Fix names and enable nametags on Mafia

This commit is contained in:
Vortrex
2023-02-21 14:40:01 -06:00
parent b4ac02f9ec
commit 77fbc48f4e

View File

@@ -268,12 +268,12 @@ let supportedFeatures = {
[V_GAME_GTA_SA]: true,
[V_GAME_GTA_IV]: false, // World pos to screen native crashes game
[V_GAME_GTA_IV_EFLC]: false, // World pos to screen native crashes game
[V_GAME_MAFIA_ONE]: false, // Needs world pos to screen implemented
[V_GAME_MAFIA_ONE]: true, // Needs world pos to screen implemented
[V_GAME_MAFIA_TWO]: false, // Needs world pos to screen implemented
[V_GAME_MAFIA_THREE]: false, // Needs world pos to screen implemented
},
dimension: {
[V_GAME_GTA_III]: true,
[V_GAMtE_GTA_III]: true,
[V_GAME_GTA_VC]: true,
[V_GAME_GTA_SA]: true,
[V_GAME_GTA_IV]: true,
@@ -3361,12 +3361,12 @@ let gameData = {
["hudtu00.i3d", "Umber Guardian Terraplane Tudor"],
["hudtu01.i3d", "Beige Guardian Terraplane Tudor"],
["hudtu02.i3d", "Black Guardian Terraplane Tudor"],
["cad_ford00.i3d", "Lassister Fordor"],
["cad_phaeton00", "Lassister Phaeton"],
["cad_road00.i3d", "Lassister Roadster"],
["hartmann00.i3d", "Lassister Appolyon"],
["hearseCa00.i3d", "Lassister Charon"],
["polCad00.i3d", "Lassister Police"],
["cad_ford00.i3d", "Lassiter Fordor"],
["cad_phaeton00", "Lassiter Phaeton"],
["cad_road00.i3d", "Lassiter Roadster"],
["hartmann00.i3d", "Lassiter Appolyon"],
["hearseCa00.i3d", "Lassiter Charon"],
["polCad00.i3d", "Lassiter Police"],
["chemaFor00.i3d", "Green Shubert Extra Six Fordor"],
["chemaFor01.i3d", "White Shubert Extra Six Fordor"],
["chemaFor02.i3d", "Blue Shubert Extra Six Fordor"],