Remove old sphere events

This commit is contained in:
Vortrex
2020-12-27 21:25:56 -06:00
parent d3e9cf8958
commit 7a7093bb6e

View File

@@ -11,6 +11,7 @@
// ---------------------------------------------------------------------------
addNetworkHandler("ag.onPlayerEnterSphere", function(client, sphere) {
/*
switch(sphere.getData("ag.type")) {
case AG_SPHERE_HOUSE:
client.player.setData("ag.atHouse", sphere.getData("ag.id"), false);
@@ -23,6 +24,7 @@ addNetworkHandler("ag.onPlayerEnterSphere", function(client, sphere) {
default:
break;
}
*/
});
// ---------------------------------------------------------------------------
@@ -135,6 +137,15 @@ function updatePlayerNameTag(client) {
// ---------------------------------------------------------------------------
function updateAllPlayerNameTags() {
let clients = getClients();
for(let i in clients) {
updatePlayerNameTag(clients[i]);
}
}
// ---------------------------------------------------------------------------
function updatePlayerPing(client) {
triggerNetworkEvent("ag.ping", null, client.name, client.ping);
}
@@ -142,6 +153,7 @@ function updatePlayerPing(client) {
// ---------------------------------------------------------------------------
addNetworkHandler("ag.arrivedAtBusStop", function(client) {
console.log(client);
arrivedAtBusStop(client);
});
@@ -162,7 +174,14 @@ addNetworkHandler("ag.clientStarted", function(client) {
console.log(`${getClientDisplayForConsole(client)}'s client resources are started and running!`);
if(client.getData("ag.isReady") == true) {
initClient(client);
}
}
});
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
function showGameMessage(client, text, colour, duration) {
triggerNetworkEvent("ag.smallGameMessage", client, text, colour, duration);
}
// ---------------------------------------------------------------------------