Remove debug logs, fix prop enter
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@@ -57,7 +57,6 @@ addNetworkHandler("ag.runCode", function(code, returnTo) {
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// ---------------------------------------------------------------------------
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addEventHandler("onPickupCollected", function(event, pickup, ped) {
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console.log(`PICKUP COLLECTED: Ped ${ped.id}, ${pickup.id}`);
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});
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// ---------------------------------------------------------------------------
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@@ -74,9 +73,34 @@ bindEventHandler("onResourceStart", thisResource, function(event, resource) {
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gta.setDefaultInteriors(false);
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gta.setCiviliansEnabled(false);
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}
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addNetworkHandler("ag.passenger", enterVehicleAsPassenger);
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});
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// ---------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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bindEventHandler("OnResourceStop", thisResource, function(event, resource) {
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});
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// ----------------------------------------------------------------------------
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function enterVehicleAsPassenger() {
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if(localPlayer.vehicle == null) {
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let tempVehicle = getClosestVehicle(localPlayer.position);
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if(tempVehicle != null) {
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localPlayer.enterVehicle(tempVehicle, false);
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}
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}
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}
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// ----------------------------------------------------------------------------
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function getClosestVehicle(pos) {
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return getVehicles().reduce((i, j) => (i.position.distance(pos) < j.position.distance(pos)) ? i : j);
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}
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// ----------------------------------------------------------------------------
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addNetworkHandler("ag.clearWeapons", function() {
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localPlayer.clearWeapons();
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@@ -241,12 +265,15 @@ addNetworkHandler("ag.dimension", function(dimension) {
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addNetworkHandler("ag.enterProperty", function(position, heading, interior, dimension) {
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gta.fadeCamera(false, 1.0);
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setTimeout(function() {
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localPlayer.position = position;
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localPlayer.heading = heading;
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localPlayer.interior = interior;
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gta.cameraInterior = interior;
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setTimeout(function() {
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localPlayer.position = position;
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localPlayer.heading = heading;
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//localPlayer.position = position;
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//localPlayer.heading = heading;
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gta.fadeCamera(true, 1.0);
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}, 1000);
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}, 1100);
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@@ -306,15 +333,13 @@ function processEvent(event, deltaTime) {
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if(localPlayer.vehicle) {
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if(!inVehicle) {
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inVehicle = localPlayer.vehicle;
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triggerEvent("OnLocalPlayerEnterVehicle", inVehicle, inVehicle);
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console.log(`Entered vehicle: ${inVehicle.id}`);
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triggerNetworkEvent("ag.onPlayerEnterVehicle", localPlayer.vehicle);
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//triggerEvent("OnLocalPlayerEnterVehicle", inVehicle, inVehicle);
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triggerNetworkEvent("ag.onPlayerEnterVehicle");
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}
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} else {
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if(inVehicle) {
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triggerEvent("OnLocalPlayerExitVehicle", inVehicle, inVehicle);
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console.log(`Exited vehicle: ${inVehicle.id}`);
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triggerNetworkEvent("ag.onPlayerExitVehicle", inVehicle);
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//triggerEvent("OnLocalPlayerExitVehicle", inVehicle, inVehicle);
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//triggerNetworkEvent("ag.onPlayerExitVehicle");
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inVehicle = false;
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}
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}
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@@ -487,4 +512,10 @@ addNetworkHandler("ag.snow", function(fallingSnow, groundSnow) {
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}
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});
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.removeWorldObject", function(model, position, range) {
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gta.removeWorldObject(model, position, range);
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});
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// ---------------------------------------------------------------------------
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