Rename getServerGame to getGame to match client
This commit is contained in:
@@ -54,14 +54,14 @@ function createHouseCommand(command, params, client) {
|
||||
let entranceLocation = new HouseLocationData(false);
|
||||
entranceLocation.entrancePosition = getPlayerPosition(client);
|
||||
entranceLocation.entranceRotation = 0.0;
|
||||
entranceLocation.entrancePickupModel = getGameConfig().pickupModels[getServerGame()].House;
|
||||
entranceLocation.entranceBlipModel = getGameConfig().blipSprites[getServerGame()].House;
|
||||
entranceLocation.entrancePickupModel = getGameConfig().pickupModels[getGame()].House;
|
||||
entranceLocation.entranceBlipModel = getGameConfig().blipSprites[getGame()].House;
|
||||
entranceLocation.entranceInterior = 0;
|
||||
entranceLocation.entranceDimension = 0;
|
||||
|
||||
entranceLocation.exitPosition = toVector3(0.0, 0.0, 0.0);
|
||||
entranceLocation.exitRotation = 0.0;
|
||||
entranceLocation.exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
|
||||
entranceLocation.exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
|
||||
entranceLocation.exitBlipModel = -1;
|
||||
entranceLocation.exitInterior = 0;
|
||||
entranceLocation.exitDimension = 0;
|
||||
@@ -297,9 +297,9 @@ function setHousePickupCommand(command, params, client) {
|
||||
if(toLowerCase(typeParam) == "None") {
|
||||
getHouseData(houseId).entrancePickupModel = -1;
|
||||
} else {
|
||||
if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
|
||||
if(isNull(getGameConfig().pickupModels[getGame()][typeParam])) {
|
||||
messagePlayerError(client, "Invalid pickup type! Use a pickup type name or a model ID");
|
||||
let pickupTypes = Object.keys(getGameConfig().pickupModels[getServerGame()]);
|
||||
let pickupTypes = Object.keys(getGameConfig().pickupModels[getGame()]);
|
||||
let chunkedList = splitArrayIntoChunks(pickupTypes, 10);
|
||||
|
||||
messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderPickupTypes")));
|
||||
@@ -309,7 +309,7 @@ function setHousePickupCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
getHouseData(houseId).entrancePickupModel = getGameConfig().pickupModels[getServerGame()][typeParam];
|
||||
getHouseData(houseId).entrancePickupModel = getGameConfig().pickupModels[getGame()][typeParam];
|
||||
}
|
||||
} else {
|
||||
getHouseData(houseId).entrancePickupModel = toInteger(typeParam);
|
||||
@@ -360,9 +360,9 @@ function setHouseInteriorTypeCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isNull(getGameConfig().interiors[getServerGame()][typeParam])) {
|
||||
if(isNull(getGameConfig().interiors[getGame()][typeParam])) {
|
||||
messagePlayerError(client, "Invalid interior type! Use an interior type name");
|
||||
let interiorTypesList = Object.keys(getGameConfig().interiors[getServerGame()]);
|
||||
let interiorTypesList = Object.keys(getGameConfig().interiors[getGame()]);
|
||||
let chunkedList = splitArrayIntoChunks(interiorTypesList, 10);
|
||||
|
||||
messagePlayerNormal(client, makeChatBoxSectionHeader("InteriorTypes"));
|
||||
@@ -372,10 +372,10 @@ function setHouseInteriorTypeCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
getHouseData(houseId).exitPosition = getGameConfig().interiors[getServerGame()][typeParam][0];
|
||||
getHouseData(houseId).exitInterior = getGameConfig().interiors[getServerGame()][typeParam][1];
|
||||
getHouseData(houseId).exitPosition = getGameConfig().interiors[getGame()][typeParam][0];
|
||||
getHouseData(houseId).exitInterior = getGameConfig().interiors[getGame()][typeParam][1];
|
||||
getHouseData(houseId).exitDimension = getHouseData(houseId).databaseId+getGlobalConfig().houseDimensionStart;
|
||||
getHouseData(houseId).exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
