Rename game message fonts to plural

This commit is contained in:
Vortrex
2022-04-04 20:03:50 -05:00
parent 77547a6aa7
commit 92d027e43c

View File

@@ -23,8 +23,8 @@ let smallGameMessageTimer = null;
function initMessagingScript() {
logToConsole(LOG_DEBUG, "[VRR.Messaging]: Initializing messaging script ...");
smallGameMessageFont = loadSmallGameMessageFonts();
bigGameMessageFont = loadSmallGameMessageFonts();
smallGameMessageFonts = loadSmallGameMessageFonts();
bigGameMessageFonts = loadSmallGameMessageFonts();
logToConsole(LOG_DEBUG, "[VRR.Messaging]: Messaging script initialized!");
}
@@ -66,7 +66,7 @@ function processSmallGameMessageRendering() {
if(renderSmallGameMessage) {
if(smallGameMessageText != "") {
if(smallGameMessageFonts[smallGameMessageFontName] != null) {
smallGameMessageFonts[smallGameMessageFontName].render(smallGameMessageText, [0, game.height-90], game.width, 0.5, 0.0, smallGameMessageFont[smallGameMessageFontName].size, smallGameMessageColour, true, true, false, true);
smallGameMessageFonts[smallGameMessageFontName].render(smallGameMessageText, [0, game.height-90], game.width, 0.5, 0.0, smallGameMessageFonts[smallGameMessageFontName].size, smallGameMessageColour, true, true, false, true);
}
}
}