Initial commit

This commit is contained in:
VortrexFTW
2020-09-04 15:56:19 -05:00
commit c536fcd6ef
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// ===========================================================================
// Asshat Gaming RP
// http://asshatgaming.com
// © 2020 Asshat Gaming
// ---------------------------------------------------------------------------
// FILE: vehicle.js
// DESC: Provides vehicle functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
function initVehicleScript() {
console.log("[Asshat.Clan]: Initializing vehicle script ...");
serverData.vehicles = loadVehiclesFromDatabase();
spawnAllVehicles();
addVehicleCommandHandlers();
console.log("[Asshat.Clan]: Vehicle script initialized successfully!");
return true;
}
// ---------------------------------------------------------------------------
function addVehicleCommandHandlers() {
console.log("[Asshat.Clan]: Adding vehicle command handlers ...");
let vehicleCommands = vehicleCommands.clan;
for(let i in vehicleCommands) {
addCommandHandler(vehicleCommands[i].command, vehicleCommands[i].handlerFunction);
}
console.log("[Asshat.Clan]: Vehicle command handlers added successfully!");
return true;
}
function loadVehiclesFromDatabase() {
let dbConnection = connectToDatabase();
if(dbConnection) {
accountName = dbConnection.escapeString(accountName);
let dbQueryString = format("SELECT * FROM `veh_main` WHERE `veh_game` = %d", serverGame);
let dbQuery = dbConnection.query(dbQueryString);
if(dbQuery) {
while(dbAssoc = dbQuery.fetchAssoc()) {
let vehicleData = new vehicleData(dbAssoc);
serverData.vehicles.push(vehicleData);
}
}
disconnectFromDatabase(dbConnection);
}
return false;
}
// ---------------------------------------------------------------------------
function saveVehiclesToDatabase() {
let vehicles = serverData.vehicles;
for(let i in vehicles) {
saveVehicleToDatabase(vehicles[i]);
}
return true;
}
// ---------------------------------------------------------------------------
function saveVehicleToDatabase(vehicleData) {
let dbConnection = connectToDatabase();
if(dbConnection) {
// If vehicle hasn't been added to database, ID will be 0
if(vehicleData.databaseId == 0) {
//let dbQueryColourFields = "`veh_col1_id`, `veh_col2_id`, `veh_col3_id1, `veh_col4_id`";
//if(vehicleData.colourType == AH_VEH_COLOURTYPE_RGBA) {
// dbQueryColourFields = "`veh_col1_rgba`, `veh_col2_rgba`, `veh_col3_rgba`, `veh_col4_rgba`";
// dbQueryColourValues = vehicleData.colour1Red, `veh_col1_g`, `veh_col1_b`, `veh_col1_a`, `veh_col2_r`, `veh_col2_g`, `veh_col2_b`, `veh_col2_a`, `veh_col3_r`, `veh_col3_g`, `veh_col3_b`, `veh_col3_a`, `veh_col4_r`, `veh_col4_g`, `veh_col4_b`, `veh_col4_a`,";
//}
let dbQueryString = "INSERT INTO `veh_main` (`veh_model`, `veh_pos_x`, `veh_pos_y`, `veh_pos_z`, veh_owner_type`, `veh_owner_id`) VALUES (" + vehicleData.modelId + ", " + vehicleData.spawnPosition.x + ", " + vehicleData.spawnPosition.y + ", " + vehicleData.spawnPosition.z + ", " + vehicleData.spawnRotation.z + ", " + vehicleData.ownerType + ", " + vehicleData.ownerId + ");";
let dbQuery = dbConnection.query(dbQueryString);
getVehicleData(vehicleData.vehicle).databaseId = dbConnection.insertId;
} else {
let dbQueryString = "UPDATE `veh_main` SET `veh_model` = " + vehicleData.modelId + ", `veh_pos_x` = " + vehicleData.spawnPosition.x + ", `veh_pos_y` = " + vehicleData.spawnPosition.y + ", " + vehicleData.spawnPosition.z + ", `veh_pos_z` = " + vehicleData.spawnRotation.z + ", `veh_owner_type`" + vehicleData.ownerType + ", `veh_owner_id` = " + vehicleData.ownerId;
let dbQuery = dbConnection.query(dbQueryString);
}
disconnectFromDatabase(dbConnection);
return true;
}
return false;
}
// ---------------------------------------------------------------------------
function spawnAllVehicles() {
for(let i in serverData.vehicles) {
let vehicle = gta.createVehicle(serverData.vehicles[i].modelId, serverData.vehicles[i].spawnPosition, serverData.vehicles[i].spawnHeading);
vehicle.locked = serverData.vehicles[i].locked;
if(serverData.vehicles[i].colour1IsRGBA && serverData.vehicles[i].colour2IsRGBA) {
vehicle.setRGBColours(serverData.vehicles[i].colour1RGBA, serverData.vehicles[i].colour2RGBA);
} else {
vehicle.colour1 = serverData.vehicles[i].colour1;
vehicle.colour2 = serverData.vehicles[i].colour2;
vehicle.colour3 = serverData.vehicles[i].colour3;
vehicle.colour4 = serverData.vehicles[i].colour4;
}
vehicle.engine = serverData.vehicles[i].engine;
vehicle.lights = serverData.vehicles[i].engine;
//vehicle.health = serverData.vehicles[i].health;
addToWorld(vehicle);
serverData.vehicles[i].vehicle = vehicle;
vehicle.setData("ag.dataSlot", i, false);
}
}
// ---------------------------------------------------------------------------
function getVehicleData(vehicle) {
let dataIndex = vehicle.getData("ag.dataSlot");
return serverData.vehicles[dataIndex];
}
// ---------------------------------------------------------------------------
function saveAllVehiclesToDatabase() {
}
// ---------------------------------------------------------------------------