Use 255 for pickup types

This commit is contained in:
Vortrex
2021-08-27 18:46:23 -05:00
parent fbf63ad8c7
commit 6fe079663b

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@@ -3230,21 +3230,21 @@ let gameData = {
}, },
{ // GTA Vice City { // GTA Vice City
business: 2, business: 255,
house: 2, house: 255,
bank: 2, bank: 255,
clothes: 2, clothes: 255,
info: 2, info: 255,
job: 2, job: 255,
}, },
{ // GTA San Andreas { // GTA San Andreas
business: 1, business: 255,
house: 1, house: 255,
bank: 1, bank: 255,
clothes: 1, clothes: 255,
info: 1, info: 255,
job: 1, job: 255,
} }
], ],
@@ -4548,8 +4548,8 @@ function createGamePickup(model, position, type) {
// =========================================================================== // ===========================================================================
function createGameBlip(model, position, type = 1, colour = toColour(255, 255, 255, 255)) { function createGameBlip(position, type = 0, colour = toColour(255, 255, 255, 255)) {
return gta.createBlip(model, position, type, colour); return gta.createBlip(type, position, 1, colour);
} }
// =========================================================================== // ===========================================================================