Fix some data saving and wrong label setting
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@@ -98,7 +98,7 @@ function saveSubAccountToDatabase(subAccountData) {
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["sacct_cash", subAccountData.cash],
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["sacct_when_lastlogin", subAccountData.lastLogin],
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["sacct_pos_x", subAccountData.spawnPosition.x],
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["sacct_pos_y", subAccountData.spawnPosition.x],
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["sacct_pos_y", subAccountData.spawnPosition.y],
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["sacct_pos_z", subAccountData.spawnPosition.z],
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["sacct_rot_z", subAccountData.spawnHeading],
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["sacct_int", subAccountData.interior],
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@@ -106,14 +106,14 @@ function saveVehicleToDatabase(vehicleDataId) {
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["veh_pos_y", tempVehicleData.spawnPosition.y],
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["veh_pos_z", tempVehicleData.spawnPosition.z],
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["veh_rot_z", tempVehicleData.spawnRotation],
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["veh_col1", tempVehicleData.spawnRotation],
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["veh_col2", tempVehicleData.spawnRotation],
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["veh_col3", tempVehicleData.spawnRotation],
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["veh_col4", tempVehicleData.spawnRotation],
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["veh_col1", tempVehicleData.colour1],
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["veh_col2", tempVehicleData.colour2],
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["veh_col3", tempVehicleData.colour3],
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["veh_col4", tempVehicleData.colour4],
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["veh_col1_isrgb", tempVehicleData.colour1IsRGBA],
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["veh_col2_isrgb", tempVehicleData.colour1IsRGBA],
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["veh_col3_isrgb", tempVehicleData.colour1IsRGBA],
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["veh_col4_isrgb", tempVehicleData.colour1IsRGBA],
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["veh_col2_isrgb", tempVehicleData.colour2IsRGBA],
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["veh_col3_isrgb", tempVehicleData.colour3IsRGBA],
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["veh_col4_isrgb", tempVehicleData.colour4IsRGBA],
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["veh_col1_r", colour1RGBA[0]],
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["veh_col1_g", colour1RGBA[1]],
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["veh_col1_b", colour1RGBA[2]],
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@@ -1191,7 +1191,7 @@ function createNewDealershipVehicle(model, spawnPosition, spawnRotation, price,
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function createTemporaryVehicle(modelId, position, heading) {
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let vehicle = createGameVehicle(modelId, position, heading);
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setVehicleHeading(heading);
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setVehicleHeading(vehicle, heading);
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addToWorld(vehicle);
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let tempVehicleData = new serverClasses.vehicleData(false, vehicle);
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@@ -1072,7 +1072,7 @@ function isCustomCameraSupported() {
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// ===========================================================================
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function areWorldLabelsSupported() {
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return false;
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return true;
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}
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// ===========================================================================
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