More indentation conversion
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@@ -10,27 +10,27 @@
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// ===========================================================================
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function isPlayerHandCuffed(client) {
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return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
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}
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// ===========================================================================
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function handCuffPlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
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setPlayerControlState(client, false);
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getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
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setPlayerControlState(client, false);
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}
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// ===========================================================================
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function unHandCuffPlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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}
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// ===========================================================================
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function isPlayerSurrendered(client) {
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return true; //(getPlayerData(client).pedState == VRR_PEDSTATE_TAZED || getPlayerData(client).pedState == VRR_PEDSTATE_HANDSUP);
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return true; //(getPlayerData(client).pedState == VRR_PEDSTATE_TAZED || getPlayerData(client).pedState == VRR_PEDSTATE_HANDSUP);
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}
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// ===========================================================================
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@@ -8,48 +8,48 @@
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// ===========================================================================
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function getItemWithPhoneNumber(phoneNumber) {
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for(let i in getServerData().items) {
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if(getItemTypeData(getItemData(i).itemTypeIndex).useType == VRR_ITEM_USETYPE_PHONE) {
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if(getItemData(i).value == phoneNumber) {
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return i;
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}
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}
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}
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return -1;
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for(let i in getServerData().items) {
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if(getItemTypeData(getItemData(i).itemTypeIndex).useType == VRR_ITEM_USETYPE_PHONE) {
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if(getItemData(i).value == phoneNumber) {
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return i;
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}
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}
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}
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return -1;
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}
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// ===========================================================================
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function isPhoneItemEnabled(itemIndex) {
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return getItemData(itemIndex).enabled;
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return getItemData(itemIndex).enabled;
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}
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// ===========================================================================
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function ringPhoneForNearbyPlayers(itemIndex) {
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/*
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if(isPhoneItemEnabled(itemIndex)) {
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switch(getItemData(itemIndex).ownerType) {
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case VRR_ITEM_OWNER_GROUND:
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playRingtoneForPlayersInRange(getItemData(itemIndex).position, getItemData(i).extra);
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break;
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/*
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if(isPhoneItemEnabled(itemIndex)) {
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switch(getItemData(itemIndex).ownerType) {
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case VRR_ITEM_OWNER_GROUND:
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playRingtoneForPlayersInRange(getItemData(itemIndex).position, getItemData(i).extra);
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break;
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case VRR_ITEM_OWNER_VEHTRUNK:
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playRingtoneForPlayersInRange(getVehiclePosition(getItemData(itemIndex).ownerId), getItemData(i).extra);
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break;
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case VRR_ITEM_OWNER_VEHTRUNK:
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playRingtoneForPlayersInRange(getVehiclePosition(getItemData(itemIndex).ownerId), getItemData(i).extra);
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break;
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case VRR_ITEM_OWNER_VEHDASH:
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playRingtoneForPlayersInRange(getVehiclePosition(getItemData(itemIndex).ownerId), getItemData(i).extra);
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break;
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}
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}
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*/
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case VRR_ITEM_OWNER_VEHDASH:
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playRingtoneForPlayersInRange(getVehiclePosition(getItemData(itemIndex).ownerId), getItemData(i).extra);
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break;
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}
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}
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*/
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}
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// ===========================================================================
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function phoneTransmit(radioFrequency, messageText, transmittingPlayer) {
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phoneOutgoingToNearbyPlayers(transmittingPlayer, messageText);
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phoneOutgoingToNearbyPlayers(transmittingPlayer, messageText);
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}
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// ===========================================================================
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@@ -10,21 +10,21 @@
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// ===========================================================================
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function isPlayerTied(client) {
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return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
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}
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// ===========================================================================
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function ropeTiePlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
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setPlayerControlState(client, false);
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getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
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setPlayerControlState(client, false);
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}
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// ===========================================================================
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function ropeUnTiePlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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}
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// ===========================================================================
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@@ -10,34 +10,34 @@
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// ===========================================================================
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function isPlayerTazed(client) {
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return (getPlayerData(client).pedState == VRR_PEDSTATE_TAZED);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_TAZED);
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}
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// ===========================================================================
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function tazePlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_TAZED;
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setPlayerControlState(client, false);
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getPlayerData(client).pedState = VRR_PEDSTATE_TAZED;
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setPlayerControlState(client, false);
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let animationId = getAnimationFromParams("tazed");
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if(animationId != false) {
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forcePlayerPlayAnimation(client, animationId);
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}
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let animationId = getAnimationFromParams("tazed");
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if(animationId != false) {
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forcePlayerPlayAnimation(client, animationId);
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}
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setTimeout(function() {
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unTazePlayer(client);
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doActionToNearbyPlayers(client, `The tazer effect wears off`);
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}, getGlobalConfig().tazerEffectDuration);
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setTimeout(function() {
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unTazePlayer(client);
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doActionToNearbyPlayers(client, `The tazer effect wears off`);
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}, getGlobalConfig().tazerEffectDuration);
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}
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// ===========================================================================
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function unTazePlayer(client) {
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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setPlayerPosition(client, getPlayerData(client).currentAnimationPositionReturnTo);
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makePedStopAnimation(getPlayerData(client).ped);
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setPlayerControlState(client, true);
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setPlayerPosition(client, getPlayerData(client).currentAnimationPositionReturnTo);
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makePedStopAnimation(getPlayerData(client).ped);
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}
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@@ -16,15 +16,15 @@ function getPlayerActiveWalkieTalkieFrequency(client) {
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return getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot]).value;
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}
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}
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}
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}
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return false;
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return false;
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}
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// ===========================================================================
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function walkieTalkieTransmit(radioFrequency, messageText, transmittingPlayer) {
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walkieTalkieOutgoingToNearbyPlayers(transmittingPlayer, messageText);
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walkieTalkieOutgoingToNearbyPlayers(transmittingPlayer, messageText);
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//let clients = getServerData().items;
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//for(let i in clients) {
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