Remove old sphere events
This commit is contained in:
@@ -11,6 +11,7 @@
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.onPlayerEnterSphere", function(client, sphere) {
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addNetworkHandler("ag.onPlayerEnterSphere", function(client, sphere) {
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/*
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switch(sphere.getData("ag.type")) {
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switch(sphere.getData("ag.type")) {
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case AG_SPHERE_HOUSE:
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case AG_SPHERE_HOUSE:
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client.player.setData("ag.atHouse", sphere.getData("ag.id"), false);
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client.player.setData("ag.atHouse", sphere.getData("ag.id"), false);
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@@ -23,6 +24,7 @@ addNetworkHandler("ag.onPlayerEnterSphere", function(client, sphere) {
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default:
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default:
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break;
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break;
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}
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}
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*/
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});
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});
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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@@ -135,6 +137,15 @@ function updatePlayerNameTag(client) {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function updateAllPlayerNameTags() {
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let clients = getClients();
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for(let i in clients) {
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updatePlayerNameTag(clients[i]);
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}
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}
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// ---------------------------------------------------------------------------
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function updatePlayerPing(client) {
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function updatePlayerPing(client) {
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triggerNetworkEvent("ag.ping", null, client.name, client.ping);
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triggerNetworkEvent("ag.ping", null, client.name, client.ping);
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}
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}
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@@ -142,6 +153,7 @@ function updatePlayerPing(client) {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.arrivedAtBusStop", function(client) {
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addNetworkHandler("ag.arrivedAtBusStop", function(client) {
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console.log(client);
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arrivedAtBusStop(client);
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arrivedAtBusStop(client);
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});
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});
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@@ -162,7 +174,14 @@ addNetworkHandler("ag.clientStarted", function(client) {
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console.log(`${getClientDisplayForConsole(client)}'s client resources are started and running!`);
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console.log(`${getClientDisplayForConsole(client)}'s client resources are started and running!`);
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if(client.getData("ag.isReady") == true) {
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if(client.getData("ag.isReady") == true) {
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initClient(client);
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initClient(client);
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}
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}
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});
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});
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function showGameMessage(client, text, colour, duration) {
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triggerNetworkEvent("ag.smallGameMessage", client, text, colour, duration);
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}
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// ---------------------------------------------------------------------------
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