House stuff

This commit is contained in:
Vortrex
2023-03-08 12:07:01 -06:00
parent be29c02960
commit d578b1a083

View File

@@ -8,7 +8,7 @@
// ===========================================================================
class HouseData {
constructor(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior) {
constructor(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior, locked) {
this.index = -1;
this.houseId = houseId;
this.description = description;
@@ -19,14 +19,14 @@ class HouseData {
this.rentPrice = 0;
this.buyPrice = 0;
this.blipId = -1;
this.locked = false;
this.locked = locked;
}
}
// ===========================================================================
function receiveHouseFromServer(houseId, isDeleted, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked) {
logToConsole(LOG_DEBUG, `[V.RP.House] Received house ${houseId} (${name}) from server`);
logToConsole(LOG_DEBUG, `[V.RP.House] Received house ${houseId} (${description}) from server`);
if (!areServerElementsSupported() || getGame() == V_GAME_MAFIA_ONE || getGame() == V_GAME_GTA_IV) {
if (isDeleted == true) {
@@ -96,7 +96,7 @@ function receiveHouseFromServer(houseId, isDeleted, description, entrancePositio
}
} else {
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} doesn't exist. Adding ...`);
let tempHouseData = new HouseData(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior);
let tempHouseData = new HouseData(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior, locked);
if (blipModel != -1) {
let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House");
if (blipId != -1) {