Use new logging util

This commit is contained in:
Vortrex
2021-01-08 00:15:10 -06:00
parent 3ef9e554cc
commit e3f5e5ea02
23 changed files with 251 additions and 236 deletions

View File

@@ -9,17 +9,17 @@
// ===========================================================================
function initClanScript() {
console.log("[Asshat.Clan]: Initializing clans script ...");
logToConsole(LOG_DEBUG, "[Asshat.Clan]: Initializing clans script ...");
getServerData().clans = loadClansFromDatabase();
setAllClanDataIndexes();
console.log("[Asshat.Clan]: Clan script initialized successfully!");
logToConsole(LOG_DEBUG, "[Asshat.Clan]: Clan script initialized successfully!");
return true;
}
// ---------------------------------------------------------------------------
function loadClansFromDatabase() {
console.log("[Asshat.Clan]: Loading clans from database ...");
logToConsole(LOG_DEBUG, "[Asshat.Clan]: Loading clans from database ...");
let tempClans = [];
let dbConnection = connectToDatabase();
@@ -34,7 +34,7 @@ function loadClansFromDatabase() {
tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId);
tempClans.push(tempClanData);
console.log(`[Asshat.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[Asshat.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -42,7 +42,7 @@ function loadClansFromDatabase() {
disconnectFromDatabase(dbConnection);
}
console.log(`[Asshat.Clan]: ${tempClans.length} clans loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[Asshat.Clan]: ${tempClans.length} clans loaded from database successfully!`);
return tempClans;
}