Change netevent and const prefix
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@@ -20,7 +20,7 @@ let newCharacter = {
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function initNewCharacterGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating new character GUI ...`);
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newCharacter.window = mexui.window(getScreenWidth()/2-130, getScreenHeight()/2-115, 300, 230, 'NEW CHARACTER', {
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newCharacter.window = mexui.window(getScreenWidth() / 2 - 130, getScreenHeight() / 2 - 115, 300, 230, 'NEW CHARACTER', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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transitionTime: 500,
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@@ -122,7 +122,7 @@ function newCharacterFailed(errorMessage) {
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newCharacter.firstNameInput.text = "";
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newCharacter.lastNameInput.text = "";
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if(!newCharacter.window.shown) {
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if (!newCharacter.window.shown) {
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closeAllWindows();
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setChatWindowEnabled(false);
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mexui.setInput(true);
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@@ -135,15 +135,15 @@ function newCharacterFailed(errorMessage) {
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function checkNewCharacter() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Checking new character with server ...`);
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if(newCharacter.firstNameInput.lines[0].length < 2) {
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if (newCharacter.firstNameInput.lines[0].length < 2) {
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return false;
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}
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if(newCharacter.lastNameInput.lines[0].length < 2) {
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if (newCharacter.lastNameInput.lines[0].length < 2) {
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return false;
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}
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sendNetworkEventToServer("vrr.checkNewCharacter",
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sendNetworkEventToServer("agrp.checkNewCharacter",
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newCharacter.firstNameInput.lines[0],
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newCharacter.lastNameInput.lines[0],
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);
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@@ -160,7 +160,7 @@ function showNewCharacterGUI() {
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mexui.focusedInput = newCharacter.firstNameInput;
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guiSubmitKey = checkNewCharacter;
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showLocaleChooserGUI(new Vec2(getScreenWidth()/2-(localeChooser.window.size.x/2), newCharacter.window.position.y+newCharacter.window.size.y+20));
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showLocaleChooserGUI(new Vec2(getScreenWidth() / 2 - (localeChooser.window.size.x / 2), newCharacter.window.position.y + newCharacter.window.size.y + 20));
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}
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// ===========================================================================
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