Use 255 for pickup types
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@@ -3230,21 +3230,21 @@ let gameData = {
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},
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},
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{ // GTA Vice City
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{ // GTA Vice City
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business: 2,
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business: 255,
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house: 2,
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house: 255,
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bank: 2,
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bank: 255,
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clothes: 2,
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clothes: 255,
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info: 2,
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info: 255,
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job: 2,
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job: 255,
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},
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},
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{ // GTA San Andreas
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{ // GTA San Andreas
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business: 1,
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business: 255,
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house: 1,
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house: 255,
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bank: 1,
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bank: 255,
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clothes: 1,
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clothes: 255,
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info: 1,
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info: 255,
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job: 1,
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job: 255,
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}
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}
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],
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],
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@@ -4548,8 +4548,8 @@ function createGamePickup(model, position, type) {
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// ===========================================================================
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// ===========================================================================
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function createGameBlip(model, position, type = 1, colour = toColour(255, 255, 255, 255)) {
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function createGameBlip(position, type = 0, colour = toColour(255, 255, 255, 255)) {
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return gta.createBlip(model, position, type, colour);
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return gta.createBlip(type, position, 1, colour);
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}
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}
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// ===========================================================================
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// ===========================================================================
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