Change some messages
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@@ -33,6 +33,7 @@ addEventHandler("OnPlayerJoined", function(event, client) {
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setTimeout(function() {
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initClient(client);
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}, 500);
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message(`👋 ${client.name} has joined the server`, getColourByName("softYellow"));
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});
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// ---------------------------------------------------------------------------
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@@ -42,7 +43,7 @@ addEventHandler("OnPlayerQuit", function(event, client, quitReasonId) {
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savePlayerToDatabase(client);
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getServerData().clients[client.index] = null;
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message(`${client.name} has left the server (${gameData.quitReasons[quitReasonId]})`);
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message(`👋 ${client.name} has left the server (${gameData.quitReasons[quitReasonId]})`, getColourByName("softYellow"));
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});
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// ---------------------------------------------------------------------------
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@@ -95,12 +96,12 @@ addEventHandler("OnPedEnterVehicle", function(event, ped, vehicle, seat) {
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if(!getVehicleData(vehicle).engine) {
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if(doesClientHaveVehicleKeys(client, vehicle)) {
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messageClientAlert(client, `This ${getVehicleName(vehicle)} is locked. Use /lock to unlock it`);
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messageClientNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked. Use /lock to unlock it`);
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if(doesPlayerHaveKeyBindForCommand(client, "lock")) {
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messageClientTip(client, `You can also press [#AAAAAA]${sdl.getKeyName(getPlayerKeyBindForCommand(client, "lock").key)} [#FFFFFF]to lock and unlock vehicles.`);
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}
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} else {
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messageClientAlert(client, `This ${getVehicleName(vehicle)} is locked and you don't have the keys to unlock it`);
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messageClientNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked and you don't have the keys to unlock it`);
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}
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}
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}
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