Use new char name util in chat event

This commit is contained in:
Vortrex
2020-12-27 12:31:39 -06:00
parent bca39aad91
commit bcbd6d208e

View File

@@ -62,7 +62,9 @@ addEventHandler("onPlayerChat", function(event, client, messageText) {
return false;
}
message(`${getClientSubAccountName(client)}: [#FFFFFF]${messageText}`, getPlayerColour(client));
messageText = messageText.substring(0, 128);
message(`${getCharacterFullName(client)}: [#FFFFFF]${messageText}`, getPlayerColour(client));
});
// ---------------------------------------------------------------------------
@@ -77,6 +79,41 @@ addEventHandler("OnPedExitVehicle", function(event, ped, vehicle) {
//}
});
addEventHandler("OnProcess", function(event, deltaTime) {
let clients = getClients();
for(let i in clients) {
if(getPlayerData(clients[i])) {
if(getPlayerData(clients[i]).buyingVehicle) {
if(getPlayerVehicle(clients[i]) == getPlayerData(clients[i]).buyingVehicle) {
if(getDistance(getVehiclePosition(getPlayerData(clients[i]).buyingVehicle), getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnPosition) > getGlobalConfig().buyVehicleDriveAwayDistance) {
if(getClientCurrentSubAccount(clients[i]).cash < getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice) {
messageClientError(client, "You don't have enough money to buy this vehicle!");
respawnVehicle(getPlayerData(clients[i]).buyingVehicle);
getPlayerData(clients[i]).buyingVehicle = false;
return false;
}
createNewDealershipVehicle(getVehicleData(getPlayerData(clients[i]).buyingVehicle).model, getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnPosition, getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnRotation, getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice, getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerId);
getClientCurrentSubAccount(clients[i]).cash -= getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice;
updatePlayerCash(clients[i]);
getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerId = getClientCurrentSubAccount(clients[i]).databaseId;
getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerType = AG_VEHOWNER_PLAYER;
getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice = 0;
getVehicleData(getPlayerData(clients[i]).buyingVehicle).rentPrice = 0;
getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnLocked = false;
getPlayerData(clients[i]).buyingVehicle = false;
messageClientSuccess(clients[i], "This vehicle is now yours! It will save wherever you leave it.");
}
} else {
messageClientError(client, "You canceled the vehicle purchase by exiting the vehicle!");
respawnVehicle(getPlayerData(clients[i]).buyingVehicle);
getPlayerData(clients[i]).buyingVehicle = false;
}
}
}
}
});
// ---------------------------------------------------------------------------
addEventHandler("OnPedEnterVehicle", function(event, ped, vehicle, seat) {
@@ -91,7 +128,11 @@ addEventHandler("OnPedEnterVehicle", function(event, ped, vehicle, seat) {
if(ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if(!getVehicleData(vehicle).engine) {
if(seat == 0) {
vehicle.engine = getVehicleData(vehicle).engine;
}
if(getVehicleData(vehicle).locked) {
if(doesClientHaveVehicleKeys(client, vehicle)) {
messageClientNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked. Use /lock to unlock it`);
if(doesPlayerHaveKeyBindForCommand(client, "lock")) {
@@ -99,61 +140,54 @@ addEventHandler("OnPedEnterVehicle", function(event, ped, vehicle, seat) {
}
} else {
messageClientNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked and you don't have the keys to unlock it`);
}
}
}
}
}
});
// ---------------------------------------------------------------------------
function playerEnteredVehicle(client, vehicleId) {
setTimeout(function() {
let vehicle = client.player.vehicle;
//console.log(`Vehicle: ${vehicle}`);
async function playerEnteredVehicle(client) {
await waitUntil(() => client.player.vehicle != null);
let vehicle = client.player.vehicle;
console.log(vehicle);
if(getPlayerVehicleSeat(client) == AG_VEHSEAT_DRIVER) {
vehicle.engine = getVehicleData(vehicle).engine;
//if(!vehicle || vehicle == null) {
// return false;
//}
//if(!getVehicleData(vehicle)) {
// return false;
//}
if(getPlayerVehicleSeat(client) == AG_VEHSEAT_DRIVER) {
if(getVehicleData(vehicle).buyPrice > 0) {
messageClientAlert(client, `This ${getVehicleName(vehicle)} is for sale! Cost: [#AAAAAA]$${getVehicleData(vehicle).buyPrice}`);
messageClientTip(client, `Use /vehbuy if you want to buy it.`);
} else if(getVehicleData(vehicle).rentPrice > 0) {
messageClientAlert(client, `This ${getVehicleName(vehicle)} is for rent! Cost: [#AAAAAA]$${getVehicleData(vehicle).rentPrice} per minute`);
messageClientTip(client, `Use /vehrent if you want to rent it.`);
} else {
if(!getVehicleData(vehicle).engine) {
if(doesClientHaveVehicleKeys(client, vehicle)) {
messageClientAlert(client, `This ${getVehicleName(vehicle)}'s engine is off. Use /engine to start it`);
if(doesPlayerHaveKeyBindForCommand(client, "engine")) {
messageClientTip(client, `You can also press [#AAAAAA]${sdl.getKeyName(getPlayerKeyBindForCommand(client, "engine").key)} [#FFFFFF]to start and stop the engine.`);
}
} else {
messageClientAlert(client, `This ${getVehicleName(vehicle)}'s engine is off and you don't have the keys to start it`);
if(getVehicleData(vehicle).buyPrice > 0) {
messageClientAlert(client, `This ${getVehicleName(vehicle)} is for sale! Cost: [#AAAAAA]$${getVehicleData(vehicle).buyPrice}`);
messageClientTip(client, `Use /vehbuy if you want to buy it.`);
} else if(getVehicleData(vehicle).rentPrice > 0) {
messageClientAlert(client, `This ${getVehicleName(vehicle)} is for rent! Cost: [#AAAAAA]$${getVehicleData(vehicle).rentPrice} per minute`);
messageClientTip(client, `Use /vehrent if you want to rent it.`);
} else {
if(!getVehicleData(vehicle).engine) {
if(doesClientHaveVehicleKeys(client, vehicle)) {
messageClientAlert(client, `This ${getVehicleName(vehicle)}'s engine is off. Use /engine to start it`);
if(doesPlayerHaveKeyBindForCommand(client, "engine")) {
messageClientTip(client, `You can also press [#AAAAAA]${sdl.getKeyName(getPlayerKeyBindForCommand(client, "engine").key)} [#FFFFFF]to start and stop the engine.`);
}
} else {
messageClientAlert(client, `This ${getVehicleName(vehicle)}'s engine is off and you don't have the keys to start it`);
}
triggerNetworkEvent("ag.control", client, false, false);
triggerNetworkEvent("ag.control", client, false, false);
}
}
let currentSubAccount = getClientCurrentSubAccount(client);
if(isPlayerWorking(client)) {
if(getVehicleData(vehicle).ownerType == AG_VEHOWNER_JOB) {
if(getVehicleData(vehicle).ownerId == getClientCurrentSubAccount(client).job) {
//if(seat == 0) {
getClientCurrentSubAccount(client).lastJobVehicle = vehicle;
//}
}
}
let currentSubAccount = getClientCurrentSubAccount(client);
if(isPlayerWorking(client)) {
if(getVehicleData(vehicle).ownerType == AG_VEHOWNER_JOB) {
if(getVehicleData(vehicle).ownerId == getClientCurrentSubAccount(client).job) {
//if(seat == 0) {
getClientCurrentSubAccount(client).lastJobVehicle = vehicle;
//}
}
}
}
}
}, 1000);
}
}
}
// ---------------------------------------------------------------------------