Add tazed anim + use new anim consts
This commit is contained in:
@@ -19,9 +19,19 @@ function tazePlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_TAZED;
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setPlayerControlState(client, false);
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let animationId = getAnimationFromParams("tazed");
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forcePedAnimation(client.player, animationId);
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getPlayerData(client).currentAnimation = animationId;
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getPlayerData(client).currentAnimationPositionOffset = toVector3(0.0, 0.0, 0.0);
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getPlayerData(client).currentAnimationPositionReturnTo = getPlayerPosition(client);
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getPlayerData(client).animationStart = getCurrentUnixTimestamp();
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getPlayerData(client).animationForced = true;
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setTimeout(function() {
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unTazePlayer(client);
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doActionToNearbyPlayers(client, `The tazer effect wears off`);
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}, getGlobalConfig().tazerEffectDuration);
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}
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@@ -29,7 +39,12 @@ function tazePlayer(client) {
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function unTazePlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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setPlayerPosition(client, getPlayerData(client).currentAnimationPositionReturnTo);
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makePedStopAnimation(getPlayerData(client).ped);
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setPlayerMouseCameraState(client, false);
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getPlayerData(client).forcedPedAnimation = -1;
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}
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// ===========================================================================
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@@ -3141,144 +3141,151 @@ let gameData = {
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// [name, groupId, animId, animType, deltaTime, null, null, null, null, moveType],
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[ // GTA III
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["walk", 0, 0, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["jog", 0, 1, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look1", 0, 7, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["tired", 0, 9, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["raisegun", 0, 10, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["wave", 0, 12, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["talk", 0, 11, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["stomachhit", 0, 18, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headhit", 0, 18, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw1", 0, 53, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw2", 0, 54, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch1", 0, 54, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headbutt", 0, 70, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kick", 0, 71, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kneekick", 0, 72, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch2", 0, 73, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["flipkick", 0, 74, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["bow", 0, 126, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["opendoor1", 0, 127, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["opendoor2", 0, 128, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["falling", 0, 151, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dive", 0, 156, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headscratch", 0, 157, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look2", 0, 158, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["plant", 0, 162, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["cower", 0, 163, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["aimdown", 0, 160, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["aimcrouch", 0, 165, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw3", 0, 166, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["handsup", 0, 167, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["jog", 0, 1, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look1", 0, 7, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["tired", 0, 9, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["raisegun", 0, 10, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["wave", 0, 12, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["talk", 0, 11, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["stomachhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw1", 0, 53, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw2", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch1", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headbutt", 0, 70, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kick", 0, 71, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kneekick", 0, 72, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch2", 0, 73, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["flipkick", 0, 74, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["bow", 0, 126, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["opendoor1", 0, 127, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["opendoor2", 0, 128, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["falling", 0, 151, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dive", 0, 156, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headscratch", 0, 157, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look2", 0, 158, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["plant", 0, 162, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["cower", 0, 163, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["aimdown", 0, 160, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["aimcrouch", 0, 165, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw3", 0, 166, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["handsup", 0, 167, VRR_ANIMTYPE_SURRENDER, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["sit", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["sitleft", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
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["sitback", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
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["sitright", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
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["sitforward", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
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["sitarmright", 0, 120, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
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["tazed", 0, 13, VRR_ANIMTYPE_FREEZE, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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],
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[ // GTA VC