|
||||
getHouseData(houseId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
|
||||
getHouseData(houseId).hasInterior = true;
|
||||
}
|
||||
|
||||
@@ -413,8 +413,8 @@ function setHouseBlipCommand(command, params, client) {
|
||||
if(toLowerCase(typeParam) == "None") {
|
||||
getHouseData(houseId).entranceBlipModel = -1;
|
||||
} else {
|
||||
if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
|
||||
let blipTypes = Object.keys(getGameConfig().blipSprites[getServerGame()]);
|
||||
if(isNull(getGameConfig().blipSprites[getGame()][typeParam])) {
|
||||
let blipTypes = Object.keys(getGameConfig().blipSprites[getGame()]);
|
||||
let chunkedList = splitArrayIntoChunks(blipTypes, 10);
|
||||
|
||||
messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBlipTypes")));
|
||||
@@ -424,7 +424,7 @@ function setHouseBlipCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
getHouseData(houseId).entranceBlipModel = getGameConfig().blipSprites[getServerGame()][typeParam];
|
||||
getHouseData(houseId).entranceBlipModel = getGameConfig().blipSprites[getGame()][typeParam];
|
||||
}
|
||||
} else {
|
||||
getHouseData(houseId).entranceBlipModel = toInteger(typeParam);
|
||||
@@ -835,14 +835,14 @@ function createHouseEntrancePickup(houseId) {
|
||||
}
|
||||
|
||||
if(getHouseData(houseId).entrancePickupModel != -1) {
|
||||
let pickupModelId = getGameConfig().pickupModels[getServerGame()].House;
|
||||
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
|
||||
|
||||
if(getServerData().houses[houseId].entrancePickupModel != 0) {
|
||||
pickupModelId = getHouseData(houseId).entrancePickupModel;
|
||||
}
|
||||
|
||||
if(areServerElementsSupported()) {
|
||||
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house);
|
||||
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
|
||||
if(entrancePickup != null) {
|
||||
setElementOnAllDimensions(entrancePickup, false);
|
||||
setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
|
||||
@@ -866,7 +866,7 @@ function createHouseEntranceBlip(houseId) {
|
||||
}
|
||||
|
||||
if(getHouseData(houseId).entranceBlipModel != -1) {
|
||||
let blipModelId = getGameConfig().blipSprites[getServerGame()].House;
|
||||
let blipModelId = getGameConfig().blipSprites[getGame()].House;
|
||||
|
||||
if(getServerData().houses[houseId].entranceBlipModel != 0) {
|
||||
blipModelId = getHouseData(houseId).entranceBlipModel;
|
||||
@@ -899,14 +899,14 @@ function createHouseExitPickup(houseId) {
|
||||
|
||||
if(getHouseData(houseId).hasInterior) {
|
||||
if(getHouseData(houseId).exitPickupModel != -1) {
|
||||
let pickupModelId = getGameConfig().pickupModels[getServerGame()].Exit;
|
||||
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
|
||||
|
||||
if(getServerData().houses[houseId].exitPickupModel != 0) {
|
||||
pickupModelId = getHouseData(houseId).exitPickupModel;
|
||||
}
|
||||
|
||||
if(areServerElementsSupported()) {
|
||||
let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house);
|
||||
let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getGame()].house);
|
||||
if(exitPickup != null) {
|
||||
setElementDimension(exitPickup, getHouseData(houseId).exitDimension);
|
||||
setElementOnAllDimensions(exitPickup, false);
|
||||
@@ -932,7 +932,7 @@ function createHouseExitBlip(houseId) {
|
||||
|
||||
if(getHouseData(houseId).hasInterior) {
|
||||
if(getHouseData(houseId).exitBlipModel != -1) {
|
||||
let blipModelId = getGameConfig().blipSprites[getServerGame()].House;
|
||||
let blipModelId = getGameConfig().blipSprites[getGame()].House;
|
||||
|
||||
if(getServerData().houses[houseId].exitBlipModel != 0) {
|
||||
blipModelId = getHouseData(houseId).exitBlipModel;
|
||||
|
||||
Reference in New Issue
Block a user