Add radar and area name to hud state
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@@ -139,6 +139,8 @@ function setPlayer2DRendering(hudState, labelState, smallGameMessageState, score
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natives.displayCash(hudState);
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natives.displayAmmo(hudState);
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natives.displayHud(hudState);
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natives.displayRadar(hudState);
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natives.displayAreaName(hudState);
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} else {
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if(typeof setHUDEnabled != "undefined") {
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setHUDEnabled(hudState);
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