Use utils + formatting

This commit is contained in:
Vortrex
2022-04-12 06:30:30 -05:00
parent 5f3484e3e0
commit 7aacf876da
5 changed files with 8 additions and 8 deletions

View File

@@ -937,13 +937,13 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
} else {
messagePlayerError(client, "Password doesn't meet requirements!");
}
return false
return false;
}
if(doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
if(!isValidEmailAddress(emailAddress)) {
showPlayerRegistrationFailedGUI(client, getLocaleString(client, "RegistrationFailedInvalidEmail"));
return false
return false;
}
}
@@ -1104,7 +1104,7 @@ function savePlayerToDatabase(client) {
return false;
}
if(!getPlayerData(client).loggedIn) {
if(!isPlayerLoggedIn(client)) {
return false;
}

View File

@@ -104,7 +104,7 @@ function messageDiscordChatChannel(messageString) {
// ===========================================================================
function messageDiscordEventChannel(messageString) {
if(getServerConfig().devServer) {
if(getServerConfig().devServer == true) {
return false;
}
@@ -119,7 +119,7 @@ function messageDiscordEventChannel(messageString) {
// ===========================================================================
function messageDiscordAdminChannel(messageString) {
if(getServerConfig().devServer) {
if(getServerConfig().devServer == true) {
return false;
}

View File

@@ -474,7 +474,7 @@ function onPlayerSpawn(client) {
}
logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s login status`);
if(!getPlayerData(client).loggedIn) {
if(!isPlayerLoggedIn(client)) {
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} is NOT logged in. Despawning their player.`);
client.disconnect();
return false;

View File

@@ -619,7 +619,7 @@ function stopWorking(client) {
if(jobVehicle) {
if(getPlayerVehicle(client) == jobVehicle) {
removePlayerFromVehicle(client);
//client.player.removeFromVehicle();
//getPlayerPed(client).removeFromVehicle();
}
respawnVehicle(jobVehicle);

View File

@@ -333,7 +333,7 @@ function checkPlayerSpawning() {
for(let i in clients) {
if(!isConsole(clients[i])) {
if(getPlayerData(clients[i])) {
if(getPlayerData(clients[i]).loggedIn) {
if(isPlayerLoggedIn(clients[i])) {
if(!getPlayerData(clients[i]).ped) {
if(clients[i].player != null) {
//getPlayerData(clients[i]).ped = clients[i].player;