Don't log deaths for now (needs fixed)
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@@ -847,7 +847,7 @@ function createPlayerBlip(client) {
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return false;
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}
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if (!isGameFeatureSupported("attachedBlips")) {
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if (!isGameFeatureSupported("attachedBlip")) {
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return false;
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}
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@@ -872,7 +872,7 @@ function createPlayerBlip(client) {
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// ===========================================================================
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function deletePlayerBlip(client) {
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if (!isGameFeatureSupported("attachedBlips")) {
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if (!isGameFeatureSupported("attachedBlip")) {
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return false;
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}
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@@ -948,16 +948,16 @@ function processPlayerDeath(client) {
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}, 2000);
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}, 1000);
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let queryData = [
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["log_death_server", getServerId()]
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["log_death_who_died", getPlayerCurrentSubAccount(client).databaseId],
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["log_death_when_died", getCurrentUnixTimestamp()],
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["log_death_pos_x", position.x],
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["log_death_pos_y", position.y],
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["log_death_pos_z", position.x],
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];
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let queryString = createDatabaseInsertQuery("log_death", queryData);
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queryDatabase(queryString);
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//let queryData = [
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// ["log_death_server", getServerId()]
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// ["log_death_who_died", getPlayerCurrentSubAccount(client).databaseId],
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// ["log_death_when_died", getCurrentUnixTimestamp()],
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// ["log_death_pos_x", position.x],
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// ["log_death_pos_y", position.y],
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// ["log_death_pos_z", position.x],
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//];
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//let queryString = createDatabaseInsertQuery("log_death", queryData);
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//queryDatabase(queryString);
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}
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// ===========================================================================
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