Element transient
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@@ -863,7 +863,7 @@ function createHouseEntrancePickup(houseId) {
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setElementDimension(getHouseData(houseId).entrancePickup, getHouseData(houseId).entranceDimension);
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setElementStreamInDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(getHouseData(houseId).entrancePickup, false);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.id", houseId, false);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true);
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@@ -902,6 +902,7 @@ function createHouseEntranceBlip(houseId) {
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setElementOnAllDimensions(getHouseData(houseId).entranceBlip, false);
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setElementStreamInDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(getHouseData(houseId).entranceBlip, false);
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setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
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setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).entranceBlip);
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@@ -928,6 +929,7 @@ function createHouseExitPickup(houseId) {
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setElementOnAllDimensions(getHouseData(houseId).exitPickup, false);
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setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitPickup, false);
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setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
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setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.id", houseId, false);
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setEntityData(getHouseData(houseId).exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
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@@ -956,6 +958,7 @@ function createHouseExitBlip(houseId) {
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setElementOnAllDimensions(getHouseData(houseId).exitBlip, false);
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setElementStreamInDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitBlip, false);
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setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
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setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).exitBlip);
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@@ -155,6 +155,18 @@ function setVehicleHeading(vehicle, heading) {
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// ===========================================================================
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function getElementTransient(element) {
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return element.transient;
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}
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// ===========================================================================
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function setElementTransient(element, state) {
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return element.transient = state;
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}
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// ===========================================================================
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function getVehicleSyncer(vehicle) {
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return getElementSyncer(vehicle);
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}
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@@ -1178,6 +1178,8 @@ function respawnVehicle(vehicle) {
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function spawnVehicle(vehicleData) {
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logToConsole(LOG_DEBUG, `[VRR.Vehicle]: Spawning ${getVehicleNameFromModel(vehicleData.model)} at ${vehicleData.spawnPosition.x}, ${vehicleData.spawnPosition.y}, ${vehicleData.spawnPosition.z} with heading ${vehicleData.spawnRotation}`);
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let vehicle = createGameVehicle(vehicleData.model, vehicleData.spawnPosition, vehicleData.spawnRotation);
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setVehicleHeading(vehicle, vehicleData.spawnRotation);
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setElementTransient(vehicle, false);
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addToWorld(vehicle);
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if(!vehicle) {
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