Don't convert item anim names to int
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@@ -234,13 +234,13 @@ class ItemTypeData {
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this.takeDelay = toInteger(dbAssoc["item_type_delay_take"]);
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this.giveDelay = toInteger(dbAssoc["item_type_delay_give"]);
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this.dropDelay = toInteger(dbAssoc["item_type_delay_drop"]);
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this.useAnimationName = toInteger(dbAssoc["item_type_anim_use"]);
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this.switchAnimationName = toInteger(dbAssoc["item_type_anim_switch"]);
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this.pickupAnimationName = toInteger(dbAssoc["item_type_anim_pickup"]);
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this.putAnimationName = toInteger(dbAssoc["item_type_anim_put"]);
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this.takeAnimationName = toInteger(dbAssoc["item_type_anim_take"]);
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this.giveAnimationName = toInteger(dbAssoc["item_type_anim_give"]);
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this.dropAnimationName = toInteger(dbAssoc["item_type_anim_drop"]);
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this.useAnimationName = toString(dbAssoc["item_type_anim_use"]);
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this.switchAnimationName = toString(dbAssoc["item_type_anim_switch"]);
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this.pickupAnimationName = toString(dbAssoc["item_type_anim_pickup"]);
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this.putAnimationName = toString(dbAssoc["item_type_anim_put"]);
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this.takeAnimationName = toString(dbAssoc["item_type_anim_take"]);
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this.giveAnimationName = toString(dbAssoc["item_type_anim_give"]);
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this.dropAnimationName = toString(dbAssoc["item_type_anim_drop"]);
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}
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}
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};
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@@ -249,7 +249,7 @@ class ItemTypeData {
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function initItemScript() {
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logToConsole(LOG_DEBUG, "[VRR.Item]: Initializing item script ...");
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logToConsole(LOG_DEBUG, "[VRR.Item]: Item script initialized successfully!");
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logToConsole(LOG_INFO, "[VRR.Item]: Item script initialized successfully!");
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return true;
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}
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@@ -480,7 +480,7 @@ function useItemCommand(command, params, client) {
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return false;
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}
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).useAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).useAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
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forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).useAnimationIndex, 0.0);
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}
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@@ -573,7 +573,7 @@ function pickupItemCommand(command, params, client) {
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return false;
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}
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
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forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).pickupAnimationIndex, 0.0);
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}
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@@ -643,7 +643,7 @@ function dropItemCommand(command, params, client) {
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return false;
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}
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
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forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex, 0.0);
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}
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@@ -709,7 +709,7 @@ function putItemCommand(command, params, client) {
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return false;
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}
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
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forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex, 0.0);
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}
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@@ -765,7 +765,7 @@ function takeItemCommand(command, params, client) {
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// return false;
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//}
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).takeAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
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if (getItemTypeData(getItemData(itemId).itemTypeIndex).takeAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
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forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).takeAnimationIndex, 0.0);
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}
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@@ -2467,6 +2467,7 @@ function saveItemTypeToDatabase(itemTypeId) {
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let safeAnimationDrop = escapeDatabaseString(dbConnection, itemTypeData.dropAnimationName);
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let safeAnimationPickup = escapeDatabaseString(dbConnection, itemTypeData.pickupAnimationName);
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let safeAnimationGive = escapeDatabaseString(dbConnection, itemTypeData.giveAnimationName);
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let safeAnimationPut = escapeDatabaseString(dbConnection, itemTypeData.putAnimationName);
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let safeAnimationTake = escapeDatabaseString(dbConnection, itemTypeData.takeAnimationName);
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let safeAnimationSwitch = escapeDatabaseString(dbConnection, itemTypeData.switchAnimationName);
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@@ -2509,6 +2510,7 @@ function saveItemTypeToDatabase(itemTypeId) {
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["item_type_anim_drop", safeAnimationDrop],
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["item_type_anim_pickup", safeAnimationPickup],
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["item_type_anim_give", safeAnimationGive],
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["item_type_anim_put", safeAnimationPut],
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["item_type_anim_take", safeAnimationTake],
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["item_type_anim_switch", safeAnimationSwitch],
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];
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