Fix job labels
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@@ -986,6 +986,9 @@ function isPlayerInJobVehicle(client) {
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// ---------------------------------------------------------------------------
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function isPlayerWorking(client) {
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if(!getClientCurrentSubAccount(client)) {
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return false;
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}
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return getClientCurrentSubAccount(client).isWorking;
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}
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@@ -1102,12 +1105,12 @@ function stopReturnToJobVehicleCountdown(client) {
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function sendAllJobLabelsToPlayer(client) {
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let tempJobLocations = [];
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for(let k in getServerData().jobs) {
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for(m in getServerData().jobs[i].locations) {
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for(let m in getServerData().jobs[k].locations) {
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tempJobLocations.push({
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id: getServerData().jobs[i].locations[j].databaseId,
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jobType: getServerData().jobs[i].jobType,
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name: getServerData().jobs[i].name,
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position: getServerData().jobs[i].locations[j].position,
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id: getServerData().jobs[k].locations[m].databaseId,
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jobType: getServerData().jobs[k].jobType,
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name: getServerData().jobs[k].name,
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position: getServerData().jobs[k].locations[m].position,
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});
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}
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}
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@@ -1119,10 +1122,10 @@ function sendAllJobLabelsToPlayer(client) {
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for(let i = 0 ; i < totalNetworkEvents ; i++) {
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for(let j = 0 ; j < jobLocationsPerNetworkEvent ; j++) {
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let tempJobLocationId = (i*jobLocationsPerNetworkEvent)+j;
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if(typeof getServerData().jobs[k] != "undefined") {
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//if(typeof getServerData().jobs[i] != "undefined") {
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let tempJobLabels = [];
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tempJobLabels.push([tempJobLocations[i].id, tempJobLocations[i].position, getGameConfig().propertyLabelHeight[getServerGame()], tempJobLocations[i].name, tempJobLocations[i].jobType, false]);
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}
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//}
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}
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triggerNetworkEvent("ag.joblabel.all", client, tempJobLabels);
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tempJobLabels = [];
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