bank: 255,
clothes: 255,
info: 255,
job: 255,
}
],
@@ -4548,8 +4548,8 @@ function createGamePickup(model, position, type) {
// ===========================================================================
function createGameBlip(model, position, type = 1, colour = toColour(255, 255, 255, 255)) {
return gta.createBlip(model, position, type, colour);
function createGameBlip(position, type = 0, colour = toColour(255, 255, 255, 255)) {
return gta.createBlip(type, position, 1, colour);
}
// ===========================================================================