Rename getServerGame to getGame to match client

This commit is contained in:
Vortrex
2022-04-28 11:32:35 -05:00
parent f4ff54178c
commit b1256193ef
14 changed files with 157 additions and 154 deletions

View File

@@ -54,14 +54,14 @@ function createHouseCommand(command, params, client) {
let entranceLocation = new HouseLocationData(false);
entranceLocation.entrancePosition = getPlayerPosition(client);
entranceLocation.entranceRotation = 0.0;
entranceLocation.entrancePickupModel = getGameConfig().pickupModels[getServerGame()].House;
entranceLocation.entranceBlipModel = getGameConfig().blipSprites[getServerGame()].House;
entranceLocation.entrancePickupModel = getGameConfig().pickupModels[getGame()].House;
entranceLocation.entranceBlipModel = getGameConfig().blipSprites[getGame()].House;
entranceLocation.entranceInterior = 0;
entranceLocation.entranceDimension = 0;
entranceLocation.exitPosition = toVector3(0.0, 0.0, 0.0);
entranceLocation.exitRotation = 0.0;
entranceLocation.exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
entranceLocation.exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
entranceLocation.exitBlipModel = -1;
entranceLocation.exitInterior = 0;
entranceLocation.exitDimension = 0;
@@ -297,9 +297,9 @@ function setHousePickupCommand(command, params, client) {
if(toLowerCase(typeParam) == "None") {
getHouseData(houseId).entrancePickupModel = -1;
} else {
if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
if(isNull(getGameConfig().pickupModels[getGame()][typeParam])) {
messagePlayerError(client, "Invalid pickup type! Use a pickup type name or a model ID");
let pickupTypes = Object.keys(getGameConfig().pickupModels[getServerGame()]);
let pickupTypes = Object.keys(getGameConfig().pickupModels[getGame()]);
let chunkedList = splitArrayIntoChunks(pickupTypes, 10);
messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderPickupTypes")));
@@ -309,7 +309,7 @@ function setHousePickupCommand(command, params, client) {
return false;
}
getHouseData(houseId).entrancePickupModel = getGameConfig().pickupModels[getServerGame()][typeParam];
getHouseData(houseId).entrancePickupModel = getGameConfig().pickupModels[getGame()][typeParam];
}
} else {
getHouseData(houseId).entrancePickupModel = toInteger(typeParam);
@@ -360,9 +360,9 @@ function setHouseInteriorTypeCommand(command, params, client) {
return false;
}
if(isNull(getGameConfig().interiors[getServerGame()][typeParam])) {
if(isNull(getGameConfig().interiors[getGame()][typeParam])) {
messagePlayerError(client, "Invalid interior type! Use an interior type name");
let interiorTypesList = Object.keys(getGameConfig().interiors[getServerGame()]);
let interiorTypesList = Object.keys(getGameConfig().interiors[getGame()]);
let chunkedList = splitArrayIntoChunks(interiorTypesList, 10);
messagePlayerNormal(client, makeChatBoxSectionHeader("InteriorTypes"));
@@ -372,10 +372,10 @@ function setHouseInteriorTypeCommand(command, params, client) {
return false;
}
getHouseData(houseId).exitPosition = getGameConfig().interiors[getServerGame()][typeParam][0];
getHouseData(houseId).exitInterior = getGameConfig().interiors[getServerGame()][typeParam][1];
getHouseData(houseId).exitPosition = getGameConfig().interiors[getGame()][typeParam][0];
getHouseData(houseId).exitInterior = getGameConfig().interiors[getGame()][typeParam][1];
getHouseData(houseId).exitDimension = getHouseData(houseId).databaseId+getGlobalConfig().houseDimensionStart;
getHouseData(houseId).exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
getHouseData(houseId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
getHouseData(houseId).hasInterior = true;
}
@@ -413,8 +413,8 @@ function setHouseBlipCommand(command, params, client) {
if(toLowerCase(typeParam) == "None") {
getHouseData(houseId).entranceBlipModel = -1;
} else {
if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
let blipTypes = Object.keys(getGameConfig().blipSprites[getServerGame()]);
if(isNull(getGameConfig().blipSprites[getGame()][typeParam])) {
let blipTypes = Object.keys(getGameConfig().blipSprites[getGame()]);
let chunkedList = splitArrayIntoChunks(blipTypes, 10);
messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBlipTypes")));
@@ -424,7 +424,7 @@ function setHouseBlipCommand(command, params, client) {
return false;
}
getHouseData(houseId).entranceBlipModel = getGameConfig().blipSprites[getServerGame()][typeParam];
getHouseData(houseId).entranceBlipModel = getGameConfig().blipSprites[getGame()][typeParam];
}
} else {
getHouseData(houseId).entranceBlipModel = toInteger(typeParam);
@@ -835,14 +835,14 @@ function createHouseEntrancePickup(houseId) {
}
if(getHouseData(houseId).entrancePickupModel != -1) {
let pickupModelId = getGameConfig().pickupModels[getServerGame()].House;
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
if(getServerData().houses[houseId].entrancePickupModel != 0) {
pickupModelId = getHouseData(houseId).entrancePickupModel;
}
if(areServerElementsSupported()) {
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house);
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
if(entrancePickup != null) {
setElementOnAllDimensions(entrancePickup, false);
setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
@@ -866,7 +866,7 @@ function createHouseEntranceBlip(houseId) {
}
if(getHouseData(houseId).entranceBlipModel != -1) {
let blipModelId = getGameConfig().blipSprites[getServerGame()].House;
let blipModelId = getGameConfig().blipSprites[getGame()].House;
if(getServerData().houses[houseId].entranceBlipModel != 0) {
blipModelId = getHouseData(houseId).entranceBlipModel;
@@ -899,14 +899,14 @@ function createHouseExitPickup(houseId) {
if(getHouseData(houseId).hasInterior) {
if(getHouseData(houseId).exitPickupModel != -1) {
let pickupModelId = getGameConfig().pickupModels[getServerGame()].Exit;
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
if(getServerData().houses[houseId].exitPickupModel != 0) {
pickupModelId = getHouseData(houseId).exitPickupModel;
}
if(areServerElementsSupported()) {
let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house);
let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getGame()].house);
if(exitPickup != null) {
setElementDimension(exitPickup, getHouseData(houseId).exitDimension);
setElementOnAllDimensions(exitPickup, false);
@@ -932,7 +932,7 @@ function createHouseExitBlip(houseId) {
if(getHouseData(houseId).hasInterior) {
if(getHouseData(houseId).exitBlipModel != -1) {
let blipModelId = getGameConfig().blipSprites[getServerGame()].House;
let blipModelId = getGameConfig().blipSprites[getGame()].House;
if(getServerData().houses[houseId].exitBlipModel != 0) {
blipModelId = getHouseData(houseId).exitBlipModel;