Rename create game element funcs to "spawn"
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@@ -246,7 +246,13 @@ function checkServerGameTime() {
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saveServerDataToDatabase();
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logToConsole(LOG_INFO | LOG_WARN, `[V.RP.Timers] Changing server map to night`);
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messageDiscordEventChannel("🌙 Changing server map to night");
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despawnAllVehicles();
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despawnAllNPCs();
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despawnAllGroundItemObjects();
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game.changeMap(getGameConfig().mainWorldScene[getGame()]);
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spawnAllVehicles();
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spawnAllNPCs();
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spawnAllGroundItemObjects();
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}
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} else if (getGameConfig().mainWorldScene[getGame()] == "FREERIDENOC") {
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if (isServerGoingToChangeMapsSoon(getServerConfig().hour, getServerConfig().minute)) {
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@@ -260,7 +266,13 @@ function checkServerGameTime() {
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saveServerDataToDatabase();
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logToConsole(LOG_INFO | LOG_WARN, `[V.RP.Timers] Changing server map to day`);
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messageDiscordEventChannel("🌞 Changing server map to day");
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despawnAllVehicles();
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despawnAllNPCs();
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despawnAllGroundItemObjects();
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game.changeMap(getGameConfig().mainWorldScene[getGame()]);
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spawnAllVehicles();
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spawnAllNPCs();
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spawnAllGroundItemObjects();
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}
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}
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}
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