Update logo state when set

This commit is contained in:
Vortrex
2021-01-08 06:32:03 -06:00
parent 40bf30eec4
commit 7837bdc9bd

View File

@@ -106,8 +106,9 @@ function toggleAccountServerLogoCommand(command, params, client) {
getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
messagePlayerNormal(client, `⚙️ You will ${getBoolRedGreenInlineColour(true)}now [#FFFFFF]be shown the server logo (if enabled on current server)`);
logToConsole(LOG_DEBUG, `[Asshat.Account] ${getPlayerDisplayForConsole(client)} has toggled the server logo ON for their account`);
updatePlayerShowLogoState(client);
updatePlayerShowLogoState(client, false);
if(getServerConfig().showLogo) {
updatePlayerShowLogoState(client, true);
}
} else {
getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings | flagValue;
messagePlayerNormal(client, `⚙️ You will ${getBoolRedGreenInlineColour(false)}not [#FFFFFF]be shown the server logo.`);
@@ -751,9 +752,6 @@ function initClient(client) {
}
triggerNetworkEvent("ag.guiColour", client, getServerConfig().guiColour[0], getServerConfig().guiColour[1], getServerConfig().guiColour[2]);
triggerNetworkEvent("ag.logo", client, getServerConfig().showLogo);
triggerNetworkEvent("ag.snow", client, getServerConfig().fallingSnow, getServerConfig().groundSnow);
showConnectCameraToPlayer(client);
messageClient(`Please wait ...`, client, getColourByName("softGreen"));