Fix item usage anims freezing player
This commit is contained in:
@@ -10,7 +10,7 @@
|
||||
|
||||
function initNetworkEventsScript() {
|
||||
logToConsole(LOG_DEBUG, "[VRR.NetEvents]: Initializing network events script ...");
|
||||
logToConsole(LOG_DEBUG, "[VRR.NetEvents]: Network events script initialized!");
|
||||
logToConsole(LOG_INFO, "[VRR.NetEvents]: Network events script initialized!");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1015,7 +1015,7 @@ function makePedStopAnimation(ped) {
|
||||
// ===========================================================================
|
||||
|
||||
function forcePedAnimation(ped, animationSlot, positionOffset = 0) {
|
||||
addEntityData(ped, "agrp.anim", animationSlot, true);
|
||||
setEntityData(ped, "agrp.anim", animationSlot, true);
|
||||
sendNetworkEventToPlayer("agrp.forceAnim", null, getPedForNetworkEvent(ped), animationSlot, positionOffset);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user