Move newchar skin image

This commit is contained in:
Vortrex
2021-01-09 22:33:00 -06:00
parent 0abf78e3e8
commit bda0bb16f9

View File

@@ -1387,7 +1387,7 @@ app.init = function()
newCharacter.placeOfOrigin.axis.y.scrollBar.styles.innerBar.backgroundColour = toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha); newCharacter.placeOfOrigin.axis.y.scrollBar.styles.innerBar.backgroundColour = toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha);
newCharacter.placeOfOrigin.setScrollBarsManual(true); newCharacter.placeOfOrigin.setScrollBarsManual(true);
newCharacter.skinImage = newCharacter.window.image(310, 32, 110, 70, "files/images/skins/none.png", { newCharacter.skinImage = newCharacter.window.image(250, 32, 110, 70, "files/images/skins/none.png", {
focused: { focused: {
borderColour: toColour(0, 0, 0, 0), borderColour: toColour(0, 0, 0, 0),
}, },
@@ -1447,7 +1447,7 @@ app.init = function()
// ------------------------------------------------------------------------------ // ------------------------------------------------------------------------------
logToConsole(LOG_DEBUG, `[Asshat.GUI] Creating register GUI ...`); logToConsole(LOG_DEBUG, `[Asshat.GUI] Creating register GUI ...`);
register.window = mexui.window(game.width/2-130, game.height/2-115, 300, 230, 'Register', { register.window = mexui.window(game.width/2-130, game.height/2-125, 300, 250, 'Register', {
main: { main: {
backgroundColour: toColour(0, 0, 0, windowAlpha), backgroundColour: toColour(0, 0, 0, windowAlpha),
transitionTime: 500, transitionTime: 500,