Merge branch 'master' into nightly
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@@ -17,10 +17,10 @@ let scoreboardKey = SDLK_TAB;
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// ===========================================================================
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// ===========================================================================
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function initScoreBoardScript() {
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function initScoreBoardScript() {
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logToConsole(LOG_DEBUG, "[AGRP.ScoreBoard]: Initializing scoreboard script ...");
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logToConsole(LOG_DEBUG, "[V.RP.ScoreBoard]: Initializing scoreboard script ...");
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scoreBoardTitleFont = initScoreBoardTitleFont();
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scoreBoardTitleFont = initScoreBoardTitleFont();
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scoreBoardListFont = initScoreBoardListFont();
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scoreBoardListFont = initScoreBoardListFont();
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logToConsole(LOG_DEBUG, "[AGRP.ScoreBoard]: Scoreboard script initialized!");
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logToConsole(LOG_DEBUG, "[V.RP.ScoreBoard]: Scoreboard script initialized!");
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}
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}
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// ===========================================================================
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// ===========================================================================
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@@ -686,7 +686,7 @@ function createDefaultSubAccountServerData(databaseId) {
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let serversAssoc = fetchQueryAssoc(dbConnection, "SELECT * FROM svr_main");
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let serversAssoc = fetchQueryAssoc(dbConnection, "SELECT * FROM svr_main");
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for (let i in serversAssoc) {
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for (let i in serversAssoc) {
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let dbQueryString = `INSERT INTO sacct_svr (sacct_svr_sacct, sacct_svr_server, sacct_svr_skin) VALUES (${databaseId}, ${i}, ${serversAssoc[i]["svr_newchar_skin"]})`;
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let dbQueryString = `INSERT INTO sacct_svr (sacct_svr_sacct, sacct_svr_server, sacct_svr_skin) VALUES (${databaseId}, ${serversAssoc[i]["svr_id"]}, ${serversAssoc[i]["svr_newchar_skin"]})`;
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quickDatabaseQuery(dbQueryString);
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quickDatabaseQuery(dbQueryString);
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}
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}
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}
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}
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@@ -1453,7 +1453,10 @@ function stopRentingVehicle(client) {
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let vehicle = getPlayerData(client).rentingVehicle;
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let vehicle = getPlayerData(client).rentingVehicle;
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getPlayerData(client).rentingVehicle = false;
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getPlayerData(client).rentingVehicle = false;
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getVehicleData(vehicle).rentedBy = false;
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getVehicleData(vehicle).rentedBy = false;
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respawnVehicle(vehicle);
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removeAllOccupantsFromVehicle(vehicle);
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setTimeout(function () {
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respawnVehicle(vehicle);
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}, 1000);
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}
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}
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// ===========================================================================
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// ===========================================================================
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