Respawn vehicle on getveh, dont teleport
This commit is contained in:
@@ -393,24 +393,37 @@ function getVehicleCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (typeof getServerData().vehicles[toInteger(params) - 1] == "undefined") {
|
||||
let vehicleIndex = toInteger(params);
|
||||
|
||||
if (getVehicleData(vehicleIndex)) {
|
||||
messagePlayerError(client, "That vehicle ID doesn't exist!");
|
||||
}
|
||||
|
||||
let vehicle = getServerData().vehicles[toInteger(params) - 1].vehicle;
|
||||
destroyGameElement(getVehicleData(vehicleIndex).vehicle);
|
||||
getVehicleData(vehicleIndex).vehicle = null;
|
||||
|
||||
let oldStreamInDistance = getElementStreamInDistance(vehicle);
|
||||
let oldStreamOutDistance = getElementStreamOutDistance(vehicle);
|
||||
getVehicleData(vehicleIndex).spawnPosition = getPlayerPosition(client);
|
||||
getVehicleData(vehicleIndex).spawnRotation = getPlayerHeading(client);
|
||||
|
||||
setElementStreamInDistance(vehicle, 9999999);
|
||||
setElementStreamOutDistance(vehicle, 9999999 + 1);
|
||||
//let oldStreamInDistance = getElementStreamInDistance(vehicle);
|
||||
//let oldStreamOutDistance = getElementStreamOutDistance(vehicle);
|
||||
|
||||
setElementPosition(vehicle, getPosInFrontOfPos(getPlayerPosition(client), fixAngle(getPlayerHeading(client)), 5.0));
|
||||
setElementInterior(vehicle, getPlayerInterior(client));
|
||||
setElementDimension(vehicle, getPlayerDimension(client));
|
||||
//setElementStreamInDistance(vehicle, 9999999);
|
||||
//setElementStreamOutDistance(vehicle, 9999999 + 1);
|
||||
|
||||
setElementStreamInDistance(vehicle, oldStreamInDistance);
|
||||
setElementStreamOutDistance(vehicle, oldStreamOutDistance);
|
||||
//setElementPosition(vehicle, getPosInFrontOfPos(getPlayerPosition(client), fixAngle(getPlayerHeading(client)), 5.0));
|
||||
//setElementInterior(vehicle, getPlayerInterior(client));
|
||||
//setElementDimension(vehicle, getPlayerDimension(client));
|
||||
|
||||
//setElementStreamInDistance(vehicle, oldStreamInDistance);
|
||||
//setElementStreamOutDistance(vehicle, oldStreamOutDistance);
|
||||
|
||||
spawnVehicle(getVehicleData(vehicleIndex));
|
||||
|
||||
if (getVehicleData(vehicleIndex).vehicle == null) {
|
||||
messagePlayerError(client, "Vehicle could not be retrieved!");
|
||||
return false;
|
||||
}
|
||||
|
||||
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} teleported a {vehiclePurple}${getVehicleName(vehicle)}{ALTCOLOUR} (ID ${vehicle.id}){MAINCOLOUR} to their position`, true);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user