Console output prefix
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@@ -22,10 +22,10 @@ let smallGameMessageTimer = null;
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// ===========================================================================
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function initMessagingScript() {
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logToConsole(LOG_DEBUG, "[AGRP.Messaging]: Initializing messaging script ...");
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logToConsole(LOG_DEBUG, "[V.RP.Messaging]: Initializing messaging script ...");
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smallGameMessageFonts = loadSmallGameMessageFonts();
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bigGameMessageFonts = loadSmallGameMessageFonts();
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logToConsole(LOG_DEBUG, "[AGRP.Messaging]: Messaging script initialized!");
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logToConsole(LOG_DEBUG, "[V.RP.Messaging]: Messaging script initialized!");
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}
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// ===========================================================================
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@@ -75,7 +75,7 @@ function loadBigGameMessageFont() {
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// ===========================================================================
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function processSmallGameMessageRendering() {
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logToConsole(LOG_VERBOSE, "[AGRP.Messaging]: Processing small game message rendering ...");
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logToConsole(LOG_VERBOSE, "[V.RP.Messaging]: Processing small game message rendering ...");
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if (renderSmallGameMessage) {
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if (smallGameMessageText != "") {
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logToConsole(LOG_VERBOSE, `[AGRP.Messaging]: Rendering small game message: ${smallGameMessageText}`);
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