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["walk", 0, 0, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["jog", 0, 1, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["handcuffs", 0, 7, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["tired", 0, 9, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["raisegun", 0, 10, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["wave", 0, 12, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["talk", 0, 11, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["stomachhit", 0, 18, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headhit", 0, 18, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headbutt", 0, 49, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kick", 0, 50, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kneekick", 0, 51, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw2", 0, 54, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch1", 0, 52, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch2", 0, 53, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["flipkick", 0, 54, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headscratch", 0, 152, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["aimdown", 0, 155, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look2", 0, 153, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["handsup", 0, 161, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["cower", 0, 162, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["fucku", 0, 163, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["phone", 0, 166, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["sit", 0, 169, VRR_ANIMTYPE_ADD, 1.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["atm", 0, 171, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["cpr", 24, 214, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle1", 26, 215, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle2", 26, 216, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle3", 26, 217, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle4", 26, 218, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance1", 28, 226, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance2", 28, 227, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance3", 28, 228, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance4", 28, 229, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance5", 28, 230, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance6", 28, 231, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance7", 28, 232, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["sitright", 0, 169, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
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["sitleft", 0, 169, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
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["sitforward", 0, 169, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
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["sitback", 0, 169, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
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["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["jog", 0, 1, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["handcuffs", 0, 7, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["tired", 0, 9, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["raisegun", 0, 10, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["wave", 0, 12, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["talk", 0, 11, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["stomachhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headbutt", 0, 49, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kick", 0, 50, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["kneekick", 0, 51, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["throw2", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch1", 0, 52, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["punch2", 0, 53, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["flipkick", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["headscratch", 0, 152, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["aimdown", 0, 155, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look2", 0, 153, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["handsup", 0, 161, VRR_ANIMTYPE_SURRENDER, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["cower", 0, 162, VRR_ANIMTYPE_SURRENDER, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["fucku", 0, 163, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["phone", 0, 166, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["sit", 0, 169, VRR_ANIMTYPE_NORMAL, 1.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["atm", 0, 171, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["cpr", 24, 214, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle1", 26, 215, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle2", 26, 216, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle3", 26, 217, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["idle4", 26, 218, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance1", 28, 226, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance2", 28, 227, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance3", 28, 228, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance4", 28, 229, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance5", 28, 230, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance6", 28, 231, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["dance7", 28, 232, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["sitright", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
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["sitleft", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
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["sitforward", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
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["sitback", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
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],
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[ // GTA SA
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["walk", 0, 0, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["jog", 0, 1, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
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["look1", 0, 4, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["holdrifle", 0, 11, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["talk1", 0, 12, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["wave1", 0, 13, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["swim1", 0, 14, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["die1", 0, 15, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["die2", 0, 16, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["diehead", 0, 19, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["diestomach", 0, 20, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["choke", 0, 21, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["remotepress", 0, 48, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["pickup1", 0, 99, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["pickup2", 0, 100, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["backhandright", 0, 103, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["backhandleft", 0, 104, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["knockback", 0, 105, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["idle1", 0, 135, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["knockback", 0, 105, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["cower", 0, 141, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["handsup", 0, 142, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["fucku", 0, 144, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["phoneout", 0, 145, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["phonein", 0, 146, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["phonetalk", 0, 146, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["sit1", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["atm", 0, 151, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["mindtrick", 0, 153, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["faceshocked", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["facesurprised", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["faceconfused", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["faceangry", 0, 159, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["facetalk1", 0, 160, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["look2", 0, 165, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["gestureno", 0, 166, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["gestureyes", 0, 167, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["wave2", 0, 168, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["snort", 0, 169, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["sitright", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
|
||||
["sitleft", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
|
||||
["sitforward", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
|
||||
["sitback", 0, 150, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
|
||||
["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["jog", 0, 1, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["look1", 0, 4, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["holdrifle", 0, 11, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["talk1", 0, 12, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["wave1", 0, 13, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["swim1", 0, 14, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["die1", 0, 15, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["die2", 0, 16, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["diehead", 0, 19, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["diestomach", 0, 20, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["choke", 0, 21, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["remotepress", 0, 48, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["pickup1", 0, 99, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["pickup2", 0, 100, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["backhandright", 0, 103, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["backhandleft", 0, 104, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["knockback", 0, 105, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["idle1", 0, 135, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["knockback", 0, 105, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["cower", 0, 141, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["handsup", 0, 142, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["fucku", 0, 144, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["phoneout", 0, 145, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["phonein", 0, 146, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["phonetalk", 0, 146, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["sit1", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["atm", 0, 151, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["mindtrick", 0, 153, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
//["faceshocked", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
//["facesurprised", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
//["faceconfused", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
//["faceangry", 0, 159, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
//["facetalk1", 0, 160, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["look2", 0, 165, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["gestureno", 0, 166, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["gestureyes", 0, 167, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["wave2", 0, 168, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["snort", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
|
||||
["sitright", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
|
||||
["sitleft", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
|
||||
["sitforward", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
|
||||
["sitback", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
|
||||
|
||||
/*
|
||||
["talk", "PED", "IDLE_CHAT", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["fucku", "PED", "FUCKU", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["taichi", "PARK", "Tai_Chi_Loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["slapass", "SWEET", "sweet_ass_slap", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["wave", "ON_LOOKERS", "wave_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["vomit", "EAT_Vomit_P", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["cower", "ped", "cower", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["laugh", "RAPPING", "Laugh_01", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["plant", "BOMBER", "BOM_Plant", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["smoke1", "SMOKING","M_smklean_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["smoke2", "SMOKING","F_smklean_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["smoke3", "SMOKING","M_smkstnd_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["sit1", "ped","SEAT_idle", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["sit2", "BEACH", "ParkSit_M_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["sit3", "BEACH", "ParkSit_W_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["sit4", "BEACH", "SitnWait_loop_W", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["scratch", "MISC","Scratchballs_01", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["standup", "ped", "SEAT_up", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null],
|
||||
["talk", "PED", "IDLE_CHAT", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["fucku", "PED", "FUCKU", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["taichi", "PARK", "Tai_Chi_Loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["slapass", "SWEET", "sweet_ass_slap", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["wave", "ON_LOOKERS", "wave_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["vomit", "EAT_Vomit_P", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["cower", "ped", "cower", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["laugh", "RAPPING", "Laugh_01", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["plant", "BOMBER", "BOM_Plant", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["smoke1", "SMOKING","M_smklean_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["smoke2", "SMOKING","F_smklean_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["smoke3", "SMOKING","M_smkstnd_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["sit1", "ped","SEAT_idle", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["sit2", "BEACH", "ParkSit_M_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["sit3", "BEACH", "ParkSit_W_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["sit4", "BEACH", "SitnWait_loop_W", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["scratch", "MISC","Scratchballs_01", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
["standup", "ped", "SEAT_up", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
|
||||
*/
|
||||
],
|
||||
null,
|
||||
@@ -3914,15 +3921,28 @@ let gameData = {
|
||||
["Outfit", 500, 2]
|
||||
],
|
||||
legalGunStore: [
|
||||
["Baseball Bat", 500, 2],
|
||||
["Knife", 500, 2],
|
||||
["Glock 9mm", 500, 2],
|
||||
["Desert Eagle", 500, 2],
|
||||
["Stubby Shotgun", 500, 2],
|
||||
["Glock 9mm Ammo", 500, 2],
|
||||
["Desert Eagle Ammo", 500, 2],
|
||||
["Stubby Shotgun Ammo", 500, 2],
|
||||
],
|
||||
illegalGunStore: [
|
||||
["Micro SMG/Uzi", 500, 2],
|
||||
["MP5", 500, 2],
|
||||
["Tec-9", 500, 2],
|
||||
["Micro Uzi", 500, 2],
|
||||
["AK-47", 500, 2],
|
||||
["M4", 500, 2],
|
||||
["Combat Shotgun", 500, 2],
|
||||
["Sniper Rifle", 500, 2]
|
||||
["Beretta Shotgun", 500, 2],
|
||||
["Sniper Rifle", 500, 2],
|
||||
["MP5 Ammo", 500, 2],
|
||||
["Micro Uzi Ammo", 500, 2],
|
||||
["AK-47 Ammo", 500, 2],
|
||||
["M4 Ammo", 500, 2],
|
||||
["Beretta Shotgun Ammo", 500, 2],
|
||||
["Sniper Rifle Ammo", 500, 2],
|
||||
],
|
||||
sexShop: [
|
||||
["Purple Dildo", 500, 2],
|
||||
@@ -4053,6 +4073,19 @@ let gameData = {
|
||||
["Outfit", 500, 2]
|
||||
],
|
||||
legalGunStore: [
|
||||
["Baseball Bat", 500, 2],
|
||||
["Knuckleduster", 500, 2],
|
||||
["Knife", 500, 2],
|
||||
["S&W Model 10 M&P", 500, 2],
|
||||
["S&W Model 27 Magnum", 500, 2],
|
||||
["Colt 1911", 500, 2],
|
||||
["Shotgun", 500, 2],
|
||||
["Sawed-off Shotgun", 500, 2],
|
||||
["S&W Model 10 M&P Ammo", 500, 2],
|
||||
["S&W Model 27 Magnum Ammo", 500, 2],
|
||||
["Colt 1911 Ammo", 500, 2],
|
||||
["Shotgun Ammo", 500, 2],
|
||||
["Sawed-off Shotgun Ammo", 500, 2],
|
||||
],
|
||||
illegalGunStore: [
|
||||
],
|
||||
|
||||
Reference in New Issue
Block a